Commit graph hyperhive/frontend/packages/agent/src/components
Author SHA1 Message Date
iris
49c3b86dfd agent ui: reset cancel-turn busy state via .finally(), not a thinking-flip effect
argus (PR review): the thinking-flip useEffect left the button stuck
disabled if the /api/cancel POST itself failed while the turn was
still genuinely thinking, since nothing re-fires the effect. Switch
onCancelTurn's signature to () => Promise<void> and reset cancelBusy
in a .finally() on that promise instead — fires on success or
failure alike, matching app.js's original
postCancelTurn().finally(() => { btn.disabled = false; }).
2026-08-30 04:05:26 +02:00
iris
b753ec2093 agent ui: restore the cancel-turn button dropped in the Preact rewrite
Root-caused mara's 'no interrupt button on agent term anymore' report:
the pre-rewrite app.js had a visible <button id=cancel-btn> (class
btn-cancel-turn, already-styled CSS still in agent.css but orphaned)
shown only while a turn was in flight, wired to /api/cancel. The
Preact rewrite (agent terminal Preact rewrite) ported the /cancel
slash command but never re-added the visible button, so interrupting
a turn now requires typing a command instead of clicking.

Adds thinking/onCancelTurn props to StatusChips, rendering the same
btn-cancel-turn markup only while turn_state === thinking, wired to
the existing postCancelTurn() (termActions.ts) + refresh(). Verified
with real headless-chromium screenshots against a mock /api/state:
button renders while thinking, is absent while idle.
2026-08-30 04:05:26 +02:00
iris
e1aae29068 badge: add a quiet variant for icon-only header triggers
Badge's default look is a filled pill, right for status/picker chips
but wrong for an icon-only header button like the settings gear or
agent links trigger, which should read as chrome. Add variant='quiet'
(same naming/shape as Button's ButtonVariant) that drops the idle
background, keeping the existing hover/expanded feedback.

Apply it to the two icon-only Badge triggers: shared SettingsMenu
(used by both swarm-ui and the agent page) and the agent page's own
MetaNav links trigger. Add a components-page showcase sample so the
variant has a visible regression check going forward.
2026-08-29 20:28:19 +02:00
iris
4175ae86e3 icons: restore inline-SVG link/gear icons, share them across all three pages
Fixes a regression + a longer-standing inconsistency (mara: "agent
page link icons is different from swarm ui, settings icon looks weird
since component extract").

- The `SettingsMenu` shared-component extraction swapped swarm-ui's
  original inline-SVG gear trigger for a plain `⚙` text glyph (matching
  agent's `MetaNav`, which was itself still on the `🔗` emoji at the
  time). An emoji/text glyph is rendered by the OS/browser's own font
  at that font's fixed metrics — it can never match a neighbouring
  icon in size or weight, and some codepoints (the gear included)
  aren't even reliably covered by every font.
- New `@hive/shared/icons.js` (`GearIcon`, `LinkIcon`) — the exact SVG
  markup that used to live only in swarm-ui's `SettingsMenu`/
  `LinksMenu` as two separate inline copies, now the one shared source.
- `SettingsMenu` (shared) uses `GearIcon`; agent's `MetaNav` and
  swarm-ui's `LinksMenu` both use `LinkIcon` — three consumers, one
  rendering path, matching stroke/viewBox/size everywhere.

Verified with real screenshots on both agent and swarm-ui — both
trigger icons render as the same crisp line-icon style now.
2026-08-29 11:54:21 +02:00
iris
9720bdfad0 settings: move the theme/motion panel into @hive/shared, add motion to agent
Review feedback on this PR (mara): "i think the component should be
shared. motion setting is missing." Both addressed:

- `settings-storage.ts` (generic localStorage hook), `theme-apply.ts`,
  `motion-apply.ts`, and `SettingsMenu.tsx`/`.css` all move from
  swarm-ui's `lib/`/`shell/` into `@hive/shared/src/settings/` —
  agent's previous local copies are deleted outright rather than kept
  as a second implementation. One component, `Badge` trigger
  everywhere (already used elsewhere in swarm-ui, so not a new visual
  language there either) — storage keys stay caller-owned (`themeKey`/
  `motionKey` props + matching `useApplyThemeOverride`/
  `useApplyMotionOverride` calls at each package's single mount point)
  so agent and swarm-ui keep fully independent, non-colliding
  persisted settings.
- Agent's settings menu now includes the motion row, matching
  swarm-ui's. No animation in the agent package is gated behind
  `data-motion` yet — same as when swarm-ui first built this plumbing
  ahead of having a consumer — so it's currently inert there, ready for
  whenever agent grows a motion-guarded animation.
- swarm-ui's own theme default flips to `'dark'` as part of this move
  (`theme-apply.ts`'s new default), superseding PR #3715 — that PR
  becomes redundant once this lands and will be closed rather than
  merged, to avoid the two colliding on the same file.

Verified end-to-end with real screenshots on both pages: shared
component renders identically (Badge trigger, theme+motion rows, dark
default) on agent's mock server and a static rebuild of swarm-ui's
dist.
2026-08-29 11:11:39 +02:00
iris
b28e8f1c4e agent: add a settings menu with a theme override, defaulted to dark
Ports swarm-ui's `SettingsMenu` (mara: "agent terminal page should get
the settings panel from swarm ui as well") — same shape as `MetaNav`
already in this header: a `Badge` icon trigger ("⚙"), popover, close on
outside-click/Escape.

`theme-apply.ts` + `settings-storage.ts` are near-verbatim ports of
swarm-ui's own (duplicated rather than moved into `@hive/shared` for
this pass — lower risk than reworking swarm-ui's imports in the same
change). Defaults the stored override to 'dark', not 'system', for the
same reason as swarm-ui's own default flip: `prefers-color-scheme` has
no real "unset" value, so 'system' silently reads as light for anyone
who's never touched an OS dark-mode toggle.

Motion NOT ported — agent has no animation gated behind `data-motion`
yet, so that plumbing would have nothing to control.

Verified end-to-end: default dark on a fresh load, and an explicit
localStorage override to 'light' correctly re-themes the whole page via
the existing `colors.css` `:root[data-theme='light']` block (already
shipped, previously only reachable from swarm-ui).
2026-08-29 11:00:11 +02:00
iris
302778573d agent: HeaderPill wraps Badge instead of a hand-styled pill
Badge already covers icon+label+value+onClick -- exactly HeaderPill's
shape. mara, reviewing the first cut (a bespoke .header-pill matched to
Badge's own CSS values): "cant we reuse the badge component". HeaderPill
now renders <Badge> directly and only owns hiding at count 0 + the
inbox/todos tone (amber/green on the count, same as before). Drops the
now-unused .header-pill* CSS from agent.css entirely.
2026-08-29 10:12:19 +02:00
iris
ad58894c25 agent: fill the inbox/todos header pill to match the rest of the cluster
HeaderPill used the bordered/transparent .hive-pill shape while every
other chip in .agent-header-pills (StatusChips, MetaNav's trigger) is
@hive/shared's filled Badge (.ui-badge) -- the one visibly hollow pill
in a row of filled ones. Restyled .header-pill with .ui-badge's own
values (filled --purple-dim background, no border, matching radius/
padding/hover) instead of a new shape, and dropped hive-pill from the
markup since it no longer describes what this component looks like.
2026-08-29 10:12:19 +02:00
iris
668ccc2278 agent: remove rebuild button, move dashboard link into the links menu
mara (#3704): 'remove rebuild button, move link to dashboards into
links menu.'

The overflow (⋯) menu existed for exactly two items: the dashboard
back-link and a rebuild-container action. Rebuild is gone outright —
the dashboard's own R3BU1LD button already covers it, this was just a
rarely-used shortcut not worth its own menu. The dashboard link moves
into MetaNav's links popover (now the first item, above stats/forge/
config/extras) instead. With both gone, OverflowMenu had nothing left
to justify existing as a separate component — deleted along with its
CSS and the now-unused rebuildAction.ts (only consumer).

MetaNav gained a dashboardBase prop (Root.tsx already computes this
via resolveDashboardBase for InboxPanel/pause — reused, not
duplicated) and renders the dashboard link as a real <a>, same
treatment as every other item in that popover — no dangling
window.open()-only affordance.

Updated docs/web-ui/agent.md's Header section and the couple of
now-stale OverflowMenu references in index.html's/MetaNav.css's own
comments.

Verified: header now shows a single trailing icon-badge (was two),
popover opens with dashboard first then the agent_links() set.
tsc --noEmit clean, build clean, both pre-push lints clean.
2026-08-28 23:40:56 +02:00
iris
d7e70fd195 agent: badges join the pills cluster, not the other way around
mara, live, correcting the prior round: 'oh i meant move badges to
where the dropdowns are not the other way around. this way the height
does not change even on widescreen.'

Prior commit nested pills INTO a new row inside .agent-header-main
(badges + pills sharing a row under the title). Backwards from what
she wanted: badges now join .agent-header-pills instead — the same
header-level column pills already lived in, which already handles a
variable child count via flex-wrap + justify-content: flex-end.
.agent-header-main goes back to just the title + hive-label rows,
which don't wrap in practice, so its height stays stable regardless of
how many badges/pills are showing.

The ResizeObserver dynamic-height fix from the prior commit is
untouched and still does the real work of keeping .agent-status-
overlay's offset correct if anything does wrap — this is a pure
layout-preference change on top of that, not a new bugfix.

Verified at 500/1024/1400px — badges+pills form one right-aligned
cluster next to the title, no overlap, no ResizeObserver console
error. tsc --noEmit clean, build clean, both pre-push lints clean.
2026-08-28 22:47:49 +02:00
iris
f49e236c74 agent: dynamic header height, badges+pills one row, composer alignment
mara, live: 'login panel still looks like it is behind', 'bottom input
row text not aligned / inconsistent sizes', 'can we put the badges on
the same row as the links button etc? then the header would be more
compact.'

- Real fix for the overlap this time, not another band-aid: the
  header's downstream offset (.agent-status-overlay, .agent-main's
  scroll padding) was reading a STATIC --agent-header-h guess (6em).
  Every prior fix on this PR removed one specific contributor to the
  header wrapping past that guess (meta-nav's inline list, then
  disconnected badge/pills clusters) but the guess itself was always
  the actual defect — any content that can wrap an extra line breaks
  it at whatever width triggers it, and no width is safe to promise.
  Header.tsx now measures its own rendered height via ResizeObserver
  and writes it to a new --agent-header-real-h var; downstream
  consumers prefer that over the static guess. Deliberately a SEPARATE
  var from --agent-header-h, not an overwrite: .agent-header's own
  min-height also reads that var, so overwriting it in place created
  an actual ResizeObserver feedback loop (confirmed live on the first
  pass of this fix, fixed by splitting the var).
- Badges (StatusChips) + pills (inbox/todos/links/overflow) now share
  one row (.agent-state-row) instead of two visually disconnected
  clusters (old app.js markup's 3-column layout, which the new page
  had also carried over) — pills pushed to the row's right edge via a
  margin-left: auto rule scoped to that nesting, so app.js's own
  still-live separate-column usage of the same classes is untouched.
- Composer text alignment: real cause was .prompt (1em) and
  .submit-hint (0.8em) each getting a different-sized default line-box
  under align-items: flex-start, so the same nominal padding-top
  landed at different absolute offsets. align-items: center sidesteps
  the whole line-box-size mismatch. This one's shared with app.js too
  (same markup/classes) — same bug there, now fixed for both.

Verified at 480/500/768/1024/1400px — no overlap, no ResizeObserver
loop, badges+pills share one row, composer aligned. tsc --noEmit
clean, build clean, both pre-push lints clean.
2026-08-28 22:30:35 +02:00
iris
3ce961e5bd agent: meta-nav popout + header height fix + badge row consistency
mara, live review: 'the login card looks like it is behind the header',
'badges and interactive elements on same row have inconsistent size',
'the links should have the same popout as the links in the nav bar of
swarm-ui.' All three, addressed:

- Root cause of the overlap: MetaNav rendered every link inline in the
  header's title row, a variable-width list that can grow the row past
  the fixed --agent-header-h the rest of the page (position: fixed
  header, position: absolute content below it) is offset against, so
  the header visually covers whatever's underneath it once it's
  actually taller than assumed. Fix: MetaNav is now a single
  fixed-size trigger (reuses @hive/shared's Badge, icon-only, same
  shape as the header's existing overflow trigger) in the pills
  cluster, not a variable-width list in the title row. A single badge
  can't grow the row regardless of how many links the backend sends.
  Verified at 1024px/1400px (no overlap, was previously untested below
  1400px) — the deeper fragility (StatusChips' badge row itself can
  still wrap on a genuinely narrow/mobile viewport and hit the same
  class of bug) is real but predates this PR and is out of scope here.
- The popover mara asked for: same visual language as swarm-ui's own
  LinksMenu (Shell/LinksMenu.tsx) and this page's Dropdown/OverflowMenu
  — quiet icon trigger, popover on click. Not built from @hive/shared's
  Dropdown itself (its items are always <button>s for command dispatch,
  which would lose real <a> link semantics — ctrl/middle-click, copy
2026-08-28 22:05:13 +02:00
iris
df78236ce4 agent: meta-nav, favicon fallback, document.title
Ports the 3 remaining gaps argus's lost-functionality audit found beyond
login: the header meta-nav strip (stats/screen/forge/config +
hyperhive.dashboardLinks extras — the only on-page path to those, not
just polish), the header icon's /favicon.svg fallback on a broken
image, and the browser tab title update. All three are straight ports
of app.js's existing logic (refreshState's meta-links loop,
bindHeaderIconFallback, setHeader's document.title block), same
kind -> URL resolution rules, same dataset.fallback loop guard, same
qualified_label/hive_name fallback chain — no new backend fields
needed, hive_agent::web_ui::state::StateSnapshot already serves
links/forge_public_url and useAgentState's whole-payload cast already
threads them to Root.

New <MetaNav> component (reuses agent.css's existing .agent-nav/
.agent-nav-link rules verbatim, no new CSS) renders in Header's title
row via a new nav prop. Favicon fallback lives in Header itself
(onError handler on the .agent-icon <img>). document.title is a
useEffect in Root keyed on label/qualified_label/hive_name.

tsc --noEmit clean, build clean, both pre-push lints clean. Screenshot
verifies meta-nav renders 4 links (stats/forge/config/extra, forge
kind resolving against a mocked forge_public_url) and the favicon
fallback firing against a deliberately-404'd /icon.
2026-08-28 22:05:13 +02:00
iris
b56696d898 agent: LoginFlow — one card, matching Dropdown's popup visual language
mara: "reuse the popup component for the login, the floating separate
panels should be one card" — the old markup's .agent-status-overlay >
* rule boxed every direct-child <p>/<form> separately, a faithful port
of app.js's el().append()-per-line but not what a hand-authored
component should do. Wraps each state's content in one .login-card
div instead, styled to match Dropdown's .ui-dropdown (@hive/shared)
background/border/radius/shadow values exactly, so this reads as the
same popup family as every other floating surface in the app rather
than a one-off. Not the Dropdown component itself — its options.map
render is menu-item-shaped, not a fit for a login form + output pane.

agent.css's .agent-status-overlay > * rule is untouched (app.js's
still-live markup depends on it verbatim until the index.html
cutover) — .login-card coexists with it rather than editing it,
correctly overriding on equal specificity since main.css loads after
agent.css.
2026-08-28 22:05:13 +02:00
iris
ae94fff5af agent: LoginFlow — the needs_login recovery UI app.js's rewrite was missing
Ports app.js's renderNeedsLoginIdle/renderLoginInProgress as real
functional Preact UI, not just a StatusChip label: a start-login
button (POST login/start), the OAuth-URL link once claude emits it,
a code-paste form (POST login/code, masked + reveal toggle) with
cancel (POST login/cancel), and the streamed process output. Without
this, an agent needing re-login (post-/logout, credential rotation)
had no web-UI path back in through the new page — the gap I flagged
before the cutover; mara: "1 - do it now".

Reuses agent.css's existing .agent-status-overlay/.status-needs-login/
.btn-login/.loginform*/.diff rules verbatim (same class names as the
old markup), matching Header.tsx's precedent — no new CSS file needed.
Added SessionView to types.ts (mirrors hive-agent's SessionView struct
exactly: url/output/finished/exit_note) and lib/loginAction.ts (same
{ok,detail} fetch shape as modelEffort.ts — same-origin POSTs, no CORS
concerns like pauseAction.ts's dashboard-origin actions).

Screenshot-verified all 3 states (idle, in-progress-with-url, finished
with error) against a mock server.
2026-08-28 22:05:13 +02:00
iris
48a1745bb5 agent: OverflowMenu — trimmed to rebuild + dashboard link
Deliberately trimmed vs. app.js's `populateOverflowMenu`, which held
dashboard-link/rebuild/new-session/logout/model-picker/effort-picker
all in one flat list — the design guide's own named junk-drawer
anti-example. Model/effort already moved to StatusChips' own
Badge+Dropdown controls; new-session/logout now live as TermInput
slash commands (typed, with their own two-step confirm). What's left —
rebuild + a dashboard back-link — is genuinely menu-shaped (rare, not
tied to any other visible control), so it's still a `⋯` menu, just a
much shorter one.

Reuses `@hive/shared`'s Badge+Dropdown pair (same anchored-popover
shape as StatusChips' model/effort pickers), not a bespoke popover.
Rebuild's confirm is the same "select once to arm, select again to
fire" idea as the slash commands, adapted to a menu click. New
`lib/rebuildAction.ts` — same cross-origin-needs-a-real-form-submit
reasoning as pauseAction.ts (hive-c0re's `/api/rebuild/{name}` has no
CORS header either).

Found + fixed a real layout gap in the shared Dropdown while
screenshot-verifying: its CSS anchors left-edge-to-left-edge, correct
for a picker with room to its right, but the overflow trigger is the
header's right-most element, so the menu ran off-screen. Fixed with a
scoped override in this component's own CSS (`.header-overflow-anchor
.ui-dropdown { left: auto; right: 0; }`) rather than changing the
shared default, which is still correct for every other caller.
2026-08-28 22:05:13 +02:00
iris
d9249a36bf agent: TermInput — composer + slash commands
Ported from app.js's `renderTermInput`/`handleSlashCommand`/
`completeSlash`: prompt + auto-growing textarea, Enter sends (Shift+Enter
newline), Tab cycles slash-command completion. Same command set
(/help, /clear, /cancel, /compact, /model, /effort, /new-session,
/logout), same routes (`api/cancel`, `api/compact`, `api/new-session`,
`api/logout`, `send`) via new `lib/termActions.ts` (same `{ok, detail}`
shape as modelEffort.ts's POST helper).

One deliberate UX change: `/new-session` and `/logout` used to pop the
old shadow-DOM `themedConfirm` modal before firing — this rewrite's
destructive actions all avoid that widget family already (SidePanel,
useConfirmClick), and a modal doesn't fit a text-input flow anyway.
Typing the command once arms it (a local note explains what confirming
does); typing it again fires it — a keyboard-native two-step confirm.

`/help`/`/clear` need to reach into LiveStream's row list (local-only
echo rows, never sent anywhere) without lifting that state up to Root —
`useLiveStream` gained `pushLocalNote`/`clearLocal`, exposed off
`LiveStream` via `forwardRef`+`useImperativeHandle` (preact/compat),
same shape as app.js's old `termAPI` object but scoped as a ref handle
instead of a module-level variable.

Screenshot-verified end to end: typed "/help" + Enter into a real
mounted composer, confirmed the textarea clears and the local note rows
(command list) append to the live pane.
2026-08-28 22:05:13 +02:00
iris
190d810762 agent: TodosPanel/InboxPanel flyouts + header pills
New Preact `SidePanel` drawer — deliberately not the shared
`<hive-side-panel>` shadow-DOM custom element, same rationale as
StatusChips' Badge/Dropdown. Drops that element's drag-to-resize +
localStorage width persistence for this first slice (fixed width via
CSS); reuses agent.css's existing `.agent-inbox`/`.inbox-*`/
`.side-panel-empty` content classes verbatim, only the drawer chrome
itself is new (SidePanel.css). Kept mounted regardless of open/closed
state (toggles the `open` prop) rather than conditionally rendered, so
the slide/fade CSS transitions actually fire on both open and close.

- InboxPanel: renders `state.inbox` (already polled by useAgentState)
  + a "mark all read" action — plain `fetch()` to the dashboard's
  `/api/agent/{name}/mark-all-read` (JSON response, same as app.js;
  unlike pause/resume this one doesn't need a form-submit workaround).
- TodosPanel: new `useTodos` hook (same 4s poll cadence as app.js's
  `refreshTodos`) + bulk select/mark-done via `api/todos/mark-done`.
- Both destructive-but-recoverable actions use a new `useConfirmClick`
  two-click-arm hook instead of the old shadow-DOM `themedConfirm`
  modal — lighter weight, no backdrop/dialog machinery needed for a
  "did you mean to click that" nudge.
- HeaderPill: the inbox/todos count triggers in the header's right
  cluster; Header.tsx gained a `pills` slot for them (mirrors the old
  markup's `.agent-header-pills` third column).
- types.ts: added `InboxRow`/`TodoRow`, mirroring
  `hive_sh4re::inbox::{InboxRow, LooseEnd}` (todo variant only —
  `/api/todos` never returns the others).

Screenshot-verified against a mock server exercising both panels.
2026-08-28 22:05:13 +02:00
iris
99c614cd54 agent: address argus review notes — stale comment + CI typecheck wiring
- StatusChips.tsx: drop the stale 'useAgentState lands in a later
  commit' comment now that Root.tsx already wires it.
- nix/checks.nix: add agent-typecheck, same shape as swarm-ui-typecheck,
  so a real TS error in the agent package fails CI instead of just
  esbuild-stripping silently.
2026-08-28 22:05:13 +02:00
iris
8521c6becb agent: LiveStream/Row/DetailsRow — Preact live event pane
Ports the row taxonomy in docs/terminal-rendering.md (app.js's
renderStream/renderRichToolUse/renderToolResult/renderTaskEvent) to
real Preact components + hooks:

- lib/streamRow.ts: plain-data StreamRow model (one row = one line/
  panel), lib/classifyEvent.ts: raw stream-json event -> StreamRow[],
  almost entirely dispatching on the backend's precomputed _icon/
  _summary/_category/_body/_body_type fields, same as the old client.
- lib/markdown.ts, lib/linkify.tsx: sanitized-markdown + auto-link
  helpers, same behavior as app.js's mdNode/terminal.js's linkify.
- hooks/useLiveStream.ts: backfill + SSE + seq-dedupe + coalescing,
  reduced to a plain StreamRow[] — deliberately has no opinion on
  scroll position, only on what rows exist.
- components/Row.tsx: renders one StreamRow (flat or details).
- components/LiveStream.tsx: owns the scrollable DOM node + a from-
  scratch sticky-bottom implementation — not the old MutationObserver
  + rAF snap-animation + smoothScrollingUntil gate. stickToBottom is
  plain state driven by the scroll handler; snapping is an instant
  scrollTop write in a useLayoutEffect that runs after Preact has
  already committed the new rows, so it always sees the real
  scrollHeight. A load-older prepend is told apart from a normal
  append via an explicit ref set right before calling loadMore(),
  rather than inferred from DOM mutation shape after the fact.

Wired into Root.tsx below Header/StatusChips; turn_start/turn_end
also nudge useAgentState's refresh() for a snappier badge update than
the plain poll interval.

Reuses @hive/shared/terminal.css's existing row-kind classes as-is —
the taxonomy's visual language isn't what changed, the component
model underneath it is.
2026-08-28 22:05:13 +02:00
iris
93b34ebb9b agent: scaffold Preact rewrite, Header + StatusChips first slice
Adds a new Preact/TSX build alongside the existing app.js (esbuild
entry `main.tsx` → dist/static/main.{js,css}, same jsx/tsconfig shape
swarm-ui already uses) and the first real page slice: Header +
StatusChips, composing the Badge/Dropdown components from the prior
commit's PR. Not wired into index.html yet — app.js keeps rendering
the live page untouched while this fills in component by component
(state polling, the live SSE stream, login flow, inbox/todos, term
input) in follow-up commits on this branch.

StatusChips folds the model/effort pickers and pause into the badge
row itself (each badge IS its own control), replacing the old
overflow-menu-only pickers — the concrete fix the design guide already
names this page as needing. Presentational only for now (props, not
live data) so it's reviewable against sample data before being wired
to /api/state.

Screenshot-verified against the real agent.css/theme.css/colors.css
(headless chromium, sample data) — renders correctly.

Builds + tsc --noEmit clean.
2026-08-28 22:05:13 +02:00