resource_limits: read the override map once per SSE scan
`container_view::build_all` renders every container on every scan, and each agent's row resolved its limits through `effective()`, which reads and parses `resource-limits.json` from disk. That is one file read per agent per scan of a file that is identical for all of them. Split the resolution in two: `effective_from` takes an already-loaded map, and `effective` keeps the read-then-resolve shape for the single-agent callers (`write_dropins`, which runs once per spawn and rebuild and has no map to hand). `build_all` now loads the map once at the top — the same treatment `topology::read()` already gets there — and calls `effective_from` per agent. No behaviour change: the fallback matrix lives in `resolve`, which both paths still go through, and its tests are untouched. The now-redundant `limits_for` is gone; `effective_from` covers its one caller.
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2 changed files with 28 additions and 9 deletions
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@ -88,6 +88,10 @@ pub async fn build_all(hive: &crate::coordinator::HiveEnv) -> Vec<ContainerView>
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// Empty / absent topology.json → every agent root-level (safe
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// degradation for fresh installs that haven't run sync_agents yet).
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let topology = crate::topology::read();
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// Same once-per-scan treatment as the topology map: the override file
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// is read here and resolved per agent below, rather than re-read for
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// every container on every SSE scan.
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let limits = crate::resource_limits::read();
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let mut out = Vec::new();
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for c in &raw {
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let Some(logical) = c.strip_prefix(AGENT_PREFIX) else {
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@ -123,7 +127,8 @@ pub async fn build_all(hive: &crate::coordinator::HiveEnv) -> Vec<ContainerView>
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None
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};
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let paused = Coordinator::is_paused(&logical);
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let (cpu_quota, memory_max) = crate::resource_limits::effective(
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let (cpu_quota, memory_max) = crate::resource_limits::effective_from(
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&limits,
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logical.as_str(),
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&hive.agent_cpu_quota,
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&hive.agent_memory_max,
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