dashboard: spinners on in-flight lifecycle actions + cleaner row layout
backend: - TransientKind grows Starting / Stopping / Restarting / Rebuilding / Destroying alongside the existing Spawning. each dashboard handler (start/restart/kill/rebuild/destroy) wraps the lifecycle call with set_transient + clear_transient so the dashboard knows what's in flight. transient kind is surfaced inline on ContainerView.pending (existing-container actions) — only Spawning (pre-creation) lands in the separate transients list. frontend: - container row is now two lines: identity + meta on top, action buttons below. less cluttered, leaves room for the pending state pill. pending rows dim their actions and surface a pulsing '◐ spawning… / starting… / stopping… / restarting… / rebuilding… / destroying…' indicator next to the name. - 'needs login' / 'needs update' chips moved into a unified .badge styling for consistency. - auto-refresh kicks in not only on transient spawn but on any container with a pending action.
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5 changed files with 157 additions and 38 deletions
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@ -118,61 +118,65 @@
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return;
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}
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const ul = el('ul');
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const ul = el('ul', { class: 'containers' });
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for (const c of s.containers) {
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const url = `http://${s.hostname}:${c.port}/`;
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const li = el('li');
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li.append(
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el('a', { href: url }, c.name),
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' ',
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const li = el('li', { class: 'container-row' + (c.pending ? ' pending' : '') });
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// ── line 1: identity ─────────────────────────────────────────
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const head = el('div', { class: 'head' });
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head.append(
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el('a', { class: 'name', href: url }, c.name),
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el('span', { class: c.is_manager ? 'role role-m1nd' : 'role role-ag3nt' },
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c.is_manager ? 'm1nd' : 'ag3nt'),
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);
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if (c.needs_login) {
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li.append(' ', el('a',
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{ class: 'role role-pending', href: url }, 'needs login →'));
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if (c.pending) {
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head.append(el('span', { class: 'pending-state' },
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el('span', { class: 'spinner' }, '◐'), ' ', c.pending + '…'));
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} else if (c.needs_login) {
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head.append(el('a',
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{ class: 'badge badge-warn', href: url }, 'needs login →'));
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}
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if (c.needs_update) {
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li.append(' ', form(
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'/rebuild/' + c.name, 'role role-pending btn-inline', 'needs update ↻',
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head.append(form(
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'/rebuild/' + c.name, 'badge badge-warn btn-inline', 'needs update ↻',
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'rebuild ' + c.name + '? hot-reloads the container.',
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));
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}
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li.append(' ', el('span', { class: 'meta' }, `${c.container} :${c.port}`));
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head.append(el('span', { class: 'meta' }, `${c.container} :${c.port}`));
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li.append(head);
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// ── line 2: action buttons ───────────────────────────────────
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const actions = el('div', { class: 'actions' });
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if (c.running) {
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li.append(
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' ',
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actions.append(
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form('/restart/' + c.name, 'btn-restart', '↺ R3ST4RT', 'restart ' + c.name + '?'),
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);
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if (!c.is_manager) {
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li.append(
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' ',
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actions.append(
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form('/kill/' + c.name, 'btn-stop', '■ ST0P', 'stop ' + c.name + '?'),
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);
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}
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} else {
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li.append(
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' ',
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actions.append(
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form('/start/' + c.name, 'btn-start', '▶ ST4RT', 'start ' + c.name + '?'),
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);
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}
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li.append(
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' ',
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actions.append(
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form('/rebuild/' + c.name, 'btn-rebuild', '↻ R3BU1LD',
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'rebuild ' + c.name + '? hot-reloads the container.'),
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);
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if (!c.is_manager) {
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li.append(
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' ',
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actions.append(
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form('/destroy/' + c.name, 'btn-destroy', 'DESTR0Y',
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'destroy ' + c.name + '? container is removed; state + creds kept.'),
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' ',
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form('/destroy/' + c.name, 'btn-destroy', 'PURG3',
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'PURGE ' + c.name + '? container, config history, claude creds, '
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+ 'and /state/ notes are all WIPED. no undo.', { purge: 'on' }),
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);
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}
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li.append(actions);
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ul.append(li);
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}
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root.append(ul);
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@ -304,8 +308,10 @@
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renderQuestions(s);
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renderInbox(s);
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renderApprovals(s);
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// Auto-refresh while a spawn is in flight; otherwise back off.
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const next = s.transients.length ? 2000 : 0;
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// Auto-refresh while a spawn is in flight OR while any container
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// has a pending lifecycle action; otherwise back off.
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const anyPending = s.containers.some((c) => c.pending);
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const next = (s.transients.length || anyPending) ? 2000 : 0;
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if (pollTimer) { clearTimeout(pollTimer); pollTimer = null; }
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if (next) pollTimer = setTimeout(refreshState, next);
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} catch (err) {
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@ -86,6 +86,65 @@ a:hover {
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}
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.role-m1nd { color: var(--pink); border-color: var(--pink); background: rgba(245, 194, 231, 0.08); }
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.role-ag3nt { color: var(--amber); border-color: var(--amber); background: rgba(250, 179, 135, 0.08); }
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/* Container rows: identity + meta on a flowing first line, action
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buttons grouped on a second. Pending rows dim everything except
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the pending-state indicator. */
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.containers { display: flex; flex-direction: column; gap: 0.4em; }
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.container-row {
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padding: 0.6em 0.8em;
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border: 1px solid var(--border);
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border-radius: 4px;
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background: rgba(24, 24, 37, 0.55);
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transition: opacity 200ms ease, border-color 200ms ease;
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}
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.container-row.pending {
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border-color: var(--amber);
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background: rgba(250, 179, 135, 0.05);
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}
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.container-row.pending .actions { opacity: 0.4; pointer-events: none; }
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.container-row .head {
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display: flex;
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align-items: center;
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flex-wrap: wrap;
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gap: 0.5em;
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margin-bottom: 0.4em;
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}
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.container-row .head .name {
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font-size: 1.05em;
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font-weight: bold;
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}
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.container-row .head .meta { margin-left: auto; }
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.container-row .actions {
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display: flex;
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flex-wrap: wrap;
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gap: 0.4em;
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}
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.container-row .actions form.inline { display: inline-block; margin: 0; }
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.badge {
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display: inline-block;
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padding: 0.05em 0.5em;
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border: 1px solid;
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border-radius: 2px;
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font-size: 0.75em;
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letter-spacing: 0.08em;
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text-transform: uppercase;
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}
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.badge-warn {
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color: var(--amber); border-color: var(--amber);
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text-shadow: 0 0 6px rgba(250, 179, 135, 0.5);
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}
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.pending-state {
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color: var(--amber);
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font-size: 0.85em;
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letter-spacing: 0.08em;
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text-transform: uppercase;
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text-shadow: 0 0 6px rgba(250, 179, 135, 0.55);
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animation: badge-pulse 1.6s ease-in-out infinite;
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}
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@keyframes badge-pulse {
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0%, 100% { opacity: 1; }
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50% { opacity: 0.7; }
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}
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.meta { color: var(--muted); font-size: 0.85em; margin-left: 0.4em; }
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.id { color: var(--pink); font-weight: bold; margin-right: 0.4em; }
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.agent { color: var(--amber); font-weight: bold; margin-right: 0.6em; }
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