/schedules lists the controller's scheduled prompts as cards: name as the
title, the agents it fires for, the message, its cadence and next fire.
Edit turns a card into its own form; pause, resume and remove act in place,
and + schedule opens an empty form. The form sends only what changed, so a
rename never moves the fire times, and warns when the start or the repeat
does. Filters reuse the shared card filter bar.
Adds a TextAreaField to the ui kit, and an upcoming mode on RelativeTime so
a next-fire time reads "in 5m". Needs the controller's /api/schedules
routes.