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9 changed files with 199 additions and 34 deletions
5
TODO.md
5
TODO.md
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@ -23,7 +23,6 @@
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- **Reminder delivery-error surface**: `reminder_scheduler::tick` logs failed deliveries but doesn't persist. Add `last_error TEXT, attempt_count INTEGER` columns + a banner on the dashboard row + a "retry" affordance. Needs a sqlite migration (idempotent ALTER TABLE).
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- **Per-agent reminder status / query interface**: surface pending vs. delivered counts per agent (manager + each sub-agent) as a small chip on the container row.
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- **Phase 6 follow-ups** — dashboard side is fully event-driven (Phase 6 leftovers landed); the per-agent web UI's lifecycle endpoints (`/api/{cancel,compact,model,new-session}`, `/login/*`) still 303-redirect-and-poll. Convert them to 200 + `data-no-refresh` so the per-agent page stops refetching `/api/state` on every operator click — `LiveEvent::Note` already covers cancel/compact/model/new-session, login state needs its own `NeedsLogin` / `LoggedIn` events on the per-agent bus.
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- **Tombstones + meta_inputs events**: not yet event-derived. PURG3 + meta-update still trigger a post-submit `/api/state` refetch on the dashboard. Add `TombstoneAdded`/`TombstoneRemoved` + `MetaInputsChanged` so those forms can drop their refetch too and the cold-load is the only `/api/state` fetch in normal operation.
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## Security
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@ -76,6 +75,10 @@ how often the friction bites in normal use.
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Field is optional, ignored if the referenced id is unknown / cross-
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agent / out of retention.
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## Telemetry
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- **Per-turn stats log**: persist one row per claude turn in a new sqlite table on the per-agent state dir (or the host broker DB, indexed by agent). Columns: `started_at`, `ended_at`, `duration_ms`, `model`, `input_tokens`, `output_tokens`, `cache_read_input_tokens`, `cache_creation_input_tokens`, `tool_call_count`, `tool_call_breakdown` (JSON: `{Read: 12, Bash: 3, ...}`), `bytes_streamed`, `wake_reason` (recv'd message / reminder / operator-kick / manual), `result_kind` (ok / cancelled / failed-mid-turn / compacted), `note` (e.g. failure reason). Powers: per-agent dashboards (avg turn time over time, tool-usage histogram, cost projections from token counts × model rate), debugging stuck loops (look for repeated identical wake_reason + zero tool calls), and operator-visible "this is what your spend looked like this week" rollups. Source data is already mostly in the harness's `TurnState` + the per-event bus; just needs a sink. Keep a retention sweep (host-side) so the table doesn't grow forever.
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## Bugs
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- **Post-rebuild system-message missed wake**: at 09:13:14 the dashboard showed `system → damocles container rebuilt` as ✓ delivered, but the agent harness never ran a turn for it (no claude invocation, no operator-visible activity). A subsequent `recv()` from inside the agent returned `(empty)`, confirming the message was popped + marked delivered server-side — yet drove no turn. Most likely cause: the agent_server `serve_agent_stdio` task is up and answering MCP/socket calls, but the `hive-ag3nt::serve` long-poll loop that drives `drive_turn` either died silently during rebuild or never restarted. Investigate: (a) does hive-ag3nt's serve loop survive `nixos-container update` cleanly, or does its tokio runtime get torn down mid-loop? (b) is there an early-exit path on a transient socket error during rebuild that drops the serve task without notifying the manager? (c) compare timeline with manager's own post-rebuild wake to see if this is rebuilt-agents-only or universal. Could be related to the `recv_blocking` fix in `e423d57` if the rebuild restarts the broker mid-subscribe.
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@ -165,12 +165,38 @@ pre.diff {
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font-size: 0.78em;
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letter-spacing: 0.04em;
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}
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.token-usage {
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color: var(--muted);
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font-size: 0.8em;
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/* Context-window badge. Mirrors Claude Code's bottom-right "N tokens"
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chip — single primary number (total prompt tokens in use), full
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breakdown on hover. Sized/coloured like a peer of model-chip so
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the state row reads as one row of chrome. */
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.ctx-badge {
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display: inline-block;
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padding: 0.1em 0.6em;
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border: 1px solid var(--purple-dim);
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border-radius: 999px;
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color: var(--green);
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font-size: 0.78em;
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letter-spacing: 0.04em;
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cursor: default;
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white-space: pre-line;
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}
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/* Harness reachability badge. Same chip shape + sizing as
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`.state-badge` / `.model-chip` so the state row stays visually
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uniform; colour communicates the actual reachability state. */
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.status-badge {
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display: inline-block;
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padding: 0.25em 0.8em;
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border: 1px solid;
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border-radius: 999px;
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font-size: 0.85em;
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letter-spacing: 0.05em;
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}
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.status-badge.status-loading { color: var(--muted); border-color: var(--purple-dim); }
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.status-badge.status-online { color: var(--green); border-color: var(--green);
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text-shadow: 0 0 6px rgba(166, 227, 161, 0.55); }
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.status-badge.status-needs-login { color: var(--amber); border-color: var(--amber); }
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.status-badge.status-offline { color: var(--muted); border-color: var(--muted); }
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.btn-dashlink {
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color: var(--cyan);
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border: 1px solid var(--cyan);
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@ -91,10 +91,10 @@
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document.title = `${label} // hyperhive`;
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}
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function renderOnline(_label, root) {
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root.append(
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el('p', { class: 'status-online' }, '● harness alive — turn loop running'),
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);
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function renderOnline(_label, _root) {
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// Online state is conveyed by the `#alive-badge` chip in the
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// state row — no longer a separate paragraph in the status
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// block (keeps the terminal the star, status row stays compact).
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}
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function renderNeedsLoginIdle(root) {
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@ -168,6 +168,10 @@
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// dispatcher to print local-only rows ('help', errors) and to clear
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// the terminal on `/clear`.
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let termAPI = null;
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// Label captured from the first /api/state cold load — used by the
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// bus-driven `status_changed` handler so it can re-enable the
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// composer without waiting for the next snapshot fetch.
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let currentLabel = '';
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const SLASH_COMMANDS = [
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{ name: '/help', desc: 'list slash commands' },
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@ -192,9 +196,9 @@
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const text = await resp.text().catch(() => '');
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termAPI.row('turn-end-fail', '✗ /model failed: ' + resp.status
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+ (text ? ' — ' + text : ''));
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} else {
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refreshState();
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}
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// No refreshState — the harness emits `model_changed` on the
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// SSE bus and the chip handler picks it up live.
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} catch (err) {
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if (termAPI) termAPI.row('turn-end-fail', '✗ /model failed: ' + err);
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}
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@ -348,6 +352,13 @@
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const h = Math.floor(m / 60);
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return h + 'h ' + (m % 60) + 'm';
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}
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const STATE_TOOLTIPS = {
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loading: 'harness not yet contacted',
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offline: 'harness unreachable or claude not logged in',
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idle: 'turn loop running, no claude invocation in flight',
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thinking: 'claude is executing the current turn',
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compacting: 'operator-triggered /compact running on the persistent session',
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};
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function renderStateBadge() {
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const badge = $('state-badge');
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if (!badge) return;
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@ -355,6 +366,7 @@
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const age = fmtAge(Date.now() - stateSince);
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badge.textContent = def.glyph + ' ' + def.text + ' · ' + age;
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badge.className = 'state-badge state-' + stateName;
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badge.title = (STATE_TOOLTIPS[stateName] || '') + '\nin this state for ' + age;
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const cancelBtn = $('cancel-btn');
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if (cancelBtn) cancelBtn.hidden = stateName !== 'thinking';
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}
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@ -405,27 +417,53 @@
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list.append(li);
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}
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}
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// Harness reachability badge: derived from the same `s.status` the
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// status block reads. Each status maps to a glyph + label + colour
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// class. Lives in the state row so the operator sees boot/login/
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// online without losing terminal real-estate to a paragraph.
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const ALIVE_LABELS = {
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loading: { glyph: '…', text: 'connecting', cls: 'status-loading' },
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online: { glyph: '●', text: 'alive', cls: 'status-online' },
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needs_login_idle: { glyph: '◌', text: 'needs login', cls: 'status-needs-login' },
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needs_login_in_progress: { glyph: '◌', text: 'logging in', cls: 'status-needs-login' },
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offline: { glyph: '○', text: 'offline', cls: 'status-offline' },
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};
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function renderAliveBadge(status) {
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const el_ = $('alive-badge');
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if (!el_) return;
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const def = ALIVE_LABELS[status] || ALIVE_LABELS.loading;
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el_.textContent = def.glyph + ' ' + def.text;
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el_.className = 'status-badge ' + def.cls;
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}
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function renderModelChip(model) {
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const el_ = $('model-chip');
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if (!el_) return;
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if (!model) { el_.hidden = true; return; }
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el_.hidden = false;
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el_.textContent = 'model · ' + model;
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el_.title = `claude --model ${model}\nset via the operator's /model command; persists across turns until changed`;
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}
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// Context badge — mirrors Claude Code's bottom-right "N tokens"
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// indicator. Primary number is total prompt tokens used in the
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// current context window (input + both cache axes); hover for the
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// breakdown including output. Kept as chrome on the state row so
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// the terminal stays the star.
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function renderTokenUsage(u) {
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const el_ = $('token-usage');
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const el_ = $('ctx-badge');
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if (!el_) return;
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if (!u) { el_.hidden = true; return; }
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const ctx = u.input_tokens + u.cache_read_input_tokens + u.cache_creation_input_tokens;
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const fmt = (n) => n >= 1000 ? (n / 1000).toFixed(1) + 'k' : String(n);
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el_.hidden = false;
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el_.title = [
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'context window in use',
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'input: ' + u.input_tokens,
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'output: ' + u.output_tokens,
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'cache_read: ' + u.cache_read_input_tokens,
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'cache_write: ' + u.cache_creation_input_tokens,
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].join(' · ');
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el_.textContent = '· ctx ' + fmt(ctx) + ' in · ' + fmt(u.output_tokens) + ' out';
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'output (last turn): ' + u.output_tokens,
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].join('\n');
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el_.textContent = 'ctx · ' + fmt(ctx);
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}
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function renderLastTurn(ms) {
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const el_ = $('last-turn');
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@ -435,6 +473,7 @@
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else if (ms < 60_000) s = (ms / 1000).toFixed(1) + 's';
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else s = Math.floor(ms / 60_000) + 'm ' + Math.floor((ms / 1000) % 60) + 's';
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el_.textContent = '· last turn ' + s;
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el_.title = `wall-clock duration of the last completed claude turn (${ms} ms)`;
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el_.hidden = false;
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}
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function startStateTicker() {
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@ -488,6 +527,7 @@
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if (!resp.ok) throw new Error('http ' + resp.status);
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const s = await resp.json();
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if (!headerSet) { setHeader(s.label, s.dashboard_port); headerSet = true; }
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currentLabel = s.label;
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renderTermInput(s.label, s.status === 'online');
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renderInbox(s.inbox || []);
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// Authoritative state comes from the harness via /api/state.
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@ -499,6 +539,7 @@
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} else if (s.turn_state) {
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setStateAbs(s.turn_state, s.turn_state_since);
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}
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renderAliveBadge(s.status);
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renderModelChip(s.model);
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renderTokenUsage(s.token_usage);
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// Skip the re-render if nothing structurally changed. The most
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@ -689,8 +730,6 @@
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openTurnsFromHistory = Math.max(0, openTurnsFromHistory - 1);
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} else {
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setBannerActive(false); setState('idle');
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// Login may have just landed (or session re-enters Online).
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refreshState();
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}
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const cls = ev.ok ? 'turn-end-ok' : 'turn-end-fail';
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api.row(cls,
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@ -702,6 +741,38 @@
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const v = Object.assign({}, ev); delete v.kind;
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renderStream(v, api);
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},
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// Bus-driven state/badges. `status_changed` may also need a
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// /api/state refresh to render the login `#status` block
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// (which carries the OAuth URL + form), so we kick the
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// existing refresh path on that transition. Online → only
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// the badge updates; no /api/state fetch needed.
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status_changed(ev, api) {
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if (api.fromHistory) return;
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renderAliveBadge(ev.status);
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renderTermInput(currentLabel, ev.status === 'online');
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// Login-flow transitions need the #status block rebuilt
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// (it carries the OAuth URL + form). The existing
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// refreshState path also re-arms the in-progress poll for
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// session output streaming. Online → only the badge moves;
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// no /api/state fetch is necessary.
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if (ev.status !== 'online' && ev.status !== lastStatus) {
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refreshState();
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} else if (ev.status === 'online' && lastStatus !== 'online') {
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// Status block stays as-is or shows the previous
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// login UI; clear it so the operator sees a clean
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// online state without a separate refetch.
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const root = $('status');
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if (root) root.innerHTML = '';
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lastStatus = 'online';
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}
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},
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model_changed(ev, api) { if (!api.fromHistory) renderModelChip(ev.model); },
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token_usage_changed(ev, api) {
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if (!api.fromHistory) renderTokenUsage(ev.usage);
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},
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turn_state_changed(ev, api) {
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if (!api.fromHistory) setStateAbs(ev.state, ev.since_unix);
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},
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},
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onBackfillDone() {
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// If the last replayed turn never closed, the banner shimmer +
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@ -14,10 +14,11 @@
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</div>
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<div id="state-row">
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<span id="alive-badge" class="status-badge status-loading" title="harness reachability">…</span>
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<span id="state-badge" class="state-badge state-loading">… booting</span>
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<span id="model-chip" class="model-chip" hidden></span>
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<span id="ctx-badge" class="ctx-badge" hidden title="tokens used in the current context window"></span>
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<span id="last-turn" class="last-turn" hidden></span>
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<span id="token-usage" class="token-usage" hidden></span>
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<button type="button" id="cancel-btn" class="btn-cancel-turn" hidden>■ cancel turn</button>
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<button type="button" id="new-session-btn" class="btn-new-session"
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title="next turn runs without --continue, starting a fresh claude session">↻ new session</button>
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@ -101,7 +101,7 @@ async fn main() -> Result<()> {
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// Partial-run mode: keep the harness alive (so the web UI
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// stays bound) but don't drive the turn loop. Poll the
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// claude dir; once a session lands we enter `serve`.
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turn::wait_for_login(&claude_dir, login_state.clone(), poll_ms).await;
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turn::wait_for_login(&claude_dir, login_state.clone(), &bus, poll_ms).await;
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serve(
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&cli.socket,
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Duration::from_millis(poll_ms),
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|
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@ -86,7 +86,7 @@ async fn main() -> Result<()> {
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.await
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}
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LoginState::NeedsLogin => {
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turn::wait_for_login(&claude_dir, login_state, poll_ms).await;
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turn::wait_for_login(&claude_dir, login_state, &bus, poll_ms).await;
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serve(
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&cli.socket,
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Duration::from_millis(poll_ms),
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|
|
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@ -118,6 +118,30 @@ pub enum LiveEvent {
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/// Turn finished. `ok=false` means claude exited non-zero or the
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/// harness hit a transport error.
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TurnEnd { ok: bool, note: Option<String> },
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/// Harness reachability flipped: `"online"` /
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/// `"needs_login_idle"` / `"needs_login_in_progress"`. The web UI
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/// drives the alive badge from this so the operator sees a login
|
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/// land (or get revoked) without polling. Session detail
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/// (`url`/`output`/`finished`) is still served by `/api/state`
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/// during the short-lived in-progress window — the client
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/// re-fetches only while that flow is active.
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StatusChanged { status: String },
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/// `/api/model` switched the active claude model. The web UI
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/// updates the chip + the per-turn stats sink will key off this
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/// to mark the boundary in its log.
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ModelChanged { model: String },
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/// Final-turn `usage` block landed (input + output + cache
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/// counters). Powers the context-window badge + accumulates into
|
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/// the per-turn stats sink.
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TokenUsageChanged { usage: TokenUsage },
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/// Harness's `TurnState` transitioned (idle / thinking /
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/// compacting). `since_unix` matches `Bus::state_snapshot().1`
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/// so the client's elapsed-time ticker keeps progressing across
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/// SSE reconnects without drift.
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TurnStateChanged {
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state: TurnState,
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since_unix: i64,
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},
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}
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/// sqlite-backed event log. Wraps a `Connection` behind a `Mutex` so the
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|
|
@ -149,6 +173,10 @@ impl EventStore {
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LiveEvent::Stream(_) => "stream",
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LiveEvent::Note { .. } => "note",
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LiveEvent::TurnEnd { .. } => "turn_end",
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LiveEvent::StatusChanged { .. } => "status_changed",
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LiveEvent::ModelChanged { .. } => "model_changed",
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LiveEvent::TokenUsageChanged { .. } => "token_usage_changed",
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LiveEvent::TurnStateChanged { .. } => "turn_state_changed",
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};
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let payload = serde_json::to_string(event).unwrap_or_else(|_| "null".into());
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let conn = self.conn.lock().unwrap();
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|
@ -216,7 +244,7 @@ impl TokenUsage {
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/// reads via `/api/state` and renders. Lives alongside the bus
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/// because everyone who has a `Bus` already has the right handle to
|
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/// poke the state on transitions.
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#[derive(Debug, Clone, Copy, Serialize, PartialEq, Eq)]
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#[derive(Debug, Clone, Copy, Serialize, Deserialize, PartialEq, Eq)]
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#[serde(rename_all = "snake_case")]
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pub enum TurnState {
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/// Inbox is empty / waiting on `Recv`.
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|
|
@ -340,11 +368,13 @@ impl Bus {
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|||
if let Err(e) = persist_model(&value) {
|
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tracing::warn!(error = ?e, "model: persist failed");
|
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}
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self.emit(LiveEvent::ModelChanged { model: value });
|
||||
}
|
||||
|
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/// Record the latest token usage from a completed turn.
|
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pub fn record_usage(&self, usage: TokenUsage) {
|
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*self.last_usage.lock().unwrap() = Some(usage);
|
||||
self.emit(LiveEvent::TokenUsageChanged { usage });
|
||||
}
|
||||
|
||||
/// Last known token usage, or `None` if no turn has completed yet.
|
||||
|
|
@ -356,11 +386,31 @@ impl Bus {
|
|||
/// Update the harness's authoritative turn-loop state. Records
|
||||
/// the transition time so `state_snapshot` can return a since-age.
|
||||
pub fn set_state(&self, next: TurnState) {
|
||||
let mut guard = self.state.lock().unwrap();
|
||||
if guard.0 == next {
|
||||
return;
|
||||
let since;
|
||||
{
|
||||
let mut guard = self.state.lock().unwrap();
|
||||
if guard.0 == next {
|
||||
return;
|
||||
}
|
||||
*guard = (next, now_unix());
|
||||
since = guard.1;
|
||||
}
|
||||
*guard = (next, now_unix());
|
||||
self.emit(LiveEvent::TurnStateChanged {
|
||||
state: next,
|
||||
since_unix: since,
|
||||
});
|
||||
}
|
||||
|
||||
/// Broadcast a status flip (online / needs_login_*). Called by
|
||||
/// the bin entry points + `turn::wait_for_login` + the
|
||||
/// `post_login_*` handlers — every site that mutates the
|
||||
/// `Arc<Mutex<LoginState>>` should also call this so the web UI
|
||||
/// drops its periodic /api/state poll while a turn loop is
|
||||
/// running.
|
||||
pub fn emit_status(&self, status: impl Into<String>) {
|
||||
self.emit(LiveEvent::StatusChanged {
|
||||
status: status.into(),
|
||||
});
|
||||
}
|
||||
|
||||
/// Current state + since-when (unix seconds). Snapshot copy, no lock held.
|
||||
|
|
|
|||
|
|
@ -169,7 +169,12 @@ pub fn emit_turn_end(bus: &Bus, outcome: &TurnOutcome) {
|
|||
/// Block until the bound `~/.claude/` dir contains a session, polling
|
||||
/// `claude_dir` on a `poll_ms` interval (min 2s). Flips `state` to
|
||||
/// `Online` when login lands; caller resumes its serve loop.
|
||||
pub async fn wait_for_login(claude_dir: &Path, state: Arc<Mutex<LoginState>>, poll_ms: u64) {
|
||||
pub async fn wait_for_login(
|
||||
claude_dir: &Path,
|
||||
state: Arc<Mutex<LoginState>>,
|
||||
bus: &Bus,
|
||||
poll_ms: u64,
|
||||
) {
|
||||
tracing::warn!(
|
||||
claude_dir = %claude_dir.display(),
|
||||
"no claude session — staying in partial-run mode (web UI only)"
|
||||
|
|
@ -180,6 +185,7 @@ pub async fn wait_for_login(claude_dir: &Path, state: Arc<Mutex<LoginState>>, po
|
|||
if login::has_session(claude_dir) {
|
||||
tracing::info!("claude session detected — entering turn loop");
|
||||
*state.lock().unwrap() = LoginState::Online;
|
||||
bus.emit_status("online");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -16,7 +16,7 @@ use axum::{
|
|||
extract::State,
|
||||
http::StatusCode,
|
||||
response::{
|
||||
IntoResponse, Redirect, Response,
|
||||
IntoResponse, Response,
|
||||
sse::{Event, KeepAlive, Sse},
|
||||
},
|
||||
routing::{get, post},
|
||||
|
|
@ -388,13 +388,19 @@ async fn post_login_start(State(state): State<AppState>) -> Response {
|
|||
{
|
||||
let guard = state.session.lock().unwrap();
|
||||
if guard.is_some() {
|
||||
return Redirect::to("/").into_response();
|
||||
return (axum::http::StatusCode::OK, "ok").into_response();
|
||||
}
|
||||
}
|
||||
match LoginSession::start() {
|
||||
Ok(session) => {
|
||||
*state.session.lock().unwrap() = Some(Arc::new(session));
|
||||
Redirect::to("/").into_response()
|
||||
// Flip status from needs_login_idle → needs_login_in_progress
|
||||
// so the web UI's badge + polling kick in (polling is still
|
||||
// the right tool for the streaming session output during
|
||||
// the login flow itself; events drop the poll for
|
||||
// *everything else*).
|
||||
state.bus.emit_status("needs_login_in_progress");
|
||||
(axum::http::StatusCode::OK, "ok").into_response()
|
||||
}
|
||||
Err(e) => error_response(&format!("login start failed: {e:#}")),
|
||||
}
|
||||
|
|
@ -413,7 +419,7 @@ async fn post_login_code(State(state): State<AppState>, Form(form): Form<CodeFor
|
|||
if let Err(e) = session.submit_code(&form.code).await {
|
||||
return error_response(&format!("submit code failed: {e:#}"));
|
||||
}
|
||||
Redirect::to("/").into_response()
|
||||
(axum::http::StatusCode::OK, "ok").into_response()
|
||||
}
|
||||
|
||||
async fn post_login_cancel(State(state): State<AppState>) -> Response {
|
||||
|
|
@ -422,7 +428,9 @@ async fn post_login_cancel(State(state): State<AppState>) -> Response {
|
|||
session.close_stdin().await;
|
||||
session.kill();
|
||||
}
|
||||
Redirect::to("/").into_response()
|
||||
// Back to needs_login_idle (LoginState unchanged, session gone).
|
||||
state.bus.emit_status("needs_login_idle");
|
||||
(axum::http::StatusCode::OK, "ok").into_response()
|
||||
}
|
||||
|
||||
/// Operator-initiated session compaction. Spawns `turn::compact_session`
|
||||
|
|
@ -452,7 +460,7 @@ async fn post_set_model(State(state): State<AppState>, Form(form): Form<ModelFor
|
|||
text: format!("operator: /model — claude model set to '{name}' for future turns"),
|
||||
});
|
||||
tracing::info!(%name, "operator set model");
|
||||
Redirect::to("/").into_response()
|
||||
(axum::http::StatusCode::OK, "ok").into_response()
|
||||
}
|
||||
|
||||
async fn post_compact(State(state): State<AppState>) -> Response {
|
||||
|
|
@ -483,7 +491,7 @@ async fn post_compact(State(state): State<AppState>) -> Response {
|
|||
});
|
||||
}
|
||||
});
|
||||
Redirect::to("/").into_response()
|
||||
(axum::http::StatusCode::OK, "ok").into_response()
|
||||
}
|
||||
|
||||
/// Cancel the in-flight claude turn. Coarse-grained: shells out
|
||||
|
|
@ -504,7 +512,7 @@ async fn post_new_session(State(state): State<AppState>) -> Response {
|
|||
state.bus.emit(crate::events::LiveEvent::Note {
|
||||
text: "operator: new session armed — next turn runs without --continue".into(),
|
||||
});
|
||||
Redirect::to("/").into_response()
|
||||
(axum::http::StatusCode::OK, "ok").into_response()
|
||||
}
|
||||
|
||||
async fn post_cancel_turn(State(state): State<AppState>) -> Response {
|
||||
|
|
@ -525,7 +533,7 @@ async fn post_cancel_turn(State(state): State<AppState>) -> Response {
|
|||
Err(e) => format!("operator: /cancel — pkill failed: {e}"),
|
||||
};
|
||||
state.bus.emit(crate::events::LiveEvent::Note { text: note });
|
||||
Redirect::to("/").into_response()
|
||||
(axum::http::StatusCode::OK, "ok").into_response()
|
||||
}
|
||||
|
||||
fn error_response(message: &str) -> Response {
|
||||
|
|
|
|||
Loading…
Reference in a new issue