Add a ⋮ overflow button at the right end of the dashboard tab strip. SETTINGS and LOGS always live in the overflow dropdown (marked data-overflow="default" in index.html — never rendered in the main bar). Dynamic overflow: when the bar is too narrow to fit all remaining tabs, rightmost tabs spill into the dropdown right-to-left. Implemented via JS measurement + ResizeObserver; no CSS-only relayout trick needed. The ⋮ button: - hidden when the dropdown is empty (wide screens with only the default tabs overflowed, which are always there anyway → button always shown) - gets .tabbar-overflow-active when the current hash tab is inside - dropdown items clone the tab label + count badge from the original - closes on outside click / Escape MutationObserver on the tabbar catches P33RS/M4TR1X hidden-attribute changes so the overflow recalculates when those tabs are shown/hidden.
291 lines
16 KiB
HTML
291 lines
16 KiB
HTML
<!doctype html>
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<html lang="en">
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<head>
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<meta charset="utf-8">
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<title>hyperhive // h1ve-c0re</title>
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<link rel="icon" type="image/svg+xml" href="/favicon.svg">
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<link rel="stylesheet" href="/static/dashboard.css">
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</head>
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<body class="dashboard-shell">
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<!-- Sticky chrome — just the tab strip. The "WE ARE THE WIRED"
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slug lives at the page footer below `<main>`; chrome is
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navigation only. Tabs route via the URL hash so F5 / back-
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button / shared links keep you on the same view. JS owns
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the show/hide. -->
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<header class="dashboard-chrome">
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<!-- Hive identity line: swarm/hive label. Hidden until JS populates
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it from /api/state (hive_name + swarm_name). Falls back to
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hostname when only the domain is configured. -->
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<p class="banner-thin" id="hive-identity" hidden></p>
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<nav class="tabbar" id="tabbar" role="tablist">
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<a class="tab" id="tab-swarm" href="#swarm" role="tab"
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aria-controls="tab-pane-swarm"
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data-tab="swarm">
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<span class="tab-label">◆ SW4RM ◆</span>
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<span class="tab-count" id="tab-count-swarm" hidden></span>
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</a>
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<a class="tab" id="tab-call" href="#call" role="tab"
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aria-controls="tab-pane-call"
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data-tab="call">
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<span class="tab-label">◆ Y3R C4LL ◆</span>
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<span class="tab-count tab-count-attn" id="tab-count-call" hidden></span>
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</a>
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<a class="tab" id="tab-system" href="#system" role="tab"
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aria-controls="tab-pane-system"
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data-tab="system">
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<span class="tab-label">◆ SYST3M ◆</span>
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<span class="tab-count" id="tab-count-system" hidden></span>
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</a>
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<!-- SCH3DUL3S: scheduled-prompts surface. List of queued
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schedules + an operator-direct creation form. Count pill
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mirrors the active (non-cancelled) schedule count; hidden
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when zero. -->
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<a class="tab" id="tab-schedules" href="#schedules" role="tab"
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aria-controls="tab-pane-schedules"
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data-tab="schedules">
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<span class="tab-label">◆ SCH3DUL3S ◆</span>
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<span class="tab-count" id="tab-count-schedules" hidden></span>
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</a>
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<!-- P33RS: peer hive navigation links. Hidden until at least one
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peer is configured in `services.hyperhive.peers`. -->
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<a class="tab" id="tab-peers" href="#peers" role="tab"
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aria-controls="tab-pane-peers"
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data-tab="peers" hidden>
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<span class="tab-label">◆ P33RS ◆</span>
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<span class="tab-count" id="tab-count-peers" hidden></span>
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</a>
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<!-- M4TR1X: optional matrix web client (fluffychat-web by
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default) mounted at /matrix/ by the gateway when
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`hyperhive.matrix.gui.enable = true`. Same-origin
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navigation (the static dist is its own SPA). Hidden in
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JS when `state.matrix_gui_enabled === false` so operators
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without matrix-gui on don't see a dead link. See
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docs/web-ui.md::Tab strip for the gating model and
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docs/gateway.md for the matrix vhost + .well-known
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auto-discovery. -->
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<a class="tab tab-link" id="tab-matrix" href="/matrix/" hidden
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title="open the matrix chat client (fluffychat-web)">
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<span class="tab-label">◆ M4TR1X ◆ →</span>
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</a>
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<!-- FL0W is its own page (`/flow.html`), not a tab. The link
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lives in the tab strip so it reads as a peer surface;
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clicking navigates rather than swapping panes in place.
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Count pill mirrors the dashboard's operator-inbox length
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and is hidden when zero. See docs/web-ui.md::FL0W page. -->
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<a class="tab tab-link" id="tab-flow" href="/flow.html"
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title="open the all-agents chat in a dedicated full-page terminal">
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<span class="tab-label">◆ FL0W ◆ →</span>
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<span class="tab-count" id="tab-count-flow" hidden></span>
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</a>
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<!-- L0GS and S3TT1NGS: default-overflow — always live in the ⋮
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dropdown, never in the main strip. `data-overflow="default"`
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marks them so JS keeps them out of the bar regardless of
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available width. -->
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<a class="tab tab-link" id="tab-logs" href="/logs.html"
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data-overflow="default"
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title="open the log viewer">
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<span class="tab-label">◆ L0GS ◆ →</span>
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</a>
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<a class="tab" id="tab-settings" href="#settings" role="tab"
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aria-controls="tab-pane-settings"
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data-tab="settings"
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data-overflow="default">
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<span class="tab-label">◆ S3TT1NGS ◆</span>
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</a>
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<!-- Overflow ⋮ button + dropdown. JS populates the dropdown with
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tab clones and keeps the button hidden when the dropdown would
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be empty. Gets `.tabbar-overflow-active` when the active tab
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is inside. -->
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<div class="tabbar-overflow" id="tabbar-overflow">
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<button type="button" class="tabbar-overflow-btn" id="tabbar-overflow-btn"
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aria-haspopup="menu" aria-expanded="false"
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title="more tabs" hidden>⋮</button>
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<ul class="tabbar-overflow-dropdown" id="tabbar-overflow-dropdown"
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role="menu" hidden></ul>
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</div>
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</nav>
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</header>
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<!-- Tab panes. Exactly one is `.tab-pane-active` at a time;
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JS toggles based on the URL hash + `hashchange` events. -->
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<main class="dashboard-main">
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<!-- SW4RM: the swarm itself. Container cards (the central thing
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the operator looks at) and rebuild queue / cascade visualisation
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that drives them. No inline `C0NTAINERS` h2 heading + divider
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— the tab label SW4RM already says it. -->
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<section class="tab-pane" id="tab-pane-swarm"
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role="tabpanel" aria-labelledby="tab-swarm">
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<div id="containers-section">
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<p class="meta">loading…</p>
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</div>
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</section>
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<!-- Y3R C4LL: things blocked on operator decision. Approvals +
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questions read as the same concept ("something is waiting on
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you"); both surface their full bodies inline so the operator
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can decide without leaving the pane. -->
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<section class="tab-pane" id="tab-pane-call"
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role="tabpanel" aria-labelledby="tab-call">
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<h2>◆ P3NDING APPR0VALS ◆</h2>
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<div class="divider">══════════════════════════════════════════════════════════════</div>
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<div id="approvals-section">
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<p class="meta">loading…</p>
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</div>
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<h2>◆ M1ND H4S QU3STI0NS ◆</h2>
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<div class="divider">══════════════════════════════════════════════════════════════</div>
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<div id="questions-section">
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<p class="meta">loading…</p>
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</div>
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</section>
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<!-- SYST3M: passive / rare-interaction state. Meta inputs (lock
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bumps), rebuild queue (watch only), kept state from previous
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tombstoned agents. Per-section content auto-compresses to a
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one-line summary when empty (JS toggle). -->
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<section class="tab-pane" id="tab-pane-system"
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role="tabpanel" aria-labelledby="tab-system">
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<h2>◆ M3T4 1NPUTS ◆</h2>
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<div class="divider">══════════════════════════════════════════════════════════════</div>
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<p class="meta">select inputs to <code>nix flake update</code> in <code>/meta/</code>. selected agents rebuild in sequence after the lock bump; manager learns each outcome via the usual <code>rebuilt</code> system event.</p>
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<div id="meta-inputs-section">
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<p class="meta">loading…</p>
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</div>
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<h2>◆ R3BU1LD QU3U3 ◆</h2>
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<div class="divider">══════════════════════════════════════════════════════════════</div>
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<p class="meta">pending + running rebuilds, meta-updates, and first-spawns. one runs at a time; meta-update cascades nest under their parent. dedup: re-enqueueing a still-queued op collapses into the existing entry.</p>
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<div id="rebuild-queue-section">
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<p class="meta">loading…</p>
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</div>
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<h2>◆ K3PT ST4T3 ◆</h2>
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<div class="divider">══════════════════════════════════════════════════════════════</div>
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<div id="tombstones-section">
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<p class="meta">loading…</p>
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</div>
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</section>
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<!-- P33RS: peer hive link cards. Rendered from state.peer_hives;
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hidden when the list is empty. -->
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<section class="tab-pane" id="tab-pane-peers"
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role="tabpanel" aria-labelledby="tab-peers">
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<h2>◆ P33R H1V3S ◆</h2>
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<div class="divider">══════════════════════════════════════════════════════════════</div>
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<p class="meta">peer hives in this swarm. click a card to open that hive's dashboard.</p>
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<div id="peers-section">
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<p class="meta">loading…</p>
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</div>
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</section>
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<!-- SCH3DUL3S: scheduled prompts. Creation + edit are folded
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into the same table — empty bottom row is the create form
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(fill cells, click +), inline-edit-row expands on the `✎`
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toggle for existing schedules. Schedules list driven by
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GET /api/schedules; POST /api/schedules to create, PATCH
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/api/schedules/{id} to edit, POST /api/schedules/{id}/cancel
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for per-target / whole-row cancel. No SchedulesChanged SSE
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event yet, so the list re-fetches on tab activation + after
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each submit / cancel. See docs/web-ui.md::SCH3DUL3S tab. -->
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<section class="tab-pane" id="tab-pane-schedules"
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role="tabpanel" aria-labelledby="tab-schedules">
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<h2>◆ SCH3DUL3S ◆</h2>
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<div class="divider">══════════════════════════════════════════════════════════════</div>
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<p class="meta">all schedules currently in the table. fill the bottom row to queue a new schedule (operator-direct, no approval gate; recurring when an interval is set). cancel a single target with the row button or the whole schedule with <code>✕ cancel all</code>.</p>
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<div id="schedules-section">
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<p class="meta">loading…</p>
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</div>
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<!-- QU3U3D R3M1ND3RS: self-scheduled agent reminders. Lives
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on this tab so the operator has one place for everything
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that fires at a future time — operator-set schedules
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above, agent-self reminders here. Backed by GET
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/api/reminders; refresh handled by refreshReminders()
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(called from refreshState). -->
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<h2>◆ QU3U3D R3M1ND3RS ◆</h2>
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<div class="divider">══════════════════════════════════════════════════════════════</div>
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<p class="meta">reminders agents have queued for themselves but not yet delivered. cancel to drop a stuck or unwanted entry.</p>
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<div id="reminders-section">
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<p class="meta">loading…</p>
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</div>
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</section>
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<!-- FL0W: lives on its own page now (`/flow.html`). The
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message-flow + inbox + compose DOM only exists there — when
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tabs.js boots on this page the corresponding renderers
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no-op silently (each guard is `if (!el) return`). -->
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<!-- S3TT1NGS: operator-local preferences. Today this is just the
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browser-notification toggle (per-browser localStorage state).
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The same IDs that used to live in the tab strip migrated
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here unchanged so `NOTIF.bind()` in common.js wires them
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without any JS change. -->
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<section class="tab-pane" id="tab-pane-settings"
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role="tabpanel" aria-labelledby="tab-settings">
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<h2>◆ S3TT1NGS ◆</h2>
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<div class="divider">══════════════════════════════════════════════════════════════</div>
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<p class="meta">operator-local preferences. these live in the browser's localStorage — they do not sync between devices and do not survive a profile wipe.</p>
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<h3>◇ browser notifications</h3>
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<p class="meta">desktop notifications for new approvals, new operator questions, and broker messages addressed to you. requires a secure context (https or localhost). mute silences the notifications without revoking the OS-level permission.</p>
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<div id="notif-row" class="notif-row">
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<button type="button" id="notif-enable" class="btn btn-notif" hidden>🔔 enable notifications</button>
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<button type="button" id="notif-mute" class="btn btn-notif" hidden>🔕 mute</button>
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<button type="button" id="notif-unmute" class="btn btn-notif" hidden>🔔 unmute</button>
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<span id="notif-status" class="meta" hidden></span>
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</div>
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</section>
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</main>
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<footer>
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<pre class="banner banner-thin">░▒▓█▓▒░ HYPERHIVE / HIVE-C0RE / WE ARE THE WIRED ░▒▓█▓▒░</pre>
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<div class="divider">══════════════════════════════════════════════════════════════</div>
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<p>▲△▲ <a href="https://forge.darkest.space/hyperhive/hyperhive">hyperhive</a> ▲△▲ hive-c0re on this host ▲△▲</p>
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</footer>
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<!-- Slide-in detail panel. Long content (clicked file previews,
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approval diffs, journald logs, applied config) opens here
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instead of expanding inline. Singleton — JS swaps the title +
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body and toggles `.open`. Lives outside the tab panes so it
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overlays any active tab. -->
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<div id="side-panel" class="side-panel" aria-hidden="true">
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<div class="side-panel-backdrop" id="side-panel-backdrop"></div>
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<aside class="side-panel-drawer" role="dialog" aria-modal="true"
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aria-labelledby="side-panel-title">
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<header class="side-panel-head">
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<span class="side-panel-title" id="side-panel-title"></span>
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<button type="button" class="side-panel-close" id="side-panel-close"
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title="close (esc)">✕</button>
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</header>
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<div class="side-panel-body" id="side-panel-body"></div>
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</aside>
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</div>
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<!-- Selection action bar. Sticky-bottom strip that slides into
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view when one or more agent cards is selected (click the icon
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to toggle). See docs/web-ui.md::Selection bar for the bulk
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action gating + clear semantics. -->
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<div id="selection-bar" class="selection-bar" hidden role="toolbar"
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aria-label="bulk agent actions">
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<span class="selection-count" id="selection-count"></span>
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<span class="selection-names" id="selection-names"></span>
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<span class="selection-actions" id="selection-actions"></span>
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<button type="button" class="btn selection-clear" id="selection-clear"
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title="clear selection (esc)">✕ clear</button>
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</div>
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<!-- Single bundled entry — tabs.js is the dashboard tabs surface;
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flow.html has its own flow.js bundle. esbuild folds
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@hive/shared/terminal.js and the marked npm package into
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tabs.js. -->
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<script type="module" src="/static/tabs.js" defer></script>
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</body>
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</html>
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