split shaders into separate derivation for incremental builds
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3 changed files with 58 additions and 28 deletions
25
nix/shaders.nix
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25
nix/shaders.nix
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@ -0,0 +1,25 @@
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{
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lib,
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stdenvNoCC,
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qt6,
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}:
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stdenvNoCC.mkDerivation {
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pname = "nova-shell-shaders";
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version = "0.1.0";
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src = lib.sourceFilesBySuffices (lib.cleanSource ../shell/modules) [ ".frag" ];
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nativeBuildInputs = [ qt6.qtshadertools ];
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dontBuild = true;
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dontWrapQtApps = true;
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installPhase = ''
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runHook preInstall
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mkdir -p $out/share/nova-shell/modules
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for f in *.frag; do
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qsb --qt6 -o "$out/share/nova-shell/modules/''${f}.qsb" "$f"
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done
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runHook postInstall
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'';
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}
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