docs: schedules page section passes the prose lint
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@ -42,15 +42,16 @@ when it fires next. **edit** turns the card into its own form; **pause** and
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**+ schedule** opens an empty form above the list, and the filters narrow the
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list by name, agent or state (`active`, `paused`, or `past` for a one-shot
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whose time has passed). `past` is the controller's clock against the start time,
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not a record that an agent fired, so a `past` schedule can still be paused.
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not a record that an agent fired, so you can still pause a `past` schedule.
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A schedule repeats **every** some number of seconds, minutes, hours or days, or
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fires **once**. Its start time is the moment a one-shot fires, and the origin of
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the fire times of a repeating one. The form previews the next three fire times.
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Changing the start or the repeat moves them; editing only the name, message or
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agents doesn't, and the form warns when an edit would.
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A start in the past fires the latest missed time once, right away, in every
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agent chosen, and the form says so.
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Changing the start or the repeat moves them; editing only the name, message or
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agents does not, and the form warns when an edit would.
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Only an operator can change a schedule here or with `swarmctl schedule`; an
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agent has no way to add one. The page needs the controller's `/api/schedules`
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