hive-c0re stops owning scheduled prompts; agents lose the schedule tools
Scheduled prompts are swarm-level now (swarmctl schedule, #4936). The hive keeps the rows it has only so the operator can copy them over. - hive-c0re no longer fires anything: the scheduled-prompts worker is gone, and with it every create/edit/cancel/pause/resume/fire path (dashboard endpoints, agent-socket verbs, the SchedulePrompt approval kind and its approve handler). The store keeps open + list; GET /api/schedules stays. - A v6 approvals migration drops schedule_prompt rows. - Nothing submits approvals any more, so the submit path goes too: Approvals::submit_kind (now a test fixture), the ApprovalAdded dashboard event and its emitter. - Coordinator::push_todo, whose only caller was the worker, goes, and with it hive_host_sock::agent_todo_socket and hive-c0re's hive-agent-sock / hive-sock-client deps. - The schedules_changed dashboard event goes; nothing mutates the rows. - Agents lose request_schedule_prompt, cancel_schedule, fire_schedule_now, edit_schedule and list_schedules, the `scheduling` tool group, their system-prompt line and their transcript formatters. `remind` is unchanged.
This commit is contained in:
parent
7d80f5146d
commit
c3a54bbdd0
31 changed files with 273 additions and 3124 deletions
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@ -1,6 +1,5 @@
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//! Background tasks and periodic sweeps: crash/login watcher, the
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//! scheduled-prompt delivery loop, boot-time auto-update
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//! reconcile, the agent-sockets.json writer loop, the MCP socket listener
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//! Background tasks and periodic sweeps: crash/login watcher, boot-time
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//! auto-update reconcile, the agent-sockets.json writer loop, the MCP socket listener
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//! reconcile loop, knowledge-repo sync, and the swarm wanted-state pull.
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//! Each submodule is re-exported
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//! at the crate root, so `crate::crash_watch::…` etc. keep working unchanged.
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@ -10,5 +9,4 @@ pub mod auto_update;
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pub mod crash_watch;
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pub mod knowledge;
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pub mod mcp_sockets;
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pub mod scheduled_prompts_worker;
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pub mod wanted;
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@ -1,386 +0,0 @@
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//! Background loop that drains due `scheduled_prompts` rows and fans
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//! the body to each active target. 5s poll cadence, shutdown-aware.
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//! Catch-up clamp, missing-target handling, and broker-error retry
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//! semantics: `docs/agent-lifecycle/approvals.md::Scheduled prompt worker`.
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use std::sync::Arc;
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use std::time::Duration;
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use chrono::Utc;
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use hive_sh4re::inbox::Message;
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use crate::coordinator::Coordinator;
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use crate::scheduled_prompts::Schedule;
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/// Per-tick cap. Each schedule fires once per tick at most;
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/// 100/tick × 5s tick = sustained throughput cap of ~20/sec,
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/// matching `reminder_scheduler::REMINDER_BATCH_LIMIT`. Bump
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/// together if real-world rates push past this.
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const SCHEDULE_BATCH_LIMIT: u64 = 100;
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/// Poll interval. Same 5s as the reminder scheduler — picking
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/// up freshly-due rows within at most one tick keeps the
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/// dashboard's "next fire in ..." countdown honest without
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/// burning CPU on empty sweeps.
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const POLL_INTERVAL: Duration = Duration::from_secs(5);
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/// Reap cancelled schedules older than this from the table so
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/// the dashboard list view doesn't accrue tombstones forever.
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/// Cancelled rows live long enough that the operator can still
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/// see what they cancelled in the recent past.
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const CANCELLED_REAP_AGE: Duration = Duration::from_hours(1);
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pub fn spawn(coord: Arc<Coordinator>) {
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let mut shutdown = coord.shutdown_rx();
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tokio::spawn(async move {
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loop {
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tick(&coord).await;
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tokio::select! {
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() = tokio::time::sleep(POLL_INTERVAL) => {}
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_ = shutdown.changed() => {
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tracing::info!("scheduled_prompts worker: shutdown signal received");
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break;
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}
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}
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}
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});
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}
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async fn tick(coord: &Arc<Coordinator>) {
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let now = Utc::now().timestamp();
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let due = match coord.scheduled_prompts.due(now, SCHEDULE_BATCH_LIMIT) {
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Ok(rows) => rows,
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Err(e) => {
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tracing::warn!(error = ?e, "scheduled_prompts: query due rows failed");
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return;
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}
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};
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if due.is_empty() {
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// Periodic reaper still gets a chance even on empty ticks.
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let cutoff = now - i64::try_from(CANCELLED_REAP_AGE.as_secs()).unwrap_or(0);
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if let Err(e) = coord.scheduled_prompts.reap_cancelled(cutoff) {
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tracing::warn!(error = ?e, "scheduled_prompts: reap cancelled failed");
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}
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return;
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}
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for schedule in due {
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fire_schedule(coord, &schedule, now).await;
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}
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let cutoff = now - i64::try_from(CANCELLED_REAP_AGE.as_secs()).unwrap_or(0);
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if let Err(e) = coord.scheduled_prompts.reap_cancelled(cutoff) {
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tracing::warn!(error = ?e, "scheduled_prompts: reap cancelled failed");
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}
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// Emit after all fires + reaps so the dashboard reflects updated
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// last_fired_at_unix, next_fire_at_unix, and any reaped one-shots.
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coord.emit_schedules_snapshot();
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}
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/// Fan out one schedule's body to every active target. Records
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/// per-target `last_result`; advances or reaps the parent row at
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/// the end depending on whether `interval_seconds` is set.
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///
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/// Delivery is `push_todo`, not a broker `Message` — a scheduled
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/// prompt now wakes its target with a todo instead of driving an
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/// immediate turn, by design: mara confirmed on the tracking issue
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/// that this is the intended behavior, not an incidental side effect.
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/// `key = "schedule:{id}"` per target gives `push_todo`'s own
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/// upsert-by-key dedup the same job a now-removed
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/// `has_pending_with_body` broker check used to do — collapsing a
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/// re-fire of the *same schedule* against a target that hasn't
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/// reviewed the last one yet, keyed on schedule identity rather than on
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/// the body happening to be byte-identical. `deliver_to_target` also
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/// passes `reopen_if_acked = true`, so this collapse only applies while
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/// the previous fire is genuinely still sitting there un-reviewed — once
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/// the target acks it, the *next* fire reopens the row and wakes again
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/// even with an identical body, instead of silently staying quiet
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/// forever — a recurring schedule with a static body used to wake its
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/// target once, ever, and then look dead.
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async fn fire_schedule(coord: &Arc<Coordinator>, schedule: &Schedule, now: i64) {
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let known: std::collections::HashSet<String> = known_agents().await;
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for target_row in &schedule.targets {
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if target_row.cancelled_at_unix.is_some() {
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continue;
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}
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let target = &target_row.target;
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if !known.contains(target) {
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let reason = format!("no such agent: {target}");
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if let Err(e) =
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coord
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.scheduled_prompts
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.record_target_result(schedule.id, target, now, &reason)
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{
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tracing::warn!(error = ?e, schedule = schedule.id, %target, "record_target_result failed");
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}
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notify_operator_missing_target(coord, schedule, target);
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continue;
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}
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let result_str = match deliver_to_target(coord, schedule.id, target, &schedule.body).await {
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Ok(()) => "ok".to_owned(),
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Err(reason) => {
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tracing::warn!(
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schedule = schedule.id,
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%target,
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%reason,
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"scheduled_prompts: delivery failed (will retry on next interval)"
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);
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reason
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}
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};
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if let Err(e) =
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coord
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.scheduled_prompts
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.record_target_result(schedule.id, target, now, &result_str)
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{
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tracing::warn!(error = ?e, schedule = schedule.id, %target, "record_target_result failed");
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}
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}
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// Advance or reap. One-shots delete; recurring re-arm with
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// catch-up clamp.
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if schedule.interval_seconds.is_some() {
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match coord.scheduled_prompts.rearm(schedule.id, now) {
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Ok(0) => {}
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Ok(skipped) => {
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tracing::info!(
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schedule = schedule.id,
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skipped,
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"scheduled_prompts: caught up missed cycles"
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);
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}
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Err(e) => {
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tracing::warn!(error = ?e, schedule = schedule.id, "rearm failed");
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}
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}
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} else if let Err(e) = coord.scheduled_prompts.delete(schedule.id) {
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tracing::warn!(error = ?e, schedule = schedule.id, "delete one-shot failed");
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}
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}
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/// Deliver `body` to a single already-known-live `target` via
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/// `push_todo`, keyed on the schedule's own identity
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/// (`schedule:{schedule_id}`) so a re-fire against a target that hasn't
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/// reviewed the last one collapses via `push_todo`'s own upsert-by-key
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/// dedup — but `reopen_if_acked = true` means that collapse only holds
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/// while unreviewed; once acked, the next fire reopens regardless of
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/// whether the body changed. Shared by the periodic `fire_schedule`
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/// tick and the manual `fire_now` dashboard action — the only
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/// difference between them is what each caller does with the `Result`
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/// (log/prefix and per-target `last_result`/`FireNowReport`
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/// bookkeeping), not the delivery choice itself.
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async fn deliver_to_target(
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coord: &Arc<Coordinator>,
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schedule_id: i64,
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target: &str,
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body: &str,
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) -> Result<(), String> {
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coord
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.push_todo(
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target,
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"schedule",
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Some(format!("schedule:{schedule_id}")),
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body.to_owned(),
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Some("scheduled".to_owned()),
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// Each fire is a distinct occurrence, not a restatement of
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// a persisting condition — an agent that already acked the
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// *previous* firing hasn't acked *this* one, so an acked
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// row must reopen even when the body is byte-identical
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// (the common case: most schedules don't vary their text
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// per fire). See `Todos::upsert`'s doc comment for the
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// full reconciler-vs-event rationale.
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true,
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)
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.await
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}
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/// Send the operator a one-line advisory when a schedule fires
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/// against an agent that no longer exists. Best-effort — failure
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/// to send just gets logged; the schedule continues firing.
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fn notify_operator_missing_target(coord: &Coordinator, schedule: &Schedule, target: &str) {
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let body = format!(
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"scheduled prompt #{id} fired but target `{target}` is not a live agent. \
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body was:\n\n{body}",
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id = schedule.id,
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target = target,
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body = schedule.body
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);
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let msg = Message {
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from: hive_sh4re::manager::trusted_sender("scheduled"),
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to: hive_sh4re::manager::OPERATOR_RECIPIENT.to_owned(),
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body,
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in_reply_to: None,
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};
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if let Err(e) = coord.broker.send(&msg) {
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tracing::warn!(error = ?e, schedule = schedule.id, %target, "operator advisory send failed");
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}
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}
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/// Per-target outcome counts for one `fire_now` invocation.
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/// Returned to the operator so the dashboard can render
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/// "fired to N (M failed, K missing)" without a follow-up GET.
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#[derive(Debug, Clone, serde::Serialize, utoipa::ToSchema)]
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pub struct FireNowReport {
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/// Targets the broker accepted the message for.
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pub ok: u32,
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/// Targets where broker.send returned an error.
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pub failed: u32,
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/// Targets that didn't resolve to a known agent (and got the
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/// operator-advisory treatment).
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pub missing: u32,
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/// Whether the one-shot was consumed by this manual fire.
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/// `true` only when the schedule was a one-shot (recurring
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/// schedules never auto-cancel on manual fire — they keep
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/// their cadence).
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pub one_shot_consumed: bool,
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/// Whether this manual fire re-armed a recurring schedule's timer
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/// (`next_fire_at = now + interval`). `true` only when the caller
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/// passed `reset_timer` AND the schedule is recurring.
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pub timer_reset: bool,
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}
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/// Manual / out-of-band fire of a scheduled prompt ("fire now"
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/// dashboard button). Mirrors the per-target fan-out of `fire_schedule`
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/// but skips the rearm step entirely — manual fires don't disturb
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/// a recurring schedule's rhythm. For one-shots, a manual fire
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/// **consumes** the schedule (operator intent: "send this now,
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/// the scheduled time was wrong"); recurring schedules keep their
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/// `next_fire_at_unix` unchanged.
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///
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/// `last_result` is annotated with the `manual fire:` prefix so
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/// the dashboard's per-target last-result column can distinguish
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/// scheduled fires from operator-initiated ones at a glance.
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///
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/// `reset_timer` re-arms a *recurring* schedule's countdown from now
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/// (`next_fire_at = now + interval`) after the fan-out — the dashboard
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/// fire-now dialog's "reset timer" checkbox. It's a no-op for one-shots
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/// (still consumed) and when `false` (today's default: cadence intact).
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///
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/// Returns Err if the schedule is missing, cancelled, or fully
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/// drained of active targets — the dashboard can surface those
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/// as plain 4xxs instead of pretending to fire a phantom row.
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pub async fn fire_now(
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coord: &std::sync::Arc<Coordinator>,
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schedule_id: i64,
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reset_timer: bool,
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) -> anyhow::Result<FireNowReport> {
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let now = Utc::now().timestamp();
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let schedule = coord
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.scheduled_prompts
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.get(schedule_id)?
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.ok_or_else(|| anyhow::anyhow!("schedule {schedule_id} not found"))?;
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if schedule.cancelled_at_unix.is_some() {
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anyhow::bail!("schedule {schedule_id} is already cancelled");
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}
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if !schedule
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.targets
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.iter()
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.any(|t| t.cancelled_at_unix.is_none())
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{
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anyhow::bail!("schedule {schedule_id} has no active targets");
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}
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let known = known_agents().await;
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let mut report = FireNowReport {
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ok: 0,
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failed: 0,
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missing: 0,
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one_shot_consumed: false,
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timer_reset: false,
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};
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for target_row in &schedule.targets {
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if target_row.cancelled_at_unix.is_some() {
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continue;
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}
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let target = &target_row.target;
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if !known.contains(target) {
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let reason = format!("manual fire: no such agent: {target}");
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if let Err(e) =
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coord
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.scheduled_prompts
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.record_target_result(schedule_id, target, now, &reason)
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{
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tracing::warn!(error = ?e, schedule = schedule_id, %target, "record_target_result failed");
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}
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notify_operator_missing_target(coord, &schedule, target);
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report.missing += 1;
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continue;
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}
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let result_str = match deliver_to_target(coord, schedule_id, target, &schedule.body).await {
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Ok(()) => {
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report.ok += 1;
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"manual fire: ok".to_owned()
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}
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Err(reason) => {
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report.failed += 1;
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tracing::warn!(
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schedule = schedule_id,
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%target,
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%reason,
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"fire_now: delivery failed (no retry — manual fires don't loop)"
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);
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format!("manual fire: {reason}")
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}
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};
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if let Err(e) =
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coord
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.scheduled_prompts
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.record_target_result(schedule_id, target, now, &result_str)
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{
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tracing::warn!(error = ?e, schedule = schedule_id, %target, "record_target_result failed");
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}
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}
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match schedule.interval_seconds {
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None => {
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// One-shot is consumed by the manual fire. (reset_timer is
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// moot here — there's no recurring cadence to re-arm.)
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if let Err(e) = coord.scheduled_prompts.cancel_all(schedule_id) {
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tracing::warn!(error = ?e, schedule = schedule_id, "cancel_all after one-shot manual fire failed");
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} else {
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report.one_shot_consumed = true;
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}
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}
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Some(interval) if reset_timer => {
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// Recurring + operator asked to reset: re-arm the countdown
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// from now (now + interval), not along the existing cadence.
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let next = now.saturating_add(i64::try_from(interval).unwrap_or(i64::MAX));
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if let Err(e) = coord.scheduled_prompts.set_next_fire(schedule_id, next) {
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tracing::warn!(error = ?e, schedule = schedule_id, "set_next_fire after manual fire reset failed");
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} else {
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report.timer_reset = true;
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}
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}
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// Recurring without reset: cadence stays intact (additive fire).
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Some(_) => {}
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}
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Ok(report)
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}
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/// Snapshot of live container names for the missing-target check.
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/// Always seeds the manager name (which is always reachable);
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/// adds every live nspawn container that matches the `h-` prefix.
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/// On `lifecycle::list` failure the set stays at just the manager
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/// — fail-CLOSED, meaning every non-manager target looks missing
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/// this tick and gets the same treatment as a genuinely-destroyed
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/// agent: operator advisory + per-target `last_result` annotation +
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/// skipped delivery. Recurring
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/// schedules recover automatically on the next tick (the lifecycle
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/// listing usually works); one-shots that land on this window
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/// lose their single delivery. Logged at `warn`, not propagated.
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/// Shared by `fire_schedule` and `fire_now` — both are async now
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/// (the sync `fire_schedule` used to need a `block_in_place` variant
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/// of this before it started `push_todo`ing, which is itself async).
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async fn known_agents() -> std::collections::HashSet<String> {
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use std::collections::HashSet;
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let mut out: HashSet<String> = HashSet::new();
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out.insert(hive_sh4re::manager::MANAGER_AGENT.to_owned());
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match crate::lifecycle::list().await {
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Ok(list) => {
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for raw in list {
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if let Some(name) = raw.strip_prefix(crate::lifecycle::AGENT_PREFIX) {
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out.insert(name.to_owned());
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}
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}
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}
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Err(e) => {
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tracing::warn!(error = ?e, "fire_now: container listing failed");
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}
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}
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out
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}
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