hyperhive/frontend/packages/agent/src/Root.tsx
iris 589ace3438 agent term: add a setting to hide debug-level output
hyperhive#4008, mara: 'add a setting to not display verbose output...
like the grey colored debug stuff.'

Same shape as the existing expand-tool-output preference
(ExpandDetailsSetting.tsx): a new shared/src/prefs.ts key pair
(getHideDebugPref/setHideDebugPref), a new settings-menu-row component
owning its own state (HideDebugSetting.tsx, not a prop threaded through
the shared SettingsMenu component — per mara's earlier review on the
first one, more per-page options as props there is how that component
accumulates cruft), mounted next to ExpandDetailsSetting in Root.tsx.

Row.tsx skips (returns null for, not CSS display:none) any TermMsg
whose level is 'debug' when the pref is set — matches the muted 'debug'
row this issue is about (see docs/web-ui/terminal-rendering.md's Levels
table). Read live per-row, same as expand-details, so toggling applies
to newly streamed rows in an already-open tab without a reload; already
-rendered rows are unaffected either way, same non-retroactive
precedent the existing preference already sets.
2026-09-02 20:40:22 +02:00

329 lines
12 KiB
TypeScript

// <Root> — root of the Preact rewrite. Wires `Header` + `StatusChips`
// to the real `/api/state` snapshot via `useAgentState`. Covers
// everything `app.js` did, including the `needs_login_idle`/
// `needs_login_in_progress` recovery flow (`LoginFlow`) — an agent with
// no credentials has no other web-UI path back online, so this isn't
// optional polish.
import { useEffect, useRef, useState } from "preact/hooks";
import type { BadgeTone } from "@hive/shared/badge.js";
import { SettingsMenu } from "@hive/shared/settings-menu.js";
import { useApplyThemeOverride } from "@hive/shared/theme-apply.js";
import { useApplyMotionOverride } from "@hive/shared/motion-apply.js";
import { Header } from "./components/Header.js";
import { MetaNav } from "./components/MetaNav.js";
import { ExpandDetailsSetting } from "./components/ExpandDetailsSetting.js";
import { HideDebugSetting } from "./components/HideDebugSetting.js";
import { StatusChips } from "./components/StatusChips.js";
import { LiveStream, type LiveStreamHandle } from "./components/LiveStream.js";
import { HeaderPill } from "./components/HeaderPill.js";
import { SidePanel } from "./components/SidePanel.js";
import { InboxPanel } from "./components/InboxPanel.js";
import { TodosPanel } from "./components/TodosPanel.js";
import { TermInput } from "./components/TermInput.js";
import { LoginFlow } from "./components/LoginFlow.js";
import { useAgentState } from "./hooks/useAgentState.js";
import { useTodos } from "./hooks/useTodos.js";
import { fmtAge, fmtTokens } from "./lib/format.js";
import { resolveDashboardBase } from "./lib/dashboardBase.js";
import { submitPauseResume } from "./lib/pauseAction.js";
import { postModel, postEffort } from "./lib/modelEffort.js";
import { postCancelTurn } from "./lib/termActions.js";
import type { TokenUsage } from "./types.js";
type OpenPanel = "inbox" | "todos" | null;
// Storage keys this page owns for `@hive/shared`'s settings mechanism —
// kept here, not derived, so `useApplyThemeOverride`/`useApplyMotionOverride`
// (mounted once below) and `<SettingsMenu>` (in `pills`, further down)
// always agree on which browser-local key they're reading/writing.
const THEME_KEY = "agent:theme-override";
const MOTION_KEY = "agent:motion-override";
const ALIVE_LABELS: Record<
string,
{ glyph: string; text: string; tone: BadgeTone }
> = {
online: { glyph: "●", text: "alive", tone: "positive" },
rate_limited: { glyph: "⊘", text: "rate limited", tone: "warning" },
needs_login_idle: { glyph: "◌", text: "needs login", tone: "warning" },
needs_login_in_progress: { glyph: "◌", text: "logging in", tone: "warning" },
};
const STATE_LABELS: Record<
string,
{ glyph: string; text: string; tone: BadgeTone }
> = {
idle: { glyph: "💤", text: "idle", tone: "neutral" },
thinking: { glyph: "🧠", text: "thinking", tone: "accent" },
compacting: { glyph: "📦", text: "compacting", tone: "warning" },
};
const STATE_TOOLTIPS: Record<string, string> = {
offline: "harness unreachable or claude not logged in",
idle: "turn loop running, no claude invocation in flight",
thinking: "claude is executing the current turn",
compacting: "operator-triggered /compact running on the persistent session",
};
// `total` here matches app.js's `renderOneUsage` exactly: input + both
// cache buckets, output_tokens deliberately excluded (it's shown in the
// title breakdown, not folded into the headline number).
function tokenTotal(u: TokenUsage | null): number | null {
if (!u) return null;
return (
(u.input_tokens ?? 0) +
(u.cache_read_input_tokens ?? 0) +
(u.cache_creation_input_tokens ?? 0)
);
}
export function Root() {
useApplyThemeOverride(THEME_KEY);
useApplyMotionOverride(MOTION_KEY);
const { state, refresh } = useAgentState();
const { todos, refresh: refreshTodos } = useTodos();
const [openPanel, setOpenPanel] = useState<OpenPanel>(null);
const liveStreamRef = useRef<LiveStreamHandle>(null);
// Ticks the status badge's "thinking Xm Ys" age once a second,
// independent of the ~4s `/api/state` poll cadence — without its own
// clock the age text only advances when a poll happens to land, so it
// visibly stair-steps instead of counting up, and freezes outright for
// however long a poll is delayed (e.g. a backgrounded tab).
const [now, setNow] = useState(() => Date.now());
useEffect(() => {
const id = setInterval(() => setNow(Date.now()), 1000);
return () => clearInterval(id);
}, []);
// Browser tab title — ports app.js's setHeader logic verbatim: prefer
// the human display name + hive_name ("iris // pr1ma") so tabs read
// naturally; fall back to the qualified domain label for multi-hive
// disambiguation when hive_name is unset, then to plain label for
// single-hive deploys. Without this every agent's tab reads the
// static index.html <title> forever — can't tell tabs apart with
// several open.
useEffect(() => {
if (!state) return;
const tab =
state.qualified_label && state.qualified_label !== state.label
? state.qualified_label
: state.label;
document.title = state.hive_name
? `${state.label} // ${state.hive_name}`
: `${tab} // hyperhive`;
}, [state?.label, state?.qualified_label, state?.hive_name]);
const termInput = (
<footer class="agent-composer">
<TermInput
label={state?.label ?? "…"}
online={state?.status === "online"}
onLocalNote={(text) => liveStreamRef.current?.pushNote(text)}
onClear={() => liveStreamRef.current?.clear()}
/>
</footer>
);
const pills = (
<>
<HeaderPill
kind="inbox"
icon="📬"
label="inbox"
count={state?.inbox.length ?? 0}
onClick={() => setOpenPanel("inbox")}
/>
<HeaderPill
kind="todos"
icon="📋"
label="todos"
count={todos.length}
onClick={() => setOpenPanel("todos")}
/>
{/* Needs a loaded snapshot for its data (links/forge_public_url,
* dashboard_port) — omitted until the first /api/state resolves,
* same as the old page's populateOverflowMenu (now deleted —
* dashboard-link moved here, rebuild removed outright, see
* MetaNav.tsx's file comment). */}
{state ? (
<MetaNav
links={state.links}
forgePublicUrl={state.forge_public_url}
dashboardBase={resolveDashboardBase(state.dashboard_port)}
/>
) : null}
<SettingsMenu themeKey={THEME_KEY} motionKey={MOTION_KEY}>
<ExpandDetailsSetting />
<HideDebugSetting />
</SettingsMenu>
</>
);
// Kept mounted regardless of `openPanel` (open/closed toggles just the
// `open` prop) rather than conditionally rendering the whole
// component — SidePanel's slide/fade CSS transitions only fire on a
// class change after mount, not on an already-open initial render, so
// mount-on-open would skip both the open AND the close animation.
const panelTitle =
openPanel === "inbox"
? `inbox · ${state?.inbox.length ?? 0}`
: openPanel === "todos"
? `todos · ${todos.length}`
: "";
const panel = (
<SidePanel
open={openPanel !== null}
title={panelTitle}
onClose={() => setOpenPanel(null)}
>
{openPanel === "inbox" ? (
<InboxPanel
rows={state?.inbox ?? []}
label={state?.label ?? ""}
dashboardBase={
state ? resolveDashboardBase(state.dashboard_port) : ""
}
onCleared={refresh}
/>
) : openPanel === "todos" ? (
<TodosPanel todos={todos} onCleared={refreshTodos} />
) : null}
</SidePanel>
);
if (!state) {
return (
<>
<Header label="…" pills={pills}>
<StatusChips
statusLabel="… connecting"
statusTone="neutral"
model=""
availableModels={[]}
onSelectModel={() => {}}
effort=""
availableEfforts={[]}
onSelectEffort={() => {}}
paused={false}
onTogglePause={() => {}}
thinking={false}
onCancelTurn={() => Promise.resolve()}
/>
</Header>
<main className="agent-main">
<LiveStream ref={liveStreamRef} />
</main>
{termInput}
{panel}
</>
);
}
const alive = ALIVE_LABELS[state.status] ?? {
glyph: "○",
text: "offline",
tone: "negative" as BadgeTone,
};
// Mirrors app.js's refreshState: any non-'online' status forces the
// turn-state badge to 'offline' regardless of the server's last-known
// turn_state (login/rate-limit takes visual priority over a stale
// idle/thinking reading from before the harness went offline).
const effectiveTurnState =
state.status === "online" ? state.turn_state : "offline";
const turnDef = STATE_LABELS[effectiveTurnState] ?? {
glyph: "○",
text: "offline",
tone: "negative" as BadgeTone,
};
const stateAge = fmtAge(now - state.turn_state_since * 1000);
// Consolidated status badge (mara: "why do we have separate alive
// badge? ... one badge that shows thinking / idle / paused").
// Not online → the alive-table's own reading (rate-limited/needs-login/
// offline), no age (nothing to age). Online + paused → 'paused'
// overrides the turn-state reading, since a paused agent won't be
// thinking regardless of its last turn_state. Online + running →
// turn-state + age, same as before.
const primaryStatus =
state.status !== "online"
? {
glyph: alive.glyph,
text: alive.text,
tone: alive.tone,
tooltip: undefined as string | undefined,
}
: state.paused
? {
glyph: "⏸",
text: "paused",
tone: "warning" as BadgeTone,
tooltip: undefined,
}
: {
glyph: turnDef.glyph,
text: `${turnDef.text} · ${stateAge}`,
tone: turnDef.tone,
tooltip: STATE_TOOLTIPS[effectiveTurnState],
};
const ctx = tokenTotal(state.ctx_usage);
const cost = tokenTotal(state.cost_usage);
return (
<>
<Header
label={state.label}
hiveLabel={
[state.swarm_name, state.hive_name].filter(Boolean).join(" / ") ||
null
}
pills={pills}
>
<StatusChips
statusLabel={`${primaryStatus.glyph} ${primaryStatus.text}`}
statusTone={primaryStatus.tone}
statusTooltip={primaryStatus.tooltip}
model={state.model}
resolvedModel={state.resolved_model ?? undefined}
availableModels={state.available_models}
onSelectModel={(name) => {
postModel(name).then(() => refresh());
}}
effort={state.effort}
availableEfforts={state.available_efforts}
onSelectEffort={(level) => {
postEffort(level).then(() => refresh());
}}
ctxLabel={ctx !== null ? fmtTokens(ctx) : undefined}
costLabel={cost !== null ? fmtTokens(cost) : undefined}
paused={state.paused}
onTogglePause={() => {
submitPauseResume(
resolveDashboardBase(state.dashboard_port),
state.label,
state.paused ? "resume" : "pause",
).then(() => refresh());
}}
thinking={effectiveTurnState === "thinking"}
onCancelTurn={() =>
postCancelTurn().then((r) => {
if (!r.ok)
liveStreamRef.current?.pushNote(
`✗ /cancel failed${r.detail ? ": " + r.detail : ""}`,
);
refresh();
})
}
/>
</Header>
<main className="agent-main">
{state.status === "needs_login_idle" ||
state.status === "needs_login_in_progress" ? (
<LoginFlow
status={state.status}
session={state.session}
onRefresh={refresh}
/>
) : null}
<LiveStream ref={liveStreamRef} />
</main>
{termInput}
{panel}
</>
);
}