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◆ P3NDING APPR0VALS ◆

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◆ M1ND H4S QU3STI0NS ◆

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◆ M3T4 1NPUTS ◆

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select inputs to nix flake update in /meta/. selected agents rebuild in sequence after the lock bump; manager learns each outcome via the usual rebuilt system event.

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◆ R3BU1LD QU3U3 ◆

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pending + running rebuilds, meta-updates, and first-spawns. one runs at a time; meta-update cascades nest under their parent. dedup: re-enqueueing a still-queued op collapses into the existing entry.

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◆ K3PT ST4T3 ◆

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◆ N3W SCH3DUL3 ◆

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queue a prompt to fire at a future time. operator-direct (no approval gate); recurring when an interval is set. targets are any known agent name or operator / manager.

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◆ QU3U3D SCH3DUL3S ◆

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all schedules currently in the table. expand each card to see per-target firing history. cancel a single target with the row button or the whole schedule with ✕ cancel all.

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◆ QU3U3D R3M1ND3RS ◆

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reminders agents have queued for themselves but not yet delivered. cancel to drop a stuck or unwanted entry.

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