dashboard: the SW4RM tab is the agents tab
The swarm lives in the swarm UI; this tab lists the hive's agents. The tab is 4G3NTS at #agents, its pane and count pill follow, and the module that renders the containers is agents.js. Comments and docs that named SW4RM or swarm.js follow.
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16 changed files with 70 additions and 69 deletions
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@ -10,7 +10,7 @@ matrix accounts, the controller's job graph — are on the
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hive-c0re serves the dashboard at `/dashboard.html` (with the home page at `/`).
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It has a fixed chrome header at the top and a `<main>` that shows exactly
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one tab pane at a time. The URL hash (`#swarm`, `#rebuild`, `#meta`,
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one tab pane at a time. The URL hash (`#agents`, `#rebuild`, `#meta`,
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`#buildlogs`, `#permissions`) drives which pane is
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active; hash changes don't reload the page. FL0W and the other
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standalone pages are reachable from the H0M3 hub at `/`, not
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@ -19,12 +19,12 @@ from the dashboard tab strip.
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**Chrome header** (fixed, overlays the active tab pane):
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- **← home back-link**: top-left of the chrome, links to the H0M3 hub
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at `/`. Every surface links back to the hub rather than to each other.
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- **Tab strip**: `◆ SW4RM ◆`, `◆ R3BU1LD QU3U3 ◆`, `◆ M3T4 1NPUTS ◆`,
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- **Tab strip**: `◆ 4G3NTS ◆`, `◆ R3BU1LD QU3U3 ◆`, `◆ M3T4 1NPUTS ◆`,
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`◆ BUILD L0GS ◆`, `◆ P3RM1SS10NS ◆`. In-page tabs only —
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the SYST3M panels live on the
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standalone **C0R3** page (`/core.html`), and FL0W / ST4TS
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live on their own pages too, all reachable from the
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H0M3 hub (not the tab strip). Count pills on SW4RM
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H0M3 hub (not the tab strip). Count pills on 4G3NTS
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(stale containers) and R3BU1LD QU3U3 (rebuilds in flight).
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- **Banner-thin** (`░▒▓█▓▒░ HYPERHIVE / HIVE-C0RE / WE ARE THE WIRED ░▒▓█▓▒░`)
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— sits below the tab strip.
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@ -56,7 +56,7 @@ The FL0W page uses a slim header (a `← home` back-link + the page
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title) rather than the dashboard tab strip — it's a standalone surface,
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not a tab pane.
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## SW4RM tab
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## 4G3NTS tab
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**C0NTAINERS** — live containers as a flat list, one row per
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container, sorted alphabetically by agent name; every container the
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@ -123,7 +123,7 @@ dashboard's one tab strip, `/api/state` snapshot and
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`rebuild_queue_changed`, `meta_inputs_changed` and `meta_update_running`
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on the stream alongside the dashboard's other kinds. The count pill on
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R3BU1LD QU3U3 is the number of rebuilds in flight.
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The SW4RM tab does **not** read the graph endpoint, by design — the swarm
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The 4G3NTS tab does **not** read the graph endpoint, by design — the swarm
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view stays independent of job-queue internals. Its per-agent pending
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badges are transient-only, and its queue-summary banner reads the much
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narrower `GET /api/jobq/rollup` instead (see Container row, below) — a
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@ -414,7 +414,7 @@ the tooltip says "select … for bulk actions" or "deselect … (or press
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Esc to clear all)." The `<img>` points at `<url>/icon`; load failure
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falls back to the dimmed hyperhive mark (`/favicon.svg`). The card
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body sits to the right with three stacked lines
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(`assets/swarm.js::renderContainers`).
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(`assets/agents.js::renderContainers`).
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<!-- vale write-good.Passive = NO -->
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**Icon layout + load strategy:** the `<img>` is absolutely
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@ -586,7 +586,7 @@ queue — N running · M queued — view queue →` (the link goes to the
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R3BU1LD QU3U3 tab). The shared `JobqRollup` Preact component
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(`@hive/shared/jobq-rollup.js` — the same one swarm-ui's `/jobs` page
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mounts, pointed at swarm-controller's own rollup endpoint instead),
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mounted once into `#jobq-rollup-section` by `swarm.js::initJobqRollup`
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mounted once into `#jobq-rollup-section` by `agents.js::initJobqRollup`
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and refreshed via its own handle rather than being re-rendered by
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`renderContainers`. Reads `GET /api/jobq/rollup`
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(`hive-jobq-wire::state_rollup`) — `Vec<{ state, nodes, roots }>`,
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@ -648,7 +648,7 @@ Bulk actions (`R3ST4RT` / `ST0P` / `ST4RT` / `P4US3` / `R3SUM3` /
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buttons — see **Container row** above. Selecting an agent's icon
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toggles its selection (an in-memory `Set<name>`); `Esc` or the bar's
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`✕ clear` button drops everything. The selection persists across tab
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switches in-memory — the bar just hides on non-SW4RM tabs since other
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switches in-memory — the bar just hides on non-4G3NTS tabs since other
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tabs don't show the agent cards needed to cross-reference.
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When the operator selects one or more agents (via the icon), a sticky
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