swarm UI: an agent that needs a Claude login shows it on its card
The agent's turn-state header ($SWARM.agent-state.<agent>) gains `needs_login`, set by hive-agent from its own LoginState, so the flag reaches the swarm without hive-c0re (mara on #5268: "id prefer the agent container sending the info it needs login without hive"). - swarm-queue-client: `agent_login::Login`, the shared wire type, beside `agent_inference::Effective`. `needs_login: Option<bool>` with `#[serde(default)]`: a header from an older agent decodes as `None` (unknown), never as "needs login" or "logged in". - hive-agent: the header publisher reads the shared LoginState cell. Every writer of that cell emits a status on the bus afterwards, so a login change goes out on the next rebuild, not the 60 s refresh. - swarm-controller: `agent_login::Reported` follows every agent's header and keeps the latest flag; `GET /api/agents/status` merges it into each row as `needs_login` (null when unknown). - swarm-ui: AgentCard shows a warning-tone "login needed" badge when the row's `needs_login` is true. Refs #5268
This commit is contained in:
parent
c335bc0962
commit
afeb0f9794
19 changed files with 365 additions and 15 deletions
|
|
@ -490,7 +490,7 @@ async fn serve_main<S: Surface>(socket: &Path, poll_ms: u64) -> Result<()> {
|
|||
// Same reason, one subject over: the swarm's header bar wants the turn
|
||||
// state from this agent's first transition, not from whenever a reader
|
||||
// first asked.
|
||||
swarm_agent_state::spawn(&bus);
|
||||
swarm_agent_state::spawn(&bus, login_state.clone());
|
||||
// Once per start: a new icon only arrives with a new harness process.
|
||||
swarm_agent_icon::spawn();
|
||||
// The model and effort the swarm sets for this agent, over its local ones.
|
||||
|
|
|
|||
Loading…
Reference in a new issue