The `status` tool description enumerated all five states it can report, so
every caller paid for four answers it didn't get and read the explanation
in the wrong place. The description now states only what the tool is for
and that it costs nothing to call; each answer it returns carries its own
meaning and the caller's next move instead — running, starting and idle
were terse, the not-found error terser still, and they had been leaning on
the enumeration to be legible. The killed answer and the end-of-turn todo
are unchanged. `continue`'s description keeps its killed-resume sentence:
that describes what the tool does, not a state it might hand back.
Refs #4326
argus's review on #4333 flagged one real vale error (Microsoft.Contractions):
"did not" in the new "A killed turn" section reads as "didn't" instead. The
rest of the diff's new prose (docs/tools/subagent.md and the tool
descriptions in hive-subagent-mcp/src/mcp.rs) has no other instance of the
same expansion, confirmed both by a local `vale --minAlertLevel=error` run
(clean) and by grepping the added lines. Also tidies session.rs's module doc:
the two `//!` runs split to dodge the 30-line comment-block lint had a bare
trailing `//!` right before the blank separator; dropped so the first run
ends on content.
Refs #4326
A subagent whose claude process died on a signal — the kernel's OOM
killer, a stopped unit, an `interrupt` — was indistinguishable from one
that finished its turn: its entry left the `running` map, `status` fell
through to "a session exists on disk" and answered `idle`, and the
end-of-turn todo said the subagent had "finished". The usual next move
on that reading is `continue`, which resumes work that was cut mid-turn
with nothing having recorded that it was cut.
The driver already preserves how the child ended — `RunningClaude::wait`
returns `Error::Exit` carrying the `ExitStatus`, whose `signal()` is the
whole answer — so this reads it rather than having to recover it:
`classify_end` turns the outcome into `Complete` / `Killed { signal }` /
`Failed`, and `State::finish_turn` remembers a kill against the name
(cleared by the next confirmed spawn under it).
What an agent sees as a result:
- `status` reports the session killed, naming the signal, instead of idle;
- the todo the daemon pushes without being asked says the subagent was
KILLED mid-turn rather than that it finished;
- `continue` still resumes such a session, but its reply says the
previous turn was killed, so no caller carries on from cut-off work
believing it was complete.
Refs #4326