display corners
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87
modules/ScreenCorners.qml
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87
modules/ScreenCorners.qml
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import QtQuick
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import Quickshell
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import Quickshell.Wayland
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import "." as M
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// Empty region = no input area — clicks pass through to windows below
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// Draws rounded black corners at the edges of each screen.
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// Disabled when screenRadius is 0 (the default).
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Item {
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id: root
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required property var screen
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readonly property int _r: M.Theme.screenRadius
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Repeater {
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model: root._r > 0 ? [
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{ top: true, left: true, right: false, bottom: false, corner: 0 },
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{ top: true, left: false, right: true, bottom: false, corner: 1 },
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{ top: false, left: true, right: false, bottom: true, corner: 2 },
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{ top: false, left: false, right: true, bottom: true, corner: 3 }
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] : []
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delegate: PanelWindow {
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id: cornerWindow
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required property var modelData
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screen: root.screen
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color: "transparent"
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WlrLayershell.layer: WlrLayer.Overlay
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WlrLayershell.exclusiveZone: 0
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WlrLayershell.namespace: "nova-corners"
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mask: Region {}
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anchors.top: cornerWindow.modelData.top
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anchors.left: cornerWindow.modelData.left
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anchors.right: cornerWindow.modelData.right
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anchors.bottom: cornerWindow.modelData.bottom
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implicitWidth: root._r
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implicitHeight: root._r
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Canvas {
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anchors.fill: parent
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onPaint: {
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const r = root._r;
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const ctx = getContext("2d");
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ctx.clearRect(0, 0, r, r);
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ctx.fillStyle = "black";
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ctx.beginPath();
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switch (cornerWindow.modelData.corner) {
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case 0: // top-left
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ctx.moveTo(0, 0);
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ctx.lineTo(r, 0);
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ctx.arc(r, r, r, -Math.PI / 2, Math.PI, true);
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ctx.closePath();
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break;
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case 1: // top-right
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ctx.moveTo(r, 0);
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ctx.lineTo(0, 0);
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ctx.arc(0, r, r, -Math.PI / 2, 0, false);
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ctx.closePath();
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break;
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case 2: // bottom-left
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ctx.moveTo(0, r);
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ctx.lineTo(0, 0);
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ctx.arc(r, 0, r, Math.PI, Math.PI / 2, true);
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ctx.closePath();
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break;
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case 3: // bottom-right
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ctx.moveTo(r, r);
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ctx.lineTo(r, 0);
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ctx.arc(0, 0, r, 0, Math.PI / 2, false);
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ctx.closePath();
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break;
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}
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ctx.fill();
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}
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}
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}
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}
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}
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