agent: cutover — index.html now serves the Preact rewrite, app.js deleted

mara: 'i merged this without realizing you still did not delete the
old code. pls follow up with ripping out the old code.'

- index.html: dropped the old static header/main/composer/overflow-
  menu markup and app.js's <script> tag. Now just <div id=preact-root>
  + <script src=static/main.js>. main.css's <link> lands after
  agent.css's — cascade order argus flagged matters for LoginFlow's
  .login-card / MetaNav's popover to win against agent.css's legacy
  rules, confirmed explicitly rather than assumed at this exact step.
- build.mjs: app.js dropped from the esbuild entryPoints (stats.js
  keeps its own bundle, unaffected — separate page, separate script).
- frontend/packages/agent/src/app.js deleted (1717 lines). screen.html
  has its own inline <script>, untouched — never depended on app.js.
- docs/web-ui/agent.md: rewrote the Header section to describe the
  real Preact component tree and the badges+pills-together layout
  (deferred from the earlier commits on this PR specifically so it
  wouldn't describe a hybrid state — this is that promised follow-up).
  Touched up the one other app.js-specific mention in the endpoints
  section. Left the Main/composer/side-panel/live-view/slash-command
  sections alone — behavior there is unchanged, verified faithfully
  ported throughout this PR's earlier commits.

Verified against the REAL dist/index.html (not the dev-preview
harness) — a scratch mock server serving the actual built output
end-to-end, screenshotted clean. tsc --noEmit clean, build clean, both
pre-push lints clean.
This commit is contained in:
iris 2026-08-28 23:14:52 +02:00
commit fa2b360e74
5 changed files with 124 additions and 1936 deletions

View file

@ -10,120 +10,98 @@ panel for flyouts and long content.
## Header
Preact component tree (`Header.tsx` + `StatusChips.tsx` +
`MetaNav.tsx` + `OverflowMenu.tsx` + `HeaderPill.tsx`, wired together
in `Root.tsx`) — see `frontend/packages/agent/src/components/`. This
section describes the rendered result, not the DOM ids the pre-Preact
page used (there are none any more — every element is component
output, not something a selector reaches by id).
**Fixed-overlay header** (`<header class="agent-header">`): frosted
glass — `backdrop-filter: blur` lets scrolled terminal rows show
through. Three flex columns:
through. Measures its own rendered height via `ResizeObserver`
(`Header.tsx`) and writes it to a CSS custom property the content
below reads for its offset — a fixed `6em` guess used to be baked into
`agent.css`, which silently broke (content overlapping the header) the
moment any row of badges/pills wrapped onto an extra line at some
viewport width; measuring instead of guessing closes that bug class
structurally rather than for one specific trigger. Two columns:
- **Agent icon** (`<img class="agent-icon">`): fixed-size square
identity anchor — `width: 5em; height: 5em` with explicit pixel
sizing so the `<img>`'s intrinsic (large) dimensions don't push
the parent flex container open via `align-items: stretch`-driven
height feedback. 5em ≈ header content area (header `min-height: 6em`
minus `2 × 0.5em` padding). `align-self: flex-start` keeps the
icon stuck to the top so a state-row line-wrap doesn't drag it
down with it. Falls back to the dimmed hyperhive mark on load
error.
- **Main column** (`.agent-header-main`): two rows.
- Row 1 (`.agent-header-title-row`): title (`<h2 id="title">`) +
meta-nav (`<nav id="meta-links">`). Meta-nav renders
backend-supplied `StateSnapshot.links` as icon-only anchors — always
`📊 stats` (`kind = Container`); `🖥 screen` when VNC is enabled;
`⬡ forge` (profile) + `↳ config` (agent-configs mirror) when the
agent has a forge account; any `hyperhive.dashboardLinks` extras
(`kind = External`). A `↑ dashboard` link is prepended by the JS
so the host dashboard is one click away. Links come from
`StateSnapshot.links` (served by `GET /api/state`); the same set
also appears in `DashboardState.links` (`GET /api/dashboard-state`)
for the dashboard card's icon strip. Both are produced by
`agent_links()` in hive-ag3nt — the single source of truth.
Each `AgentLink.kind` resolves
differently in the frontend: `Container` → same-origin path
(the agent page is itself container-local); `Forge`
`state.forge_public_url + url` (sourced from
`services.hyperhive.forge.publicUrl`), and the link is omitted
entirely when that's unset — never guessed from `<host>:3000`;
`External` → already absolute.
All anchors are built via `el()` — agent-declared icon /
label / url strings never reach `innerHTML` (XSS-safe by
construction).
- Row 2 (`.agent-state-row`): alive badge + state badge + model chip
+ ctx badge + cost badge + last-turn chip + cancel button.
- Alive badge: `● alive` (green) / `⊘ rate limited` (red) /
`◌ needs login` / `◌ logging in` / `○ offline` / `… connecting`.
Driven by `LiveEvent::StatusChanged`.
- State badge: `💤 idle` / `🧠 thinking` / `📦 compacting` /
`○ offline` / `… booting` + age suffix. Driven by
`LiveEvent::TurnStateChanged ({ state, since_unix })`.
- Model chip: `model · <name>`. Driven by `LiveEvent::ModelChanged`.
- Ctx badge: `ctx · 142k` — last inference's prompt size.
Tooltip shows % of window when `context_window_tokens` is known.
- Cost badge: `cost · 1.3M` — cumulative tokens billed across every
inference in the last turn (tool-heavy turns rebill the cached
prefix per call — cost signal, not size signal).
- Both driven by `LiveEvent::TokenUsageChanged { ctx, cost }` at
turn-end.
- `■ cancel turn` (visible while thinking) → `POST /api/cancel`.
- **Right cluster** (`.agent-header-pills`): flyout pills + overflow.
- **Inbox pill** (`📬 inbox · N`): hidden when empty; click opens
the inbox flyout in the side panel.
- **Todos pill** (`📋 todos · N`): hidden when empty; click opens
the todos flyout — see the todos-flyout paragraph below
(`GET /api/todos`, refreshed on cold load + every `turn_end`).
- **Overflow button** (`⋯`): always visible. Opens a frosted popover
(`#overflow-menu`, positioned outside the header to escape any
stacking context) with five management rows followed by a model
quick-picker section: `↑ dashboard` (link), `↻ rebuild container`
(POST confirm, same action as the dashboard R3BU1LD button),
`↻ new claude session` (POST confirm → `POST /api/new-session`;
next turn drops `--continue`), `🔓 logout` (POST confirm → `POST
/api/logout`; SIGINTs any in-flight turn, wipes OAuth credential
files, flips the agent to `needs_login` — session history
preserved), and `⏸ pause agent` / `▶ resume agent` (POST confirm →
hive-c0re's `/api/pause/<name>` / `/api/resume/<name>` — the same
endpoints the dashboard's own `<hive-agent-menu>` uses, since
pausing is a hive-c0re-owned write this unprivileged process can't
make directly). The label + target endpoint track `state.paused`
(this agent's own `/api/state`, a direct stat of the harness's
local pause marker — see `docs/persistence.md`), refreshed on every
snapshot so a pause/resume triggered from the *dashboard* while
this page is open doesn't leave the menu item showing the wrong
action. All destructive actions require one extra click to
acknowledge — rare ops shouldn't live in the primary state strip.
Below a separator, a **model quick-picker** section labelled
`model` renders one button per model in the operator-configured
list. The list is driven by `state.available_models` (sourced from
the `HIVE_AVAILABLE_MODELS` env var, injected by the
`services.hyperhive.availableModels` NixOS option; defaults to
`["haiku", "sonnet", "opus"]` when unset). Well-known aliases get
a parenthetical description (`haiku (fast)`, `sonnet (balanced)`,
`opus (powerful)`); operator-declared custom names show as-is.
Clicking a button POSTs `/api/model` with the alias (same path as
the `/model <name>` slash command). The button for the
currently-active model is highlighted via the `active` class;
`renderModelChip` keeps the picker state in sync with live
`model_changed` events so it stays accurate when the model is
changed from another session. Clicking the already-active model
closes the menu without an extra POST.
A second separator + **effort quick-picker** section labelled
`effort` appears when the backend declares effort levels in
`state.available_efforts`. One button per level (e.g. `low`,
`medium`, `high`, `xhigh`, `max`); clicking POSTs `/api/effort` (same endpoint as
the `/effort <level>` slash command). The active level's button is
highlighted; `renderEffortChip` keeps the picker in sync with
`StateSnapshot.effort` from the cold-load snapshot.
The popover's display rules are scoped to `:not([hidden])` so the
`[hidden]` HTML attribute's UA `display: none` isn't overridden by
the author CSS's `display: flex` — the popover stays hidden until
JS removes the attribute.
height feedback. Falls back to the dimmed hyperhive mark
(`/favicon.svg`) on load error (`/icon` 404s when the agent has no
`hyperhive.icon` override — there is no server-side default image).
- **Main column** (`.agent-header-main`, `Header.tsx`): two rows —
title (`◆ <label> ◆`) and, when set, the "swarm / hive" identity
line. Nothing else lives here; both rows are short, fixed-shape text
that doesn't wrap in practice, so this column's height stays stable
regardless of how many badges or pills are showing (a design
correction mid-review — the first pass put the variable-width
content here instead, which is exactly the kind of thing the
`ResizeObserver` measurement above exists to catch even when a
layout choice reintroduces it).
- **Pills cluster** (`.agent-header-pills`, right-aligned): status
badges (`StatusChips.tsx`) and flyout triggers together in one row —
a deliberate choice (not the historical default) so the header reads
as one identity zone + one status/actions zone rather than several
separate clusters:
- **Alive badge**: `● alive` (green) / `⊘ rate limited` (red) /
`◌ needs login` / `◌ logging in` / `○ offline` / `… connecting`.
- **State badge**: `💤 idle` / `🧠 thinking` / `📦 compacting` /
`○ offline` / `… booting` + age suffix.
- **Model badge** (`model · <name> ▾`): a real picker — click opens
a `Dropdown` of `state.available_models`, selecting one POSTs
`/api/model` immediately (same endpoint the `/model <name>` slash
command uses). No longer buried in the overflow menu — the design
guide's own named anti-example (control disconnected from
display) this rewrite exists to fix.
- **Effort badge** (`effort · <level> ▾`): same shape, `/api/effort`,
shown when `state.available_efforts` is non-empty.
- **Ctx / cost badges**: `ctx · 142k` (last inference's prompt size,
tooltip shows % of context window) / `cost · 1.3M` (cumulative
tokens billed across every inference in the last turn).
- **Pause badge** (`⏸ pause` / `▶ resume`): toggles via the same
hive-c0re-owned `/api/pause/<name>` / `/api/resume/<name>`
endpoints the dashboard uses (pausing needs a write this
unprivileged process can't make directly).
- **Inbox / todos pills** (`📬 inbox · N` / `📋 todos · N`): hidden
when empty; click opens the matching flyout in the side panel.
- **Links badge** (`🔗`): opens a popover listing this agent's
`agent_links()`-sourced navigation (stats, screen when VNC is
enabled, forge profile + config-repo mirror when the agent has a
forge account, any `hyperhive.dashboardLinks` extras) as real
`<a>` elements — not a `Dropdown`-style command list, so
ctrl/middle-click and "copy link address" keep working. Each
`AgentLink.kind` resolves differently: `container` → same-origin
path; `forge``state.forge_public_url + url`, and the link is
dropped entirely when that's unset (never guessed from
`<host>:3000`); `external` → already absolute. Same source
(`GET /api/state`'s `links` field) also feeds
`DashboardState.links` for the dashboard card's icon strip —
`agent_links()` in hive-agent is the single source of truth for
both.
- **Overflow badge** (`⋯`): a `Dropdown` with two rows —
`↑ dashboard` (link) and `↻ rebuild container` (select-twice
confirm, same action as the dashboard R3BU1LD button). Everything
else that used to live here (model/effort pickers, new-session,
logout) has a better home now: pickers are real badges above, and
`/new-session` / `/logout` are typed slash commands with their own
type-twice confirm (see below) — a modal doesn't fit a text-input
flow, and burying rare-but-important actions in one flat menu was
the design guide's own named anti-example.
- No header cancel-turn button any more — `/cancel` (slash command,
below) is the only path; the turn-loop state badge already shows
`thinking` as the discoverability cue.
`/api/state` is fetched once on cold load (+ while
`status === 'needs_login_in_progress'`); all other updates arrive via
SSE. Snapshot includes `context_window_tokens` for the ctx badge
tooltip, and `qualified_label` — the hive-qualified agent name
(`name@domain` form when `HYPERHIVE_HIVE_DOMAIN` is set, otherwise
just `name`). The frontend uses `qualified_label` to set the browser
tab title so two tabs from different hives are distinguishable; the
header `<h2 id="title">` stays short.
Values throughout come from `GET /api/state`'s cold-load snapshot,
kept in sync afterwards by the SSE stream (see Live view below) —
`context_window_tokens` for the ctx badge tooltip, `qualified_label`
(the hive-qualified `name@domain` form, used for the browser tab title
so two tabs from different hives are distinguishable; the header's own
`◆ <label> ◆` stays short).
## Main content
@ -344,8 +322,9 @@ shaped).
error. Missing files (already logged out) are treated as
idempotent.
- `GET /api/state` — cold-load snapshot (`StateSnapshot`) consumed by
`app.js` on page load and while `status === 'needs_login_in_progress'`.
Includes `turn_state`, `context_window_tokens`, `qualified_label`,
the frontend (`useAgentState.ts`) on page load and, on a poll, while
`status === 'needs_login_in_progress'`. Includes `turn_state`,
`context_window_tokens`, `qualified_label`,
`available_models`, `effort`, `available_efforts`, `links`, and
other fields described inline throughout this document. All
subsequent state updates arrive via SSE.