<hive-agent-menu> bundled two concerns: the agent-specific trigger/item
list, and generic "click a trigger, get a positioned dropdown" mechanics
(shadow attach, open/close, singleton close-on-open coordination,
outside-click/Escape handling). Pulled the latter out into a new
@hive/shared/hive-menu.js (<hive-menu>), following the established
per-component-directory + ._opts-before-append shadow-DOM pattern
(<hive-dialog>). <hive-agent-menu> now just builds the "⋮" trigger and
the action list and hands them to an internal <hive-menu> instance.
<hive-menu> takes ownership of every <hive-menu> instance in the app for
singleton coordination (closeAllMenus, renamed from closeAllAgentMenus)
— a deliberate widening from the old per-agent-menu-only tracking, since
the mechanism was never agent-specific to begin with.
The one subtlety worth spelling out: <hive-menu> projects the caller's
opaque trigger/content nodes via named <slot>s rather than moving them
into its own shadow root. That's load-bearing, not cosmetic — if it
re-parented them into its own shadow tree instead, <hive-agent-menu>'s
own classes (.agent-menu-btn, .agent-menu-item, ...) would stop applying,
since a <style> only styles elements within the same shadow tree/document
it's part of, and only slotting (not re-parenting) keeps the caller's
nodes in the caller's own tree for styling purposes. That in turn made
<hive-agent-menu>'s own shadow root redundant once it wasn't the thing
positioning or owning open/close state anymore, so it's dropped in favor
of a plain light-DOM element styled by dashboard.css (already the one
page it renders on) — hive-agent-menu.css is gone, its rules folded into
dashboard.css's per-agent-menu section, minus the positioning rules that
moved into hive-menu.css as the new generic `.menu-dropdown` wrapper.
Verified with a standalone esbuild bundle + a cached nix chromium driven
over raw CDP (no puppeteer/playwright/python3 available): hover-reveal
opacity, dropdown open/close/positioning, outside-click/Escape dismissal,
and cross-instance singleton coordination all behave identically to
before the split.
Moves buildAgentMenu's DOM-building body, the menuItem/menuSep/menuLink
helpers, agentMenuPost, and the open-dropdown coordination logic out of
swarm.js and into a new <hive-agent-menu> autonomous custom element
(dashboard/src/agent-menu/), following the same shadow-DOM + one-dir-per-
component shape as hive-dialog. swarm.js's buildAgentMenu is now a thin
wrapper that constructs the element and sets ._opts before appending it,
same convention hive-dialog uses since a custom element created via
document.createElement can't take constructor args.
The module-level "one dropdown open at a time" singleton (previously a
single mutable variable in swarm.js) becomes a tracked Set of open
instances inside the component module; each instance closes itself via
its own close() method rather than another instance reaching into its
shadow internals. The document-level outside-click and Escape listeners
move into the component module too, keyed off e.composedPath() instead of
e.target.closest() -- shadow-DOM event retargeting means a plain
e.target check no longer reliably reaches into a specific instance's
shadow tree. closeAllAgentMenus() is exported for swarm.js's
buildAgentTree, which still needs to close any open menu before it
replaces the container tree DOM.
The hover-reveal opacity rule crosses the shadow boundary via a
--menu-btn-opacity custom property (custom properties inherit through
shadow boundaries): dashboard.css sets it on hover of the light-DOM
hive-agent-menu element, and the component sets it directly from JS while
its own dropdown is open, since that's component-internal state a CSS
selector out in the light DOM can't see. The host element itself takes on
the structural role (flex:none, position:relative, ...) the old
light-DOM .agent-menu wrapper div played, since its shadow tree's
absolute-positioned dropdown needs a positioned ancestor to anchor off of.
Verified end to end with a standalone esbuild-bundled test harness run
under headless chromium: row layout/flex sizing, hover-reveal opacity,
and dropdown positioning all render correctly, and a scripted interaction
pass (singleton exclusivity, outside-click close, Escape close, toggle
behavior, menu-item click close, and the exported closeAllAgentMenus())
all pass.
`hive_host_sock::jobs::State` was a hand-maintained copy of
`hive_jobq::State` — five variants spelled the same in both, kept in sync
by whoever remembered. Adding `Skipped` last week meant adding it twice.
The wire crate now re-exports the scheduler's enum and `to_wire_state` is
gone.
Two states that were hidden now reach clients. `to_wire_state` renamed
`Pending` to `Queued` and folded `Finishing` into `Running`, so the
dashboard could not distinguish a node waiting on its dependencies from
one whose own work is done while its sub-nodes still run. Both are now
visible, and consumers say which they mean.
Every consumer had to move with it, and only the Rust ones said so: the
exhaustive matches in `hivectl` and `DagView::rollup_state` failed to
compile, while the dashboard's fourteen string comparisons would have
gone quietly wrong — a `finishing` node no longer counting as running,
a `pending` node no longer as queued.
The frontend also builds CSS class names out of the state string
(`rqe-` + state, `rqe-node-` + state) and keys its glyph map on it, all
lowercase. Those go through a `stateSlug` helper now; comparisons use the
wire spelling, presentation lowercases. Without that split every queue
entry and node chip would have silently lost its styling.
Dropping the `State as JobState` alias in hive-c0re falls out of this:
the alias only existed to tell two `State` types apart, and there is one
now.
The dashboard has a themed modal/dialog system (modal.js: themedToast/
themedConfirm/themedPrompt) and a data-async form submit interceptor
(bindAsyncForms) that every dashboard action routes through. The
per-agent UI never adopted either — it had its own more primitive
data-async handler using native window.confirm()/alert() (8 call
sites) and a duplicated el() DOM helper.
- Moved el() out of dashboard/common.js into shared/src/dom.js.
- Moved modal.js + modal.css from dashboard/src/ to shared/src/,
updating its internal el import.
- Moved bindAsyncForms from dashboard/common.js into shared/forms.js,
alongside the asyncBtn primitive it's built on.
- Updated every dashboard file's imports to the new shared locations
(no re-export shims).
- agent.css now @imports shared/modal.css so the dialogs render
themed there too.
- agent/app.js: dropped its local el()/data-async duplicate, wired
bindAsyncForms(), and replaced all 8 window.confirm() sites with
themedConfirm (async, wrapped in a fire-and-forget IIFE where the
call site needs a synchronous boolean return, e.g. the slash-command
dispatcher).
Closes hyperhive#2791. Verified with a full frontend build
(npm run build) — both dashboard and agent bundles compile clean and
agent.css picks up the .tc-* dialog styles it previously lacked.
When ContainerView.paused is true, show a clickable yellow `⏸ paused`
badge on the agent card that POSTs to the new /api/resume/{name} endpoint
to un-park the turn loop. The badge doubles as the resume button so the
state is self-documenting and one click to fix.
The agent action menu gains ⏸ P4US3 (when not paused) and ▶ R3SUM3
(when paused), orthogonal to the running/stopped start/stop actions.
On the backend, /api/pause/{name} and /api/resume/{name} POST routes
wire to Coordinator::set_paused and trigger an immediate rescan so the
badge flips via the existing SSE ContainerUpdate without polling.
Depends on the ContainerView.paused field and Coordinator::set_paused
added in the parent PR.
hive-c0re's broker reminder store and /api/reminders endpoint were
removed in PR #2644 (reminders migrated to in-container sqlite store).
The dashboard had a QU3U3D R3M1ND3RS section on the schedules tab backed
by that endpoint, and a per-agent badge driven by pending_reminders
(always 0 after the migration).
Remove both. Per-agent reminders now surface through get_loose_ends /
the todos pill on the agent page, consistent with the todos migration.
- frontend/packages/dashboard/src/schedules.js: drop refreshReminders,
renderReminders, applyRemindersChanged; drop appendLinkified import
(no longer used); update module comment.
- frontend/packages/dashboard/src/tabs.js: drop applyRemindersChanged
and refreshReminders imports; remove reminders-section from managed
list; remove refreshReminders call site; drop reminders_changed from
SSE dispatch; simplify countdown ticker (reminder-due gone).
- frontend/packages/dashboard/src/dashboard.html: remove QU3U3D
R3M1ND3RS section.
- frontend/packages/dashboard/src/dashboard.css: remove reminder list +
row CSS.
- frontend/packages/dashboard/src/common.css: remove .badge-reminder.
- frontend/packages/dashboard/src/swarm.js: remove pending_reminders
from fingerprint key and badge render.
inFlightOpsByAgent() read e.agent, a DAG-level field that no longer
exists (agent moved to per-node when DAGs became agent-per-node). So
the SW4RM tab's 'building...'/'meta-updating...' badges never matched
any real agent, and multi-agent DAGs (a startup sweep's MetaLock
cascade, a hive-wide restart) showed nothing at all on the per-agent
cards even while the rebuild queue clearly had them in flight.
Derive each agent's in-flight kind+state from its own node(s) within
the entry instead: a DAG can be 'running' overall while a given
agent's subgraph hasn't started (still queued behind an earlier node
in its chain), so per-node state is also more accurate than the old
per-DAG state for the badge, not just more available.
Restart now offers the same graceful-vs-hard choice stop already has:
single-agent menu item and the bulk-select action bar both grow a
'restart gracefully' checkbox that routes through the existing
submit::graceful_restart DAG (signal -> drain -> stop -> reconcile)
instead of a hard restart. Backend gains a ?graceful=true query param
on POST /api/restart/<name>, mirroring post_kill's shape (renamed
KillParams -> GracefulParams since it's now shared).
- deploy-window gate (meta::exclusive) + path-limited meta commits:
a perm/lock/topology commit can no longer sweep an ApprovalDeploy's
staged flake.lock and neuter abort_deploy (regression test included)
- cancel surfaces now buffer terminal roll-ups the scheduler drains,
so a queued approval DAG cancelled by the operator resolves its
approval instead of dangling, and cancelled power ops revert their
wanted flip to the observed state
- hivectl restart / restart-all ride the queue (lease serialization,
transient guard) and restart sets wanted=Up like the old kill+start
- exactly one Rebuilt event per rebuild DAG, emitted at terminal
- StopForUpdate pre-seeds a missing agent_power row from the pre-stop
observation so a rebuild can't strand an unknown agent offline
- history trim keeps terminal fan-out parents with live children
- audit_log back on db::open; swarm.js badge for reconcile DAGs