fix multi-monitor: use ShellScreen type instead of var to avoid shadowing C++ screen property

This commit is contained in:
Damocles 2026-04-27 20:24:30 +02:00
parent 29e06eadb5
commit aeb4bf81e8
8 changed files with 8 additions and 8 deletions

View file

@ -8,7 +8,7 @@ import "../services" as S
PanelWindow {
id: bar
required property var screen
required property ShellScreen screen
color: "transparent"
WlrLayershell.layer: WlrLayer.Bottom