hyperhive/hive-jobq
Repository files (latest commit first)
Filename Latest commit message Latest commit date
atlas c82853af5a jobq: make NodeGuid an actual guid
Third time the operator asked for a guid and got a substitute: first an
i64 index, then a {random job id, per-builder counter} pair. The pair was
defensible in isolation -- a foreign handle misses rather than colliding,
with no new dependency -- but "an equivalent that avoids a dep" is a
counter-proposal, not an implementation.

It is also simpler as a guid, which was the question asked: NodeGuid(Uuid)
drops the `job` field, the `next_seq` counter, `fresh_job_id()` and the
`Cell` import, and halves the type's doc. One random draw per node rather
than one per builder -- noise next to what a node does when it runs.

uuid 1.24 was already in Cargo.lock as a transitive dependency, so this
adds an edge rather than a package.
2026-08-02 15:32:05 +02:00
..
src jobq: make NodeGuid an actual guid 2026-08-02 15:32:05 +02:00
Cargo.toml jobq: make NodeGuid an actual guid 2026-08-02 15:32:05 +02:00
README.md docs(#2627): add READMEs for hive-jobq + the socket wire crates 2026-07-23 12:34:22 +02:00

hive-jobq

A persistent job-DAG scheduler, extracted from hive-c0re's in-tree job_queue as a domain-agnostic library. It schedules a single persistent graph of nodes over named resources; it knows nothing about containers, rebuilds, or any hyperhive type — the node payload N and resource name R are both generic, so the caller supplies its own domain.

When to use it

Reach for this crate whenever you need to run a DAG of interdependent work items under bounded, named concurrency — the hive-c0re rebuild/lifecycle queue is the first consumer, but nothing here is specific to it. The caller defines the node kinds, wires deps, and supplies a runner; the scheduler decides what can start.

Model

One persistent graph for the whole system, not a DAG per job. Enqueuing inserts a self-contained sub-DAG and returns the new node ids; the scheduler runs a continuous loop, starting every node whose deps are satisfied:

  • Resource deps are named counting semaphores over a caller-chosen type R — e.g. build-slot (capacity N), agent/<name> (capacity 1), or any unconfigured name (capacity 1, created on use). A node acquires all its resource deps atomically at start (all-or-nothing) — no hold-and-wait, so no deadlock.
  • Node deps wait on another node per DepWhen: AfterOk needs success (a failed dep cancels the dependent), AfterAny only needs terminal.

A node carries two independent axes: its Deps (ordering + resource needs) and its parent (structural grouping). The parent chain, not the node edges, is what the scheduler consults for resource re-entrancy: a resource unit is held for the acquiring node plus its whole parent subtree, and a descendant needing a resource an ancestor already holds re-uses that grant (a re-entrant borrow, one branch at a time) rather than taking a fresh unit.

A NodeId is opaque, stable, and monotonic (safe to persist). The scheduler is single-threaded — it owns the resource table and mutates it directly.

Shape

  • Graph<N, R> — the persistent node store. insert mints ids and validates dep/parent references; set_state is the single state-transition choke point (and where each node's lifecycle timestamps — started_at / finished_at, DateTime<Utc> — are stamped).
  • Node<N, R>{ id, parent, payload, deps, state, started_at, finished_at, error }. All fields public; derives serde for persistence + the wire.
  • Scheduler<N, R> — drives the graph: settle() starts every ready node (acquiring resources atomically), complete(id, outcome) reports a finished node's result and rolls terminality up the parent chain, releasing grants once a subtree is done. Outcome::{Done, Failed(String)} — the failure reason rides Failed onto the node's error.
  • ResourceTable<R> — per-name capacities; unconfigured names default to capacity 1.

See the crate-root and scheduler module //! docs for the full borrow/release model.