agent: LiveStream/Row/DetailsRow — Preact live event pane
Ports the row taxonomy in docs/terminal-rendering.md (app.js's renderStream/renderRichToolUse/renderToolResult/renderTaskEvent) to real Preact components + hooks: - lib/streamRow.ts: plain-data StreamRow model (one row = one line/ panel), lib/classifyEvent.ts: raw stream-json event -> StreamRow[], almost entirely dispatching on the backend's precomputed _icon/ _summary/_category/_body/_body_type fields, same as the old client. - lib/markdown.ts, lib/linkify.tsx: sanitized-markdown + auto-link helpers, same behavior as app.js's mdNode/terminal.js's linkify. - hooks/useLiveStream.ts: backfill + SSE + seq-dedupe + coalescing, reduced to a plain StreamRow[] — deliberately has no opinion on scroll position, only on what rows exist. - components/Row.tsx: renders one StreamRow (flat or details). - components/LiveStream.tsx: owns the scrollable DOM node + a from- scratch sticky-bottom implementation — not the old MutationObserver + rAF snap-animation + smoothScrollingUntil gate. stickToBottom is plain state driven by the scroll handler; snapping is an instant scrollTop write in a useLayoutEffect that runs after Preact has already committed the new rows, so it always sees the real scrollHeight. A load-older prepend is told apart from a normal append via an explicit ref set right before calling loadMore(), rather than inferred from DOM mutation shape after the fact. Wired into Root.tsx below Header/StatusChips; turn_start/turn_end also nudge useAgentState's refresh() for a snappier badge update than the plain poll interval. Reuses @hive/shared/terminal.css's existing row-kind classes as-is — the taxonomy's visual language isn't what changed, the component model underneath it is.
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908f479372
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9 changed files with 789 additions and 41 deletions
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@ -5,6 +5,7 @@
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import type { BadgeTone } from '@hive/shared/badge.js';
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import { Header } from './components/Header.js';
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import { StatusChips } from './components/StatusChips.js';
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import { LiveStream } from './components/LiveStream.js';
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import { useAgentState } from './hooks/useAgentState.js';
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import { fmtAge, fmtTokens } from './lib/format.js';
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import { resolveDashboardBase } from './lib/dashboardBase.js';
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@ -43,22 +44,27 @@ export function Root() {
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if (!state) {
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return (
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<Header label="…">
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<StatusChips
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aliveLabel="… connecting"
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aliveTone="neutral"
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stateLabel="… booting"
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stateTone="neutral"
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model=""
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availableModels={[]}
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onSelectModel={() => {}}
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effort=""
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availableEfforts={[]}
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onSelectEffort={() => {}}
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paused={false}
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onTogglePause={() => {}}
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/>
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</Header>
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<>
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<Header label="…">
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<StatusChips
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aliveLabel="… connecting"
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aliveTone="neutral"
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stateLabel="… booting"
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stateTone="neutral"
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model=""
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availableModels={[]}
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onSelectModel={() => {}}
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effort=""
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availableEfforts={[]}
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onSelectEffort={() => {}}
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paused={false}
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onTogglePause={() => {}}
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/>
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</Header>
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<main className="agent-main">
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<LiveStream />
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</main>
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</>
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);
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}
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@ -74,30 +80,35 @@ export function Root() {
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const cost = tokenTotal(state.cost_usage);
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return (
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<Header label={state.label} hiveLabel={[state.swarm_name, state.hive_name].filter(Boolean).join(' / ') || null}>
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<StatusChips
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aliveLabel={`${alive.glyph} ${alive.text}`}
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aliveTone={alive.tone}
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stateLabel={`${turnDef.glyph} ${turnDef.text} · ${stateAge}`}
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stateTone={turnDef.tone}
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stateTooltip={STATE_TOOLTIPS[effectiveTurnState]}
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model={state.model}
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availableModels={state.available_models}
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onSelectModel={(name) => {
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postModel(name).then(() => refresh());
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}}
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effort={state.effort}
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availableEfforts={state.available_efforts}
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onSelectEffort={(level) => {
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postEffort(level).then(() => refresh());
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}}
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ctxLabel={ctx !== null ? fmtTokens(ctx) : undefined}
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costLabel={cost !== null ? fmtTokens(cost) : undefined}
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paused={state.paused}
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onTogglePause={() => {
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submitPauseResume(resolveDashboardBase(state.dashboard_port), state.label, state.paused ? 'resume' : 'pause');
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}}
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/>
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</Header>
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<>
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<Header label={state.label} hiveLabel={[state.swarm_name, state.hive_name].filter(Boolean).join(' / ') || null}>
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<StatusChips
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aliveLabel={`${alive.glyph} ${alive.text}`}
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aliveTone={alive.tone}
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stateLabel={`${turnDef.glyph} ${turnDef.text} · ${stateAge}`}
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stateTone={turnDef.tone}
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stateTooltip={STATE_TOOLTIPS[effectiveTurnState]}
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model={state.model}
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availableModels={state.available_models}
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onSelectModel={(name) => {
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postModel(name).then(() => refresh());
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}}
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effort={state.effort}
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availableEfforts={state.available_efforts}
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onSelectEffort={(level) => {
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postEffort(level).then(() => refresh());
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}}
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ctxLabel={ctx !== null ? fmtTokens(ctx) : undefined}
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costLabel={cost !== null ? fmtTokens(cost) : undefined}
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paused={state.paused}
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onTogglePause={() => {
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submitPauseResume(resolveDashboardBase(state.dashboard_port), state.label, state.paused ? 'resume' : 'pause');
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}}
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/>
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</Header>
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<main className="agent-main">
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<LiveStream onLiveTurnBoundary={refresh} />
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</main>
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</>
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);
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}
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