fix HexWaveBackground: onRunningChanged resolves to ShaderEffect, use Connections

This commit is contained in:
Damocles 2026-04-17 21:51:20 +02:00
parent b27c4a2abc
commit 15a49726b5

View file

@ -28,11 +28,13 @@ Item {
property color uC1: M.Theme.base0E
property color uC2: M.Theme.base09
// Reset animations when stopped
onRunningChanged: {
if (!root.running) {
fx.uWavePhase = -200;
fx.uBreath = 0;
Connections {
target: root
function onRunningChanged() {
if (!root.running) {
fx.uWavePhase = -200;
fx.uBreath = 0;
}
}
}