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One-at-a-time claiming is what lets a caller choose between claiming again immediately and backing off — a batch return cannot express that choice, and the choice is the point: the run loop wants to know there was work before it decides whether to wait. `settle()` keeps its exact meaning as `while let Some(id) = claim_one()`. A node started by an earlier iteration is `Running`, not terminal, so it cannot satisfy another node's dependency in the same sweep; it only consumes resources. The crate's ~45 existing `settle()` assertions — which cover resource borrowing, cap-1 serialisation, roll-up and cancellation — are what verify that equivalence, so it is checked rather than argued. `None` means "nothing runnable right now", which is deliberately a different statement from "nothing pending": a node can be pending and unrunnable because its resources are held elsewhere. Cost stated rather than left to be found: each `claim_one` rescans the pending set, so `settle` is O(n^2) in nodes claimed where the single-pass version was O(n). The graph is bounded by history retention. |
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| README.md | ||
hive-jobq
A persistent job-DAG scheduler, extracted from hive-c0re's in-tree job_queue
as a domain-agnostic library. It schedules a single persistent graph of
nodes over named resources; it knows nothing about containers, rebuilds, or any
hyperhive type — the node payload N and resource name R are both generic, so
the caller supplies its own domain.
When to use it
Reach for this crate whenever you need to run a DAG of interdependent work items under bounded, named concurrency — the hive-c0re rebuild/lifecycle queue is the first consumer, but nothing here is specific to it. The caller defines the node kinds, wires deps, and supplies a runner; the scheduler decides what can start.
Model
One persistent graph for the whole system, not a DAG per job. Enqueuing inserts a self-contained sub-DAG and returns the ids of the nodes the job asked for, in the order it named them; the scheduler runs a continuous loop, starting every node whose deps are satisfied:
- Resource deps are named counting semaphores over a caller-chosen type
R— e.g.build-slot(capacity N),agent/<name>(capacity 1), or any unconfigured name (capacity 1, created on use). A node acquires all its resource deps atomically at start (all-or-nothing) — no hold-and-wait, so no deadlock. - Node deps wait on another node per
DepWhen:AfterOkneeds success (a failed dep cancels the dependent),AfterAnyonly needs terminal.
A node carries two independent axes: its Deps (ordering + resource needs) and
its parent (structural grouping). The parent chain, not the node edges, is
what the scheduler consults for resource re-entrancy: a resource unit is held
for the acquiring node plus its whole parent subtree, and a descendant needing
a resource an ancestor already holds re-uses that grant (a re-entrant borrow,
one branch at a time) rather than taking a fresh unit.
A NodeId is opaque, stable, and monotonic (safe to persist). The scheduler is
single-threaded — it owns the resource table and mutates it directly.
Shape
Graph<N, R>— the persistent node store.insertmints ids and validates dep/parent references;set_stateis the single state-transition choke point (and where each node's lifecycle timestamps —started_at/finished_at,DateTime<Utc>— are stamped).Node<N, R>—{ id, parent, payload, deps, state, started_at, finished_at, error }. All fields public; derives serde for persistence + the wire.Scheduler<N, R>— drives the graph:settle()starts every ready node (acquiring resources atomically),complete(id, outcome)reports a finished node's result and rolls terminality up the parent chain, releasing grants once a subtree is done.Outcome::{Done, Failed(String)}— the failure reason ridesFailedonto the node'serror.ResourceTable<R>— per-name capacities; unconfigured names default to capacity 1.
See the crate-root and scheduler module //! docs for the full borrow/release
model.