nix: split module-eval into per-subsystem checks
The single module-eval derivation forced ~62 full nixosSystem fixtures live at once to compute its cases list: 10.6GB peak RSS / 5m25s to evaluate, by far the dominant cost in nix flake check. Splits it into 21 independent checks.module-eval-* derivations (1-7 fixtures each) sharing builders/helpers via module-eval/lib.nix, so no single derivation needs more than a handful of fixtures live at once. A few cases spanning two clusters carry a small duplicated fixture rather than threading shared state through lib.nix.
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24 changed files with 3760 additions and 2997 deletions
49
nix/module-eval/agent-icon.nix
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49
nix/module-eval/agent-icon.nix
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# `checks.module-eval-agent-icon` — see ./lib.nix for the shared
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# rationale (why this suite exists, naming convention, "evaluates
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# not executes").
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{
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pkgs,
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lib,
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self,
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nixosSystem,
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}:
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let
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inherit
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(import ./lib.nix {
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inherit
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pkgs
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lib
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self
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nixosSystem
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;
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})
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agent
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agentWith
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runGroup
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;
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# An agent with an icon and no forge. Both halves of the avatar sync — the
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# `.path` watcher and the oneshot it triggers — hang off the icon, but only
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# the service can do anything with a forge URL, so the icon alone is the one
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# input that can render half the feature. `pkgs.emptyFile` rather than a real
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# SVG: the icon is only ever a gate here, and nothing this case reads
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# rasterizes it.
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agentIconNoForge = agentWith { services.hyperhive.agent.icon = pkgs.emptyFile; };
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cases = [
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{
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# The absence class, and a gate asymmetry nothing else can see. A `.path`
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# unit is `wantedBy = multi-user.target` and names a `Unit=` by
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# convention rather than by reference, so one gated more loosely than the
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# service it triggers evaluates clean, deploys clean, and then fails to
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# activate the first time the watched file is written. `forge.url`'s own
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# option doc already promises the avatar-sync units are "not generated at
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# all" without a forge — this is the case that makes that sentence true
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# of the watcher and not only of the oneshot.
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name = "an agent with an icon and no forge renders neither avatar-sync unit";
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ok =
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!(agentIconNoForge.systemd.paths ? forge-avatar-sync)
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&& !(agentIconNoForge.systemd.services ? forge-avatar-sync);
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}
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];
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in
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runGroup "agent-icon" cases
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