Commit graph hyperhive/frontend/packages/dashboard/src/system-sections.css
Author SHA1 Message Date
iris
7908332168 frontend: render Skipped node state as a quiet 'not run' glyph
Closes hyperhive#2788.

State::Skipped now rides the wire (per hive-host-sock's dag_view, no
longer filtered) — this was the last missing piece: the frontend had
no glyph for it, so a skipped node's per-node chip fell through to
QUEUE_STATE_GLYPH's '?' fallback.

Added a 'skipped' entry (·, same quiet glyph hivectl already uses for
the same state — no contract between them, just consistent taste) and
a .rqe-node-skipped CSS rule (dimmed only, no strikethrough —
deliberately distinct from .rqe-node-cancelled: a skipped node wasn't
dropped mid-flight, it was never going to run, so it should read as
expected/quiet rather than alarming). rollupState's defensive arm
(every(n => skipped || done) => done) already landed in #2799 and
needed no changes here.

buildNodeTree has no state-based filtering, so skipped nodes render
in the tree exactly like any other node kind — no other changes
needed. Verified with a full frontend build; nix fmt clean.
2026-07-27 21:06:18 +02:00
iris
6c9bf2012f dashboard: show and edit per-agent resource limits in core LOAD tab
Adds CPU/memory cap columns and an inline edit form to the container-load
table in /core.html, backed by a new POST /api/resource-limits/{name}
dashboard endpoint.

## Backend (hive-c0re)

lifecycle_ops.rs — new post_resource_limits handler:
- Parses ResourceLimitsForm { cpu_quota, memory_max } (both optional; empty
  string = clear override, fall back to hive-wide default).
- Validates each non-empty value via resource_limits::validate_cpu_quota /
  validate_memory_max — returns 422 UNPROCESSABLE_ENTITY with a human-
  readable message on invalid input so the dashboard can surface it inline.
- Calls meta::commit_resource_limits (staged git write under META_LOCK, same
  as hivectl set-limits).
- Re-applies the drop-in immediately via lifecycle::write_dropins so the new
  ceilings take effect on the next container start without waiting for a
  rebuild.
- Triggers rescan_containers_and_emit so ContainerView.cpu_quota/memory_max
  update via SSE without waiting for the next periodic sweep.

dashboard/mod.rs — registers the route:
  POST /api/resource-limits/{name}

## Frontend (core.js + system-sections.css)

core.js:
- containersState derived from /api/state snapshot alongside tombstonesState
  — supplies configured cpu_quota/memory_max to the LOAD table.
- lastLoadRows stash lets SSE-triggered re-renders call renderContainerLoad
  without waiting for the next 5s poll.
- renderContainerLoad: adds cpu cap / mem cap columns (muted; tooltip
  'configured ceiling — takes effect on next start') sourced from
  ContainerView, plus a per-row S3T toggle button that expands an inline
  edit form with cpu_quota / memory_max text inputs and a S4V3 button.
  The edit form shows a restart hint, surfaces validation errors inline, and
  collapses on success.
- container_state_changed SSE handler: updates containersState in place and
  re-renders the LOAD table so the cap columns flip immediately after a save.

system-sections.css:
- CSS for the new cap columns (.cload-cap-th, .cload-cap) and inline edit
  form (.cload-edit-row, .cload-edit-form, .cload-edit-label, etc.).
- Remove dead .rqe-step rule (step sub-step label retired from the wire in
  'job_queue: retire the now-off-wire step sub-step label').
2026-07-26 16:00:45 +02:00
iris
ffb2d78a56 fix(dashboard): draw jobq tree connectors with CSS lines instead of box-drawing chars
Replace the Unicode prefix string approach (└─ / ├─ / │  built up as text
in a single <span class="rqe-tree-indent">) with positioned DOM elements
that draw real lines:

- rqe-tree-guide: fixed-width ancestor column, optionally draws a full
  vertical border-left when the ancestor has siblings below it
  (.rqe-tree-guide-line).
- rqe-tree-connector: draws the L/T shape via ::before (vertical stem,
  top→center for last child, full height for mid child) and ::after
  (horizontal spur, center→right). .rqe-tree-connector-last vs
  .rqe-tree-connector-mid controls stem length.

renderTreeNode() now takes ancestorLines: boolean[] instead of a prefix
string. Each entry is true when the ancestor at that depth was not the
last child (so a vertical guide is still needed through that column).
childAncestorLines propagates depth === 0 correctly (root nodes have no
guide columns, so their children start with an empty array).

Lines are drawn with var(--border) so they follow the theme and work at
any font size without alignment drift. Addresses the review note on PR 2686.
2026-07-26 03:14:52 +02:00
iris
ae8d1aaac4 builds: drop per-entry agent grouping from DAG renderer
Removes entryAgents() and the two places it rendered agent names:
- rqe-agent code element in the entry header
- rqe-node-agent-label prefix per component chain when multi-component

The DAG structure split (WCC + fan-out) already communicates subgraph
boundaries visually via the separate .rqe-nodes rows; the agent-name
labels on top of that caused layout breakage (#2666) and duplicate
information. Closes #2666.

The live build log header still labels liveNode.agent (a single specific
node, not the whole DAG) — that .rqe-agent rule is kept.

Also removes the now-unused .rqe-node-agent-label CSS rule and its
comment.
2026-07-24 02:10:14 +02:00
atlas
fbbd5d921c feat(#2485): remove vestigial Noop + StartupSweep residuals
Since the boot sweep (#2450) and meta-update cascade (#2476) became
single DAGs that grow subgraphs in-place, nothing constructs the old
fan-out anchors/parents anymore:

- NodeKind::Noop (the old boot_root grouping anchor) — no constructors.
- Template::StartupSweep / Source::StartupSweep (the old fan-out parent
  template + cascade-child source) — replaced by Template::Boot and
  Source::AutoUpdate/MetaUpdate respectively.

Drops the three variants + their as_str arms + the Noop executor arm, and
refreshes the stale fan-out/anchor doc comments (Boot/MetaUpdate/Source
docs, coordinator.md, dashboard.md). Frontend: the queue-kind glyph moves
from the dead startup_sweep to boot (which had none), and the dead
rqe-source-startup_sweep style is dropped.

No behaviour change — pure dead-variant removal.
2026-07-15 20:54:19 +02:00
atlas
edf9fd036e feat(#2453): remove DAG parent_id now that every op is one DAG
With the meta-update cascade (#2476) and startup sweep (#2450) folded
into single DAGs that grow per-agent subgraphs via append_subgraph,
nothing links parent/child DAGs anymore — parent_id is dead.

hive-c0re: drop parent_id from Dag/DagSpec (+ the DagView copy); delete
append_children and cancel_children (no callers); simplify trim_history
(no more terminal-parent-with-live-children guard — a one-big-DAG is
terminal only when its whole graph settles); drop the rebuild() parent_id
param; QueueDag returns just the polled DAG (no fan-out children to
gather). hive-sh4re: drop the DagView.parent_id wire field.

frontend: a multi-step op is one DAG now, so renderRebuildQueue drops the
childrenOf/orphans cross-DAG grouping and renders each entry flat; its
per-agent subgraphs render as nodes within the one row (split by deps).
Removed the dead rqe-child style + isChild plumbing.

Docs + the child-DAG queue tests updated/removed to match.
2026-07-15 19:50:04 +02:00
iris
45cdd62116 fix(#2465): render multi-agent DAG nodes as per-agent subgraph lines
renderQueueEntry flattened entry.nodes into one arrow-joined chain
regardless of which agent each node belongs to. A multi-agent DAG
(e.g. hivectl restart --graceful with several agents) runs independent
per-agent subgraphs concurrently, no cross-agent deps, so joining them
all into one sequential-looking chain misrepresented the actual DAG
shape (mara's report: 'expected one dag that forks after the start
node into the per agent sub dags').

Group nodes by n.agent (stable, first-seen order) and render one
.rqe-nodes line per agent, with a small agent-label chip when the DAG
spans more than one. Single-agent DAGs (the common case) collapse back
to exactly the prior one-line render — no visible change there.
2026-07-15 18:23:47 +02:00
müde
8349e6f621 feat(dashboard): node-aware queue render + buildSlots option
each queue card now shows its DAG's node chain (per-node state, step,
build-log link), fixing 'queue jumps don't show on the dashboard'.
live-log panel keys off the running node's log. new
services.hyperhive.c0re.buildSlots option (default 1) threads the
concurrent nix-build count into serve.json.
2026-07-06 20:36:57 +02:00
iris
878aade8fa refactor(fe): trim impl-history and duplicated-docs prose from comments
Remove or shorten comment blocks that:
- explain where code used to live (impl history)
- duplicate rationale already in docs/web-ui.md
- contain speculative/future-work notes

Changes:
- tabs.js: drop "SYST3M tab used to render this" history; keep badge purpose
- schedules.js: drop "used to be a card layout" history + speculative nit note
- stream-worker.js: replace 10-line problem-statement with docs pointer
  (rationale already in docs/web-ui.md SSE multiplexing section); trim
  future-work parenthetical from subscription-tracking comment
- system-sections.css: drop extraction-history prose; keep what it does
- core.css: drop move-history prose; keep what it imports and why

Part of issue cleanup per operator feedback.
2026-06-29 00:12:30 +02:00
iris
beb28d5c37 feat(builds): add /builds.html — build lifecycle hub (closes #1999)
New standalone page /builds.html consolidating rebuild queue, meta
inputs, and build log history into one place, with a new 'Builds' home
tile linking to it. Addresses mara's request: new sub-page with a new
home tile, all three items moved there.

Changes:
- builds.html: new page with three sub-tabs: R3BU1LD QU3U3, M3T4 1NPUTS,
  BUILD L0GS. Same minimal-chrome header + createTabStrip pattern as core
  and logs pages.
- builds.js: new bundle combining rebuild queue renderer (from core.js),
  meta inputs renderer (from core.js), rebuild-live-log renderer (from
  core.js), and build log history renderer (from logs.js). Deep-links to
  /builds.html?id=N#buildlogs. Count pill id: builds-tab-count-rebuild.
  BUILD L0GS tab lazy-loads on first activation.
- builds.css: @imports system-sections.css (rebuild queue + meta inputs +
  live-log styles) and logs.css (build-logs-* component styles).
- build.mjs: register builds.js, builds.css, builds.html.
- core.html: remove R3BU1LD QU3U3 + M3T4 1NPUTS tabs (now on builds.html).
  Default tab changes to K3PT ST4T3.
- core.js: remove renderMetaInputs, renderRebuildQueue + helpers,
  renderRebuildLiveLog + live-log state, elapsed-time tickers,
  updateRebuildCount, and the rebuild_queue/meta_inputs SSE handlers.
  Remove openBuildLogStream + util imports no longer needed.
- core.css: remove .rebuild-live-log-* rules (moved to system-sections.css
  so builds.css can share them via @import).
- system-sections.css: add .rebuild-live-log-* styles (moved from core.css);
  update comment to mention builds.html.
- logs.html: remove BUILD tab + pane (moved to builds.html).
- logs.js: remove fetchBuild(), fmtTs, fmtDuration, openBuildLogStream
  import, and rebuild_queue_changed SSE debounce. Default tab: 'agent'.
  SSE stream retained for audit_entry_added live-appends.
- index.html: add Builds tile (🔨, rebuild queue · meta inputs · build
  logs); update Core tile desc to 'kept state · container load'; update
  Logs tile desc to remove 'build'.
2026-06-28 23:56:11 +02:00
iris
6ab0757cc6 feat(core): add stale permission entries sub-section to K3PT ST4T3
Adds a "stale permission entries" sub-section within the K3PT ST4T3 pane
on /core.html showing agents with explicit capability/tool-group JSON
entries but no live container — typically renamed or manually-deleted agents
whose entries persisted (e.g. the old "root" manager name after rename to
"ruth").

Each ghost agent gets a "✕ clear perms" button that calls
DELETE /api/permissions/{agent} (added in the prior commit). Lazy-loaded
on first K3PT ST4T3 tab activation; auto-refreshes on capabilities_changed
and tool_groups_changed SSE events.

core.js: track liveContainerNames from /api/state.containers; add
renderStalePerms + fetchAndRenderStalePerms; hook tab onShow + SSE handlers.

system-sections.css: new .tombstones-stale-* selectors for the ghost list
rows and error message.

core.html: add #tombstones-stale-perms div inside the K3PT ST4T3 pane;
expand comment to describe both sub-sections.
2026-06-28 23:29:51 +02:00
iris
06c5d68071 refactor(dashboard): move SYST3M section CSS into shared system-sections.css
The C0R3 page (/core.html) pulled the four SYST3M panel styles (rebuild
queue, meta inputs, container load) by @importing the whole ~39kb
dashboard.css, dragging the entire dashboard stylesheet into the C0R3
CSS bundle.

Extract those section-internal rules into a new system-sections.css and
@import it from both core.css and dashboard.css. core.html now loads only
the small shared file (its CSS bundle drops from ~40kb to 5.3kb) while
the dashboard keeps the rules — a couple are still referenced from
dashboard JS (the schedules view uses .rqe-source*). The container-load
table's .hive-stats-table already lives in common.css, linked directly
by core.html, so it is unaffected.

Behaviour-preserving: identical rules, same custom properties; the moved
selectors are uniquely named to these panels and not redefined
elsewhere, so the cascade is unchanged. Verified the built bundles:
core.css carries the section rules and no dashboard chrome; dashboard.css
still carries them via the import.
2026-06-15 09:54:55 +02:00