Replaces the per-schedule card layout with one table:
| # | src | next | every | owner | body | …agents… | actions |
|---|-----|------|-------|-------|------|----------|---------|
| 5 | op | 5m | 10m | mara | "…" | ✓ ✓ . ✓ | ↯ ✎ ✕ |
Each schedule is one <tr> in the tbody. Agent columns are dynamic —
operator + manager + live containers + any "extra" name that appears
as a target on some schedule but isn't a current container (same
membership rule buildTargetChips uses, so the table + new/edit forms
agree on what's addressable). Per-agent cells:
- active target → <button>✓</button> that cancels just that target
on click (replaces the per-row ✕ from the old targets sub-table)
- cancelled target → muted ✕ glyph (no button; re-add flows through
the edit form's targets multi-select)
- not a target → empty cell
Agent column headers tilt -45° via CSS so each column reads as 28px
of horizontal real estate instead of the full word width. Standard
rotated-header pattern: 95px-tall <th> with position:relative, inner
<div> positioned absolute at bottom-left, transform rotates about
left-bottom.
Body cell truncates with ellipsis + full-text title. Description used
to be a separate visible block on the card layout; the table folds
it into the body cell's title to keep row height tight. If mara wants
description visible in-table it's a small follow-up — easier to
iterate on a rejection.
Edit form expands inline into a colspan'd row underneath the schedule
row it edits (instead of inside the card). Wrapper drops the form's
background so it reads as a row extension.
No backend changes; everything renders from existing schedulesState
+ containersState.