dashboard: the build pages are tabs of the dashboard
The build lifecycle used to be its own page with three sub-tabs. They are now dashboard tabs (rebuild, meta, buildlogs) beside SW4RM and P3RM1SS10NS: builds.js is a module tabs.js imports, so the dashboard's one tab strip, /api/state snapshot and event stream (plus the meta_inputs_changed and meta_update_running kinds) serve them, and the page, its bundle entry, stylesheet and home tile are gone. The SW4RM banner's "view queue" link points at the #rebuild tab, and the rebuild tab carries a count pill of the rebuilds in flight. An empty tab-count pill drew a "0": its display beat the UA [hidden] rule.
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22 changed files with 386 additions and 456 deletions
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@ -34,6 +34,15 @@ import {
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renderContainers,
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renderSelectionBar,
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} from "./swarm.js";
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import {
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initBuilds,
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onBuildsTabShown,
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onMetaInputsChanged,
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onMetaUpdateRunning,
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onRebuildQueueChanged,
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rebuildCount,
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syncBuildsFromSnapshot,
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} from "./builds.js";
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// mdNode (in common.js) reads `window.marked` for the markdown side
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// panel preview path. Set it here on the dashboard entry so file
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@ -146,6 +155,7 @@ window.marked = marked;
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// initJobqRollup mounts once and is a no-op on later calls; the
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// mount's own effect handles the actual fetch.
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initJobqRollup();
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syncBuildsFromSnapshot(s);
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renderContainers(s);
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restoreOpenDetails(openDetails);
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// No periodic refresh timer. Phase 6 covers every container
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@ -191,11 +201,15 @@ window.marked = marked;
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transient_cleared: applyTransientCleared,
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container_state_changed: applyContainerStateChanged,
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container_removed: applyContainerRemoved,
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// rebuild_queue_changed: refreshes the SW4RM queue-summary banner
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// (see swarm.js) — a payload-less push trigger, same treatment
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// /builds.html gives it for its JobqGraph mount handle's .refresh()
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// (its own separate subscription).
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rebuild_queue_changed: applyRebuildQueueChanged,
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// rebuild_queue_changed: a payload-less push trigger. Refreshes the
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// SW4RM queue-summary banner (see swarm.js) and the R3BU1LD QU3U3
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// tab's JobqGraph (see builds.js).
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rebuild_queue_changed: () => {
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applyRebuildQueueChanged();
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onRebuildQueueChanged();
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},
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meta_inputs_changed: onMetaInputsChanged,
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meta_update_running: onMetaUpdateRunning,
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capabilities_changed: applyCapabilitiesChanged,
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tool_groups_changed: applyToolGroupsChanged,
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};
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@ -208,11 +222,12 @@ window.marked = marked;
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// fallback when SharedWorker isn't supported.
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//
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// kinds= matches MUTATION_HANDLERS verbatim, so the stream carries
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// only the 7 wire kinds this page acts on.
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// only the 9 wire kinds this page acts on.
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const es = openStream(
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"/api/dashboard/stream?kinds=" +
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"transient_set,transient_cleared," +
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"container_state_changed,container_removed,rebuild_queue_changed," +
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"meta_inputs_changed,meta_update_running," +
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"capabilities_changed,tool_groups_changed",
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);
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es.onmessage = (e) => {
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@ -245,8 +260,8 @@ window.marked = marked;
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})();
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// ─── tab routing ───────────────────────────────────────────────────────
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// Hash-based: `#swarm` / `#system` / `#permissions` activate the
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// matching pane on the dashboard. Empty
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// Hash-based: `#swarm` / `#rebuild` / `#meta` / `#buildlogs` /
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// `#permissions` activate the matching pane on the dashboard. Empty
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// hash defaults to SW4RM. FL0W and ST4TS are NOT tabs —
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// they're separate pages (`/flow.html`, `/stats.html`) reached from
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// the H0M3 hub. Tab routing only
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@ -272,6 +287,7 @@ window.marked = marked;
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fetchAndRenderCapabilities();
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fetchAndRenderToolGroups();
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}
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onBuildsTabShown(target);
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}
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// Wire the shared tab strip now that activateTab + the lazy-load fns it
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@ -279,6 +295,9 @@ window.marked = marked;
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// (default SW4RM), toggles the active tab/pane + aria-selected, and
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// fires activateTab for the per-tab side-effects on every change.
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createTabStrip($("tabbar"), { defaultId: "swarm", onShow: activateTab });
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// The rebuild queue mounts now, not on first show, so its tab's count pill
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// is live from the start.
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initBuilds();
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// Tab count pills — pure derived data from the existing state
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// stores so SSE-driven updates flow through without extra plumbing.
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@ -302,6 +321,8 @@ window.marked = marked;
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if (c.needs_update) swarm++;
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}
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setTabCount("swarm", swarm);
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// R3BU1LD QU3U3 — rebuilds in flight.
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setTabCount("rebuild", rebuildCount());
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}
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// Poll the state stores on a 1s tick to keep the pill counts in
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// sync. The state stores are mutated synchronously by every SSE
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