split shaders into separate derivation for incremental builds

This commit is contained in:
Damocles 2026-04-18 13:07:27 +02:00
parent c55ddd95b5
commit 195dd37be5
3 changed files with 58 additions and 28 deletions

25
nix/shaders.nix Normal file
View file

@ -0,0 +1,25 @@
{
lib,
stdenvNoCC,
qt6,
}:
stdenvNoCC.mkDerivation {
pname = "nova-shell-shaders";
version = "0.1.0";
src = lib.sourceFilesBySuffices (lib.cleanSource ../shell/modules) [ ".frag" ];
nativeBuildInputs = [ qt6.qtshadertools ];
dontBuild = true;
dontWrapQtApps = true;
installPhase = ''
runHook preInstall
mkdir -p $out/share/nova-shell/modules
for f in *.frag; do
qsb --qt6 -o "$out/share/nova-shell/modules/''${f}.qsb" "$f"
done
runHook postInstall
'';
}