refactor(#2500): encapsulate the jobq lock, drop the dead borrowed-guard layer

Make the resource lock unmisusable from outside the crate: the public
surface is now purely declarative (build a Graph with Dep::Resource edges,
configure capacities, run the Scheduler), and the scheduler owns every
acquire/release — a consumer never holds a guard, so it cannot hold the
lock wrong.

- `guard` module + `ResourceTable::try_acquire_all`/`release_all` +
  `Graph::set_state` are now `pub(crate)`.
- Remove the dead borrowed-guard layer (`ResourceGuard::borrowed`,
  `Acq::Borrowed`, `is_owning`): the scheduler tracks re-entrancy via its
  own single borrow slot per (holder, resource) and never constructs a
  borrowed guard, so re-entrancy lives in exactly one place. `Acq`
  collapses into the owning `ResourceGuard` struct.
- `#[must_use]` on `Scheduler::settle` — ignoring its ids silently drops
  runnable work.
- `SharedResources::with` (test-only table observability) is `#[cfg(test)]`.
- Drop the moot borrowed-guard tests; retained owning tests are black-box,
  and the redundant `set_state` test helper is gone.
This commit is contained in:
atlas 2026-07-19 14:40:25 +02:00 committed by mara
commit f64ab47de0
4 changed files with 41 additions and 111 deletions

View file

@ -1,15 +1,13 @@
//! RAII guard objects over [`ResourceTable`] — the recursive-lock layer.
//! RAII guard objects over [`ResourceTable`] — owning resource grants.
//!
//! A running node acquires its resources through [`SharedResources::acquire`],
//! which hands back a [`ResourceGuard`]. Dropping the guard releases exactly
//! what it acquired, so a node's resources are freed when its grant goes out of
//! scope — there is no explicit release call to forget.
//! which hands back a [`ResourceGuard`] owning those units. Dropping the guard
//! releases exactly what it acquired, so a node's resources are freed when its
//! grant goes out of scope — there is no explicit release call to forget.
//!
//! Re-entrancy within a node group is expressed with
//! [`ResourceGuard::borrowed`]: a sub-node that reuses a resource its ancestor
//! group already holds gets a guard that owns no units and releases nothing on
//! drop, so the shared unit is released exactly once — when the owning group's
//! guard drops — never double-counted or freed early.
//! Re-entrancy (a sub-node reusing a resource its ancestor group already holds)
//! is not expressed here: the scheduler tracks it with a single borrow slot per
//! `(holder, resource)` and never re-acquires, so these guards are always owning.
//!
//! Single-owner by design: the scheduler drives one settle loop, so the shared
//! table is `Rc<RefCell<…>>` (single-threaded interior mutability), not
@ -50,76 +48,43 @@ impl<R: Clone + Eq + Hash> SharedResources<R> {
#[must_use]
pub fn acquire(&self, reqs: Vec<(R, u32)>) -> Option<ResourceGuard<R>> {
if self.0.borrow_mut().try_acquire_all(&reqs) {
Some(ResourceGuard(Acq::Owned {
Some(ResourceGuard {
table: self.clone(),
reqs,
}))
})
} else {
None
}
}
/// Compute something from the underlying table (e.g. query `available`).
///
/// Keep the closure short: it holds a shared borrow, so calling
/// [`SharedResources::acquire`] (a mutable borrow) from inside it would
/// panic on the overlapping `RefCell` borrow.
/// Observe the underlying table — test-only (the scheduler's tests assert
/// on resource availability). Gated `#[cfg(test)]` so it is compiled out of
/// the shipped crate: no consumer can reach the raw table through it.
#[cfg(test)]
pub fn with<T>(&self, f: impl FnOnce(&ResourceTable<R>) -> T) -> T {
f(&self.0.borrow())
}
}
/// How a [`ResourceGuard`] relates to the units it represents.
/// An RAII grant of resources: dropping it releases exactly the units it
/// acquired back into the shared table.
#[derive(Debug)]
enum Acq<R> {
/// Owns real units; drop releases them back into the shared table.
Owned {
table: SharedResources<R>,
reqs: Vec<(R, u32)>,
},
/// Re-entrant reuse of a resource an ancestor group already holds; drop
/// releases nothing.
Borrowed,
pub struct ResourceGuard<R: Clone + Eq + Hash> {
table: SharedResources<R>,
reqs: Vec<(R, u32)>,
}
/// An RAII grant of resources. Dropping it releases exactly what was acquired
/// (nothing, for a borrowed re-entrant guard).
#[derive(Debug)]
pub struct ResourceGuard<R: Clone + Eq + Hash>(Acq<R>);
impl<R: Clone + Eq + Hash> ResourceGuard<R> {
/// A borrowed (re-entrant) guard that owns no units and releases nothing on
/// drop. The scheduler hands one to a sub-node that depends on a resource
/// its ancestor group already holds, so the shared unit is released once —
/// when the owning group's guard drops — never twice or early.
#[must_use]
pub fn borrowed() -> Self {
Self(Acq::Borrowed)
}
/// The `(name, count)` units this guard releases on drop — empty when it is
/// a borrowed re-entrant guard.
/// The `(name, count)` units this guard releases on drop.
#[must_use]
pub fn held(&self) -> &[(R, u32)] {
match &self.0 {
Acq::Owned { reqs, .. } => reqs,
Acq::Borrowed => &[],
}
}
/// Whether this guard owns real units (`true`) or is a borrowed re-entrant
/// guard (`false`).
#[must_use]
pub fn is_owning(&self) -> bool {
matches!(self.0, Acq::Owned { .. })
&self.reqs
}
}
impl<R: Clone + Eq + Hash> Drop for ResourceGuard<R> {
fn drop(&mut self) {
if let Acq::Owned { table, reqs } = &self.0 {
table.0.borrow_mut().release_all(reqs);
}
self.table.0.borrow_mut().release_all(&self.reqs);
}
}
@ -143,54 +108,23 @@ mod tests {
let slot = res("build-slot");
{
let g = sr.acquire(vec![(slot.clone(), 2)]).expect("fits");
assert!(g.is_owning());
assert_eq!(g.held(), &[(slot.clone(), 2)]);
sr.with(|t| assert_eq!(t.available(&slot), 0));
} // guard dropped here
sr.with(|t| assert_eq!(t.available(&slot), 2));
// Both units held → any further acquire fails.
assert!(sr.acquire(vec![(slot.clone(), 1)]).is_none());
} // guard dropped here → its units are released
// Full capacity is available again.
assert!(sr.acquire(vec![(slot.clone(), 2)]).is_some());
}
#[test]
fn acquire_returns_none_and_leaves_table_untouched_when_it_does_not_fit() {
let sr = shared_with(1);
let slot = res("build-slot");
let _held = sr.acquire(vec![(slot.clone(), 1)]).expect("first fits");
let held = sr.acquire(vec![(slot.clone(), 1)]).expect("first fits");
assert!(sr.acquire(vec![(slot.clone(), 1)]).is_none());
// The failed acquire took nothing extra.
sr.with(|t| assert_eq!(t.held(&slot), 1));
}
#[test]
fn borrowed_guard_releases_nothing_on_drop() {
let sr = shared_with(1);
let agent = res("agent/foo");
// An owning guard holds the single agent-lock unit.
let _owner = sr.acquire(vec![(agent.clone(), 1)]).expect("fits");
sr.with(|t| assert_eq!(t.available(&agent), 0));
{
let b = ResourceGuard::<String>::borrowed();
assert!(!b.is_owning());
assert!(b.held().is_empty());
} // borrowed drop is a no-op
// Still held by the owner — the borrow did not release it.
sr.with(|t| assert_eq!(t.available(&agent), 0));
}
#[test]
fn nested_group_lock_released_once_when_owner_drops() {
let sr = shared_with(1);
let agent = res("agent/foo");
{
let _group = sr
.acquire(vec![(agent.clone(), 1)])
.expect("group takes the lock");
{
// A sub-node reuses the group's lock: borrowed, no re-acquire.
let _sub = ResourceGuard::<String>::borrowed();
sr.with(|t| assert_eq!(t.available(&agent), 0));
} // sub-node done — must NOT free the shared lock
sr.with(|t| assert_eq!(t.available(&agent), 0));
} // group done — frees it exactly once
sr.with(|t| assert_eq!(t.available(&agent), 1));
// The failed acquire took nothing extra: dropping the one real grant
// frees exactly one unit, so a single-unit acquire then fits.
drop(held);
assert!(sr.acquire(vec![(slot.clone(), 1)]).is_some());
}
}

View file

@ -27,9 +27,9 @@
//! completion via guard objects, recursive within a group.
//!
//! The [`scheduler`] settle loop drives execution; the resource machinery
//! lives in [`resources`] and the RAII lock guards over it in [`guard`].
//! lives in [`resources`] and the RAII lock guards over it in `guard`.
pub mod guard;
pub(crate) mod guard;
pub mod resources;
pub mod scheduler;
@ -298,7 +298,7 @@ impl<N, R> Graph<N, R> {
/// Set a node's lifecycle state, returning `false` for an unknown id. The
/// scheduler drives every state transition — nothing else mutates state,
/// which is what keeps the resource guards + terminality in sync.
pub fn set_state(&mut self, id: NodeId, state: State) -> bool {
pub(crate) fn set_state(&mut self, id: NodeId, state: State) -> bool {
if let Some(node) = self.nodes.iter_mut().find(|n| n.id == id) {
node.state = state;
true
@ -381,11 +381,6 @@ mod tests {
assert_eq!(g.node(a).unwrap().parent, None);
}
fn set_state<N, R>(g: &mut Graph<N, R>, id: NodeId, state: State) {
let idx = g.nodes.iter().position(|n| n.id == id).unwrap();
g.nodes[idx].state = state;
}
#[test]
fn group_terminal_requires_the_group_node_and_all_children_terminal() {
let mut g: Graph<&str, String> = Graph::new();
@ -395,10 +390,10 @@ mod tests {
assert!(!g.group_terminal(group));
// Child done, but the group node itself is still pending → NOT terminal:
// the group node's own state is load-bearing, not just its children.
set_state(&mut g, child, State::Done);
g.set_state(child, State::Done);
assert!(!g.group_terminal(group));
// Group node terminal too → the whole group is terminal.
set_state(&mut g, group, State::Done);
g.set_state(group, State::Done);
assert!(g.group_terminal(group));
}
@ -408,10 +403,10 @@ mod tests {
// not read as terminal just because its child set is currently empty.
let mut g: Graph<&str, String> = Graph::new();
let group = g.insert("group", vec![], None).unwrap();
set_state(&mut g, group, State::Running);
g.set_state(group, State::Running);
assert!(!g.group_terminal(group));
// Once it finishes (having grown no children), it is terminal.
set_state(&mut g, group, State::Done);
g.set_state(group, State::Done);
assert!(g.group_terminal(group));
}

View file

@ -95,7 +95,7 @@ impl<R: Clone + Eq + Hash> ResourceTable<R> {
/// `false` and leaves the table completely untouched. A request for more
/// units than a name's capacity can therefore never succeed — the scheduler
/// should reject such a node at insert time so it does not wait forever.
pub fn try_acquire_all(&mut self, reqs: &[(R, u32)]) -> bool {
pub(crate) fn try_acquire_all(&mut self, reqs: &[(R, u32)]) -> bool {
let wanted = aggregate(reqs);
// All-or-nothing: bail before mutating if any request cannot be met.
for (name, &count) in &wanted {
@ -113,7 +113,7 @@ impl<R: Clone + Eq + Hash> ResourceTable<R> {
///
/// Duplicate names are summed. Releasing more than is held saturates at zero
/// rather than underflowing, so a double release is harmless.
pub fn release_all(&mut self, reqs: &[(R, u32)]) {
pub(crate) fn release_all(&mut self, reqs: &[(R, u32)]) {
for (name, count) in aggregate(reqs) {
if let Some(h) = self.held.get_mut(name) {
*h = h.saturating_sub(count);

View file

@ -90,6 +90,7 @@ impl<N, R: Clone + Eq + Hash> Scheduler<N, R> {
/// returned for the runner to execute. A single pass suffices — a node
/// started here is `Running`, not terminal, so it cannot satisfy another
/// node's dependency in the same pass; it only consumes resources.
#[must_use]
pub fn settle(&mut self) -> Vec<NodeId> {
let pending: Vec<NodeId> = self
.graph