mara on #5034: "effort shares /models fate". The per-agent web UI no
longer sets effort: the `/effort` slash command, the effort picker,
`POST /api/effort`, `Bus::set_effort`, the `hyperhive-effort` writer,
`EFFORT_LEVELS`/`is_valid_effort` and the ACP effort-list payload are
gone, and `lib/modelEffort.ts` with them. The effort chip is
display-only and shows its source (`effort_source` in `/api/state`);
on ACP it stays hidden while the session offers no effort level.
The read side is unchanged: with no swarm value an agent runs an
existing `hyperhive-effort` file, else its agent.nix effort, else
medium. Existing files are not touched.
Refs #5034
The per-agent web UI no longer sets the model: the `/model` slash
command, the model picker, `POST /api/model`, `Bus::set_model` and the
`hyperhive-model` writer are gone. The model chip is display-only and
shows where the model comes from (`model_source` in `/api/state`). The
model is set on the swarm (swarm UI agents page, `swarmctl agent
inference set`).
The read side is unchanged: with no swarm value an agent runs its
agent.nix model, else an existing `hyperhive-model` file, else haiku.
Existing files are not touched.
With the picker gone, its model list goes too: `available_models` in
`/api/state`, the ACP model-list filter, and the harness's global
`HIVE_AVAILABLE_MODELS`. The subagent daemon keeps its own
`HIVE_AVAILABLE_MODELS` from mcp.nix, and the `availableModels`
assertion stays.
`/effort` (command, picker, route, file) is unchanged.
Refs #5034
mara, live review: 'the login card looks like it is behind the header',
'badges and interactive elements on same row have inconsistent size',
'the links should have the same popout as the links in the nav bar of
swarm-ui.' All three, addressed:
- Root cause of the overlap: MetaNav rendered every link inline in the
header's title row, a variable-width list that can grow the row past
the fixed --agent-header-h the rest of the page (position: fixed
header, position: absolute content below it) is offset against, so
the header visually covers whatever's underneath it once it's
actually taller than assumed. Fix: MetaNav is now a single
fixed-size trigger (reuses @hive/shared's Badge, icon-only, same
shape as the header's existing overflow trigger) in the pills
cluster, not a variable-width list in the title row. A single badge
can't grow the row regardless of how many links the backend sends.
Verified at 1024px/1400px (no overlap, was previously untested below
1400px) — the deeper fragility (StatusChips' badge row itself can
still wrap on a genuinely narrow/mobile viewport and hit the same
class of bug) is real but predates this PR and is out of scope here.
- The popover mara asked for: same visual language as swarm-ui's own
LinksMenu (Shell/LinksMenu.tsx) and this page's Dropdown/OverflowMenu
— quiet icon trigger, popover on click. Not built from @hive/shared's
Dropdown itself (its items are always <button>s for command dispatch,
which would lose real <a> link semantics — ctrl/middle-click, copy
Adds a new Preact/TSX build alongside the existing app.js (esbuild
entry `main.tsx` → dist/static/main.{js,css}, same jsx/tsconfig shape
swarm-ui already uses) and the first real page slice: Header +
StatusChips, composing the Badge/Dropdown components from the prior
commit's PR. Not wired into index.html yet — app.js keeps rendering
the live page untouched while this fills in component by component
(state polling, the live SSE stream, login flow, inbox/todos, term
input) in follow-up commits on this branch.
StatusChips folds the model/effort pickers and pause into the badge
row itself (each badge IS its own control), replacing the old
overflow-menu-only pickers — the concrete fix the design guide already
names this page as needing. Presentational only for now (props, not
live data) so it's reviewable against sample data before being wired
to /api/state.
Screenshot-verified against the real agent.css/theme.css/colors.css
(headless chromium, sample data) — renders correctly.
Builds + tsc --noEmit clean.