per mara on #443: "dont show all the restart buttons etc., just
show state and links. instead, clicking an agent icon selects that
agent. you can select as many as you like. then you can run an
action on all of them."
selection model
- module-level selectionState = Set<string> of agent logical
names. clicking a container-row icon toggles membership; Esc
clears the whole set (ignored when an editable element has
focus so typing in compose / answer / journal-search isn't
intercepted).
- icon now has role="button" + tabindex="0" so it's
keyboard-accessible; aria-pressed reflects the toggle state.
hover + focus-visible get a mauve ring.
- selected rows get a .selected class — mauve outline +
faint mauve wash on the row, brighter ring on the icon.
- on every renderContainers pass, stale selections (agents
destroyed while selected) are pruned defensively.
sticky action bar
- new #selection-bar in index.html — fixed bottom strip with
count chip, name list, action buttons, clear button. hidden
when selection empty. styled to match the flow composer's
frosted-mauve chrome (vibecore family).
- per mara's option B answer: every action button is visible;
buttons that don't apply to the whole selection are disabled
with a tooltip explaining WHY ("iris is already stopped" etc).
.btn:disabled styling added.
- actions: R3ST4RT / ST0P / ST4RT / R3BU1LD / DESTR0Y / PURG3.
per-action confirm prompt lists the names being acted on.
when the selection includes the manager the ST0P prompt calls
out the consequence (approvals + meta operations pause until
manager is restarted). DESTR0Y/PURG3 stay sub-agent-only;
including the manager disables them with a clear tooltip.
- actions POST per agent in a loop to the existing endpoints
(/restart/{name}, /kill/{name}, etc.); no new backend wire
surface. event-driven derived stores (containersState,
rebuildQueueState) already update live via SSE — no manual
refetch.
- failures from any individual POST surface in a single alert
at the end rather than spamming dialogs mid-loop.
per-card actions removed
- the in-card R3ST4RT / ST0P / ST4RT / R3BU1LD / DESTR0Y / PURG3
block is gone. cards now show identity / state / nav-strip /
status text / drill-ins only — "state and links" per mara.
the contextual needs-update chip in the head row stays.
manager stop
- the "also make manager stoppable" half of #443 ships as PR
#445 (separate small backend change). this PR depends on #445
for the bulk-stop button to actually work on selections
containing the manager; until #445 merges, ST0P on a
manager-included selection will fail individually with a 500
for the manager (other selected agents are still stopped;
failures bucket into the end-of-loop alert).
build clean: npm run build --workspace=@hive/dashboard. no
backend changes here.
PR #392 moved the slug below the tab strip but kept it INSIDE the
sticky chrome — Mara's report ("still at old position everywhere
except flow tab") makes the original intent clearer: the slug
should be at the page BOTTOM, with the chrome reduced to pure
navigation.
## index.html
- Remove the banner-thin from `.dashboard-chrome` entirely.
- Move it into the existing `<footer>` element (above the divider
+ project-link line). Sits at the bottom of every tab pane after
the main content scrolls past.
## flow.html
- Remove the banner-thin from the chrome. The flow page is a
full-viewport terminal with `body { overflow: hidden }` and
no normal-flow footer position — the slug simply doesn't appear
here. The frosted chrome is purely the tab strip now.
## dashboard.css
- `--flow-header-h: 4.7em → 3.6em` — chrome is shorter without
the banner; terminal padding-top + tail-pill offset + inbox-pill
top all derive from this variable, so they follow automatically.
- `footer .banner-thin { margin-bottom: 0.8em }` so the slug
doesn't crash into the divider + link line below it.
No JS changes. Build clean.
Swap the order of `.tabbar` and `.banner` inside `.dashboard-chrome`
so the operator's navigation surface sits at the very top of the
sticky/fixed header — the "WE ARE THE WIRED" slug becomes decoration
below the tabs rather than chrome above them.
Applied to both `index.html` (sticky chrome) and `flow.html`
(fixed-overlay chrome).
No CSS changes — `.tabbar { border-bottom }` still divides tabs from
the area below (now the banner), and active-tab `margin-bottom: -1px`
still merges into that boundary cleanly.
The SW4RM tab label already announces the section — an inline
`<h2>◆ C0NTAINERS ◆</h2>` + divider underneath was redundant
ink. The tab is single-section so there's no other content to
disambiguate from.
`#containers-section` div stays put (app.js targets it by id);
just the heading + divider go.
`npm run build` clean.
Closes#385.
Operator: 'option A (tabs)' (#369#issuecomment-3434) +
'yes terminal can be a separate page' (#369#issuecomment-3437).
## Tab framework
`index.html` becomes a 3-tab dashboard with a sticky chrome header:
- `◆ SW4RM ◆` — containers list (the central thing)
- `◆ Y3R C4LL ◆` — pending approvals + operator-targeted questions
- `◆ SYST3M ◆` — meta inputs + rebuild queue + reminders + tombstones
Hash routing: `#swarm` / `#call` / `#system` (empty → SW4RM).
F5-reloadable + back-button-aware without a router framework.
SSE stays alive across tab switches — count pills on inactive tabs
update live so the operator never loses pulse on what's happening
elsewhere:
- SW4RM: containers with needs_update
- Y3R C4LL: approvals.pending + questions.pending (attn-coloured pill)
- SYST3M: rebuild_queue entries in Queued|Running
Pills hidden when count is zero. setInterval(1s) polls the existing
state stores (cheap, no per-renderer hookup needed).
## FL0W as its own page
The all-agents chat moves to /flow.html — full-viewport vibec0re
layout mirroring the per-agent live page (#362):
- Fixed-overlay frosted-glass header at top (back link + title +
notif controls), backdrop-filter blur shows the scrolled chat
text behind.
- Full-viewport terminal, scroll-padded for the floating chrome so
first/last rows stay reachable.
- Fixed-overlay frosted composer at the bottom.
- Operator inbox surfaces via a pill (📬 inbox · N) in the upper
right — click opens the side-panel flyout with the message list.
In the dashboard tab strip, FL0W is the right-most entry but
renders as a `<a class="tab tab-link" href="/flow.html">` — clicking
navigates to the page rather than swapping a pane. Same pattern
back from flow.html via the `← d4shb04rd` link.
## Implementation notes
- New `/flow.html` page rendered by the same bundled `app.js` — the
flow page just doesn't have the dashboard-chrome DOM, so the
matching renderers no-op silently (each `if (!el) return`).
Avoids splitting the bundle for v1; can extract later if size
becomes a concern.
- `Panel` module gains `openNamed(name, …)` + `refresh(name, …)` —
the legacy untyped `open(title, content)` calls clear the owner,
so file-preview / diff / log drill-ins behave unchanged. `refresh`
is no-op when a different view owns the panel, so live message
events re-render the inbox flyout only when it's actually open.
- `renderInbox` updates BOTH the dashboard's inline `#inbox-section`
(now living on the flow page) AND the flow page's pill count +
side-panel refresh. The dashboard's empty FL0W tab is removed —
inbox + message flow + compose box only exist in flow.html.
- Banner shrinks to a thin Catppuccin gradient strip at the top of
the dashboard chrome (dropped the multi-line ASCII art —
affectionate but pure chrome budget in a tabbed layout).
- `build.mjs` copies both `index.html` + `flow.html` into dist.
## Validation
`npm run build` clean. Dashboard bundle deltas:
app.js 150kb → 152kb (tab routing + count pills + named-Panel)
dashboard.css 33kb → 38kb (tab chrome + flow page layout)
+ dist/flow.html 4.4kb
Browser smoke test isn't possible from inside iris's container
(no JS engine) — drafting as a PR for operator visual review on
next deploy. Worth eyeballing:
- Tab switching feels right; counts update live across SSE events
- FL0W page reads like the agent live page (frosted header + composer)
- Inbox pill opens flyout; live message arrivals refresh it
- Back link from flow → dashboard returns to last tab via the
URL hash (browser remembers the hash across page nav)
Closes#369.
Phase 1 of the backend/frontend code split (#273). Additive — no
existing code is touched; the legacy hive-c0re/assets, hive-ag3nt/
assets and hive-fr0nt/assets trees stay in place until the Rust
cutover later in this branch.
Layout:
frontend/package.json npm workspaces root
frontend/packages/shared/ @hive/shared
src/{base,terminal}.css + terminal.js (ES module)
src/index.js re-exports terminal.js
frontend/packages/dashboard/ @hive/dashboard
src/{index.html, app.js, dashboard.css} ported from hive-c0re/assets
build.mjs esbuild config → dist/
frontend/packages/agent/ @hive/agent
src/{index,stats,screen}.html + agent.css
+ {app,stats}.js ported from hive-ag3nt/assets
build.mjs esbuild config → dist/
Changes vs the existing assets:
- terminal.js is an ES module exporting { create, linkify } instead
of assigning to window.HiveTerminal. The dashboard / agent app.js
files re-expose them on window so the IIFE bodies keep working
unchanged through Phase 1; the global aliases can be dropped in a
follow-up once the IIFEs are unwrapped.
- marked is imported from the marked@4.3.0 npm package (replacing
the vendored hive-fr0nt/assets/marked.umd.js bundle).
- chart.js is imported from chart.js@4.4.4 (replacing the jsDelivr
CDN script tag on the per-agent stats page — page now works
offline / on operator machines without internet egress).
- dashboard.css and agent.css both gain @import lines at the top
that pull base.css + terminal.css from @hive/shared, replacing
the runtime string concatenation in serve_css.
- index.html / stats.html collapse from three / two script tags to
one type="module" tag pointing at the bundled output.
package-lock.json is intentionally omitted from this commit — npm
isn't available in the iris container yet (approval pending) and the
lockfile will land in the next commit on this branch once the
toolchain is in place. The PR will not be opened until it's there.
Phase 2 (nix derivations), Phase 3 (container plumbing + the
hyperhive.frontend.extraFiles option for per-agent layering), and
Phase 4 (Rust cutover to tower_http::ServeDir, delete hive-fr0nt
+ legacy assets dirs) land as follow-up commits on this same
branch.
Refs #273.