refactor: per-agent state paths (/agents/{label}/state), centralize in paths.rs
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10 changed files with 86 additions and 56 deletions
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@ -230,15 +230,13 @@ async fn run_claude(prompt: &str, files: &TurnFiles, bus: &Bus) -> Result<bool>
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));
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}
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let mut cmd = Command::new("claude");
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// Spawn inside /state so any path claude resolves relatively (Read
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// foo.md, Bash ls, Write notes.md) lands in the agent's durable
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// dir instead of wherever the harness systemd unit started. /state
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// is bind-mounted RW from the host so survives destroy/recreate.
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// Fall back silently if the dir is missing (dev / test setups
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// running without the bind mount) — Command picks up the parent's
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// cwd in that case.
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if std::path::Path::new("/state").is_dir() {
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cmd.current_dir("/state");
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// Spawn inside the agent's state dir so relative paths in tool calls
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// (Read foo.md, Bash ls, Write notes.md) land in the durable dir
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// instead of wherever the harness systemd unit started. Falls back
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// silently if the dir is missing (dev / test without the bind mount).
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let state_dir = crate::paths::state_dir();
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if state_dir.is_dir() {
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cmd.current_dir(&state_dir);
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}
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cmd.arg("--print")
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.arg("--verbose")
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