remove dead OsdState/Osd code, update README

This commit is contained in:
Damocles 2026-04-12 19:03:10 +02:00
parent 69ee00004a
commit 367520df6a
5 changed files with 11 additions and 186 deletions

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@ -10,18 +10,19 @@ exactly when you should be most suspicious.
## "Features"
- Bar with workspaces, window title, clock, tray, and a regrettable number of widgets
- Niri IPC integration — workspace indicator, focused window title, power menu with `niri msg action quit`
- Context menus for tray icons with submenu support, because the robot watched celestia-shell do it and got jealous
- Per-module accent colors that change based on state (battery goes red when it's dying, bluetooth goes blue when connected, volume dims when muted — genuinely useful, by accident)
- OSD overlay for volume and brightness changes — works with niri hotkeys, not just the bar
- Screen corner rounding — tiny overlay windows that draw quarter-circle masks, configurable via `screenRadius` (set to 0 if you prefer your corners sharp and your desktop ugly)
- Bar with workspaces, window title, clock, tray, and a regrettable number of widgets grouped into color-coded sections with glowing borders, because subtlety is dead
- Niri IPC integration — workspace indicator, focused window title with app icon, power menu with `niri msg action quit`. All event-driven, no polling
- Interactive hover panels — volume (with per-app mixer and output device switcher), brightness (with slider), media (with album art, transport controls, progress bar). Hover to peek, click to expand, leave to dismiss. The OSD and tooltip in one, because having three separate UI patterns for the same information was too reasonable
- Context menus for tray icons with submenu support, network chooser (known available WiFi/ethernet), bluetooth device manager (connect/disconnect, battery levels)
- Privacy indicators — screenshare and microphone icons pulse red/green when PipeWire detects active video/audio capture streams. Finally, you'll know when your webcam is on, which is more than can be said for most laptop manufacturers
- Per-module accent colors that change based on state, with animated transitions. Battery blinks when critical and sends desktop notifications, because the robot cares about your hardware more than you do
- Screen corner rounding — tiny overlay windows with quarter-circle masks, click-transparent, configurable via `screenRadius` (set to 0 if you prefer your corners sharp and your desktop ugly)
- Weather via wttrbar with configurable arguments and rich HTML tooltips
- Power menu with lock, suspend, logout, reboot, shutdown
- Flyout tooltips that actually filter by screen on multi-monitor setups, which only took three attempts to get right
- Home Manager module with stylix integration, per-module enable/disable, and a theme system that hot-reloads
- Event-driven updates for network, bluetooth, and power profiles via dbus-monitor/nmcli monitor — no more 5-second polling lag
- Animated everything: flyout tooltips slide in/out, modules fade on visibility change, icons crossfade on state change, notification count pops. The bar is basically a screensaver at this point
- Home Manager module with stylix integration, per-module config objects (enable/disable + module-specific settings like polling intervals, thresholds, brightness step), and a theme system that hot-reloads
- treefmt + nixfmt for formatting, because even AI slop deserves consistent indentation
- Checks via `nix flake check` (the irony of testing AI garbage is not lost on anyone)
## Installation

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@ -1,146 +0,0 @@
import QtQuick
import Quickshell
import Quickshell.Wayland
import "." as M
// OSD overlay slides out from the bar, centered on screen.
PanelWindow {
id: root
required property var screen
visible: _winVisible
color: "transparent"
property bool _winVisible: false
property bool _shown: M.OsdState.visible && M.OsdState.screen === root.screen
on_ShownChanged: {
if (_shown) {
_winVisible = true;
hideAnim.stop();
showAnim.start();
} else {
showAnim.stop();
hideAnim.start();
}
}
WlrLayershell.layer: WlrLayer.Overlay
WlrLayershell.exclusiveZone: 0
WlrLayershell.namespace: "nova-osd"
mask: Region {}
anchors.top: true
anchors.left: true
margins.top: 0
margins.left: Math.max(0, Math.min(Math.round(M.OsdState.itemX - implicitWidth / 2), screen.width - implicitWidth))
implicitWidth: 200
implicitHeight: 48
ParallelAnimation {
id: showAnim
NumberAnimation {
target: content
property: "opacity"
to: 1
duration: 150
easing.type: Easing.OutCubic
}
NumberAnimation {
target: content
property: "y"
to: 0
duration: 200
easing.type: Easing.OutCubic
}
}
ParallelAnimation {
id: hideAnim
NumberAnimation {
target: content
property: "opacity"
to: 0
duration: 250
easing.type: Easing.InCubic
}
NumberAnimation {
target: content
property: "y"
to: -content.height
duration: 250
easing.type: Easing.InCubic
}
onFinished: root._winVisible = false
}
Item {
id: content
anchors.left: parent.left
anchors.right: parent.right
height: root.implicitHeight
opacity: 0
y: -height
Rectangle {
anchors.fill: parent
color: M.Theme.base00
opacity: Math.max(M.Theme.barOpacity, 0.85)
topLeftRadius: 0
topRightRadius: 0
bottomLeftRadius: M.Theme.radius
bottomRightRadius: M.Theme.radius
}
Row {
anchors.centerIn: parent
spacing: 10
Text {
text: M.OsdState.icon
color: M.Theme.base0D
font.pixelSize: M.Theme.fontSize + 6
font.family: M.Theme.iconFontFamily
anchors.verticalCenter: parent.verticalCenter
}
Item {
width: 120
height: 6
anchors.verticalCenter: parent.verticalCenter
Rectangle {
anchors.fill: parent
color: M.Theme.base02
radius: 3
}
Rectangle {
width: parent.width * Math.min(1, Math.max(0, M.OsdState.value))
height: parent.height
color: M.Theme.base0D
radius: 3
Behavior on width {
NumberAnimation {
duration: 120
easing.type: Easing.OutCubic
}
}
}
}
Text {
text: Math.round(M.OsdState.value * 100) + "%"
color: M.Theme.base05
font.pixelSize: M.Theme.fontSize
font.family: M.Theme.fontFamily
anchors.verticalCenter: parent.verticalCenter
width: 32
}
}
}
}

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@ -1,24 +0,0 @@
pragma Singleton
import QtQuick
QtObject {
property bool visible: false
property real value: 0 // 0.01.0
property string icon: ""
property real itemX: 0
property var screen: null
property Timer _timer: Timer {
interval: 1500
onTriggered: visible = false
}
function show(val, ico, x, scr) {
value = val;
icon = ico;
itemX = x;
screen = scr;
visible = true;
_timer.restart();
}
}

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@ -1,7 +1,6 @@
module modules
singleton Theme 1.0 Theme.qml
singleton FlyoutState 1.0 FlyoutState.qml
singleton OsdState 1.0 OsdState.qml
singleton Modules 1.0 Modules.qml
Bar 1.0 Bar.qml
BarGroup 1.0 BarGroup.qml
@ -16,7 +15,6 @@ TrayMenu 1.0 TrayMenu.qml
PopupPanel 1.0 PopupPanel.qml
PowerMenu 1.0 PowerMenu.qml
ScreenCorners 1.0 ScreenCorners.qml
Osd 1.0 Osd.qml
ThemedIcon 1.0 ThemedIcon.qml
Battery 1.0 Battery.qml
Mpris 1.0 Mpris.qml

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@ -19,10 +19,6 @@ ShellRoot {
screen: scope.modelData
}
Osd {
screen: scope.modelData
}
ScreenCorners {
screen: scope.modelData
}