Watch
0
0
Fork
You've already forked hyperhive
0

swarm-ui: floating turn-state/model/ctx/cost badges on the agent term preview

Header-bar parity for the swarm-level agent terminal, per mara's ruling
"dont make it a header though - make it floating elements on top of the
terminal". Adds useSwarmAgentStateStream (SSE consumer for
swarm-controller's GET /api/agents/{name}/state/stream) and renders a
small read-only Badge cluster absolutely positioned in
AgentTermPreview's terminal box corner, reusing the same anchor pattern
@hive/shared/terminal.css's .tail-pill already uses.

Shows turn_state always, agent_state only when it isn't the boring "up"
case, model (with resolved-model tooltip), and ctx/cost usage. No badge
renders until the first header event lands - the swarm queue's
agent-state subject is transition-only with no seed/replay, and no
swarm-level endpoint today can seed turn_state/model/ctx/cost
synchronously.

Vocabulary (state tones, token-total/format helpers) ported from
@hive/agent's Root.tsx/lib/format.ts rather than imported, matching the
existing "small helper, not worth a cross-package hop" call
useSwarmTermStream's own appendRow already made.

Verified by rendering the real component tree against a stubbed
EventSource and screenshotting the result - the badge cluster initially
overlapped the terminal's first row of text, fixed by giving this
preview's own .live.terminal extra top padding.
This commit is contained in:
iris 2026-09-18 17:30:10 +02:00
commit d9c8b7ca8f
3 changed files with 211 additions and 6 deletions

View file

@ -0,0 +1,79 @@
// Live SSE consumer for the swarm-relayed agent turn-state header
// (`GET /api/agents/{name}/state/stream`, swarm-controller's
// `agent_state_stream.rs`). Same transport shape as `useSwarmTermStream`
// — one core-NATS subject relayed as bare SSE `data`, no envelope, no
// replay — but the payload here is a full header that *replaces* the
// last one rather than an appendable row, so there is nothing to
// coalesce: each event is just the latest value.
//
// **No seed on attach.** `agent_state_stream.rs`'s own module doc names
// this limitation: the subject is published on transition only, so an
// agent that has sat idle since before this hook mounted announces
// nothing until its next change. `header` stays `null` until the first
// event lands — callers should render no badges in that gap rather than
// a stale or guessed one (there is no swarm-level endpoint today that
// can seed turn_state/model/ctx/cost synchronously — `GET
// /api/agents/status`'s snapshot carries only `status_text`/`running`).
import { useEffect, useState } from "preact/hooks";
export type ConnectionState = "connecting" | "open" | "reconnecting" | "closed";
export interface TokenUsage {
input_tokens?: number;
output_tokens?: number;
cache_read_input_tokens?: number;
cache_creation_input_tokens?: number;
}
// Mirrors `hive_agent::swarm_agent_state::AgentStateMsg` field-for-field
// — see that struct's own doc comment for why `turn_state_since` (an
// ISO 8601 string here, unlike the per-agent page's unix-seconds
// `/api/state`) and `agent_state` (the swarm `AgentState` enum, not a
// bare `paused: bool`) diverge from the per-agent page's own shape.
export interface AgentStateHeader {
turn_state: "idle" | "thinking" | "compacting";
turn_state_since: string;
agent_state: "up" | "offline" | "paused" | "destroyed";
model: string;
resolved_model: string | null;
context_window_tokens: number;
ctx_usage: TokenUsage | null;
cost_usage: TokenUsage | null;
}
export interface UseSwarmAgentStateStreamResult {
header: AgentStateHeader | null;
connection: ConnectionState;
}
export function useSwarmAgentStateStream(
streamUrl: string,
): UseSwarmAgentStateStreamResult {
const [header, setHeader] = useState<AgentStateHeader | null>(null);
const [connection, setConnection] = useState<ConnectionState>("connecting");
useEffect(() => {
setHeader(null);
setConnection("connecting");
const es = new EventSource(streamUrl);
es.onopen = () => setConnection("open");
es.onmessage = (e) => {
try {
setHeader(JSON.parse(e.data) as AgentStateHeader);
} catch {
// Malformed payload: drop it silently. Unlike the terminal
// preview there is no row list to append a "[parse err]" line
// to here, and one bad header isn't worth degrading the whole
// badge cluster over — the next valid header replaces it.
}
};
es.onerror = () => {
setConnection(
es.readyState === 0 /* CONNECTING */ ? "reconnecting" : "closed",
);
};
return () => es.close();
}, [streamUrl]);
return { header, connection };
}