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swarm-ui: a schedules page, one card per scheduled prompt

/schedules lists the controller's scheduled prompts as cards: name as the
title, the agents it fires for, the message, its cadence and next fire.
Edit turns a card into its own form; pause, resume and remove act in place,
and + schedule opens an empty form. The form sends only what changed, so a
rename never moves the fire times, and warns when the start or the repeat
does. Filters reuse the shared card filter bar.

Adds a TextAreaField to the ui kit, and an upcoming mode on RelativeTime so
a next-fire time reads "in 5m". Needs the controller's /api/schedules
routes.
This commit is contained in:
iris 2026-10-04 17:03:33 +02:00 • committed by mara
commit 63ee6d12be
14 changed files with 931 additions and 3 deletions

View file

@ -14,6 +14,7 @@ domain, covers host-level detail for one hive.
| `/agents/<name>/terminal` | one agent's live terminal | | `/agents/<name>/terminal` | one agent's live terminal |
| `/agents/<name>/subagents/<subagent>/terminal` | one of that agent's subagents' live terminal | | `/agents/<name>/subagents/<subagent>/terminal` | one of that agent's subagents' live terminal |
| `/jobs` | the controller's job graph — where agent creation and credential mints show progress | | `/jobs` | the controller's job graph — where agent creation and credential mints show progress |
| `/schedules` | the scheduled prompts: add, edit, pause, resume and remove |
| `/issues` | a cross-repo issue report | | `/issues` | a cross-repo issue report |
Everything it shows comes from [`swarm-controller`](../../swarm-controller/README.md). Everything it shows comes from [`swarm-controller`](../../swarm-controller/README.md).
@ -32,6 +33,26 @@ agent spawns shows up once it writes output.
A preview shows rows published while it's open. A subagent terminal has no A preview shows rows published while it's open. A subagent terminal has no
turn-state badges. turn-state badges.
### Scheduled prompts
`/schedules` has one card per scheduled prompt. The **name** is the card's
title, with the **agents** it fires for, the message, how often it repeats and
when it fires next. **edit** turns the card into its own form; **pause** and
**resume** stop and restart it; **remove** deletes it after a confirmation.
**+ schedule** opens an empty form above the list, and the filters narrow the
list by name, agent or state (`active`, `paused`, or `done` for a one-shot that
has fired).
A schedule repeats **every** some number of seconds, minutes, hours or days, or
fires **once**. Its start time is the moment a one-shot fires, and the origin of
the fire times of a repeating one. The form previews the next three fire times.
Changing the start or the repeat moves them; editing only the name, message or
agents does not, and the form warns when an edit would.
Only an operator can change a schedule here or with `swarmctl schedule`; an
agent has no way to add one. The page needs the controller's `/api/schedules`
routes.
### Sending a message to an agent ### Sending a message to an agent
Under an agent's terminal, in the preview and in its own tab, is a **message** Under an agent's terminal, in the preview and in its own tab, is a **message**

View file

@ -8,6 +8,7 @@ import { ComponentsPage } from "./pages/ComponentsPage.js";
import { JobsPage } from "./pages/JobsPage.js"; import { JobsPage } from "./pages/JobsPage.js";
import { HivesPage } from "./pages/HivesPage.js"; import { HivesPage } from "./pages/HivesPage.js";
import { IssueReportPage } from "./pages/IssueReportPage.js"; import { IssueReportPage } from "./pages/IssueReportPage.js";
import { SchedulesPage } from "./pages/schedules/SchedulesPage.js";
import { Panel } from "./ui/panel/Panel.js"; import { Panel } from "./ui/panel/Panel.js";
function NotFound() { function NotFound() {
@ -30,6 +31,7 @@ export function App() {
component={AgentTerminalPage} component={AgentTerminalPage}
/> />
<Route path="/jobs" component={JobsPage} /> <Route path="/jobs" component={JobsPage} />
<Route path="/schedules" component={SchedulesPage} />
<Route path="/issues" component={IssueReportPage} /> <Route path="/issues" component={IssueReportPage} />
<Route path="/components" component={ComponentsPage} /> <Route path="/components" component={ComponentsPage} />
<Route component={NotFound} /> <Route component={NotFound} />

View file

@ -22,6 +22,7 @@ import {
import { SplitView } from "../ui/split-view/SplitView.js"; import { SplitView } from "../ui/split-view/SplitView.js";
import { Table, type TableColumn } from "../ui/table/Table.js"; import { Table, type TableColumn } from "../ui/table/Table.js";
import { TextField } from "../ui/text-field/TextField.js"; import { TextField } from "../ui/text-field/TextField.js";
import { TextAreaField } from "../ui/text-area-field/TextAreaField.js";
import { import {
SelectField, SelectField,
type SelectOption, type SelectOption,
@ -114,6 +115,18 @@ const MODEL_OPTIONS: DropdownOption[] = [
{ value: "opus", label: "opus", description: "powerful" }, { value: "opus", label: "opus", description: "powerful" },
]; ];
function TextAreaFieldSample() {
const [value, setValue] = useState("");
return (
<TextAreaField
id="sample-text-area-field"
label="message"
value={value}
onInput={setValue}
/>
);
}
// Controlled samples need their own state to actually type/select into — // Controlled samples need their own state to actually type/select into —
// module-level consts can't do that, hence these two small wrappers // module-level consts can't do that, hence these two small wrappers
// rather than inline JSX in the page body below. // rather than inline JSX in the page body below.
@ -465,6 +478,12 @@ export function ComponentsPage() {
</Sample> </Sample>
</Section> </Section>
<Section title="TextAreaField">
<Sample label="editable">
<TextAreaFieldSample />
</Sample>
</Section>
<Section title="SelectField"> <Section title="SelectField">
<Sample label="editable"> <Sample label="editable">
<SelectFieldSample /> <SelectFieldSample />

View file

@ -0,0 +1,36 @@
/* <ScheduleCard> content layout — the bordered container is `Card`'s. */
.ui-schedule-card {
gap: 0.5em;
}
.ui-schedule-card-head {
display: flex;
flex-wrap: wrap;
align-items: center;
gap: 0.5em;
}
.ui-schedule-card-name {
margin: 0;
font-size: 1.1em;
/* Takes the leftover width so the badges stay on the title's line when it
is short and wrap under it when it is long. */
margin-right: auto;
overflow-wrap: anywhere;
}
.ui-schedule-card-agents,
.ui-schedule-card-next {
color: var(--muted);
overflow-wrap: anywhere;
}
/* The prompt text keeps its own line breaks; long unbroken tokens wrap
rather than widening the card. */
.ui-schedule-card-body {
margin: 0;
white-space: pre-wrap;
overflow-wrap: anywhere;
}
.ui-schedule-card-actions {
display: flex;
flex-wrap: wrap;
gap: 0.5em;
justify-content: flex-end;
}

View file

@ -0,0 +1,90 @@
// <ScheduleCard> — one scheduled prompt as a card: its name as the title,
// "agents: foo, bar" beneath, then the message, the cadence and when it
// fires next. Edit, pause/resume and remove sit at the foot; edit swaps the
// card for `ScheduleForm` (the page owns that swap).
import { Badge, type BadgeTone } from "@hive/shared/badge.js";
import { Button } from "../../ui/button/Button.js";
import { Card } from "../../ui/card/Card.js";
import { RelativeTime } from "../../ui/relative-time/RelativeTime.js";
import {
fmtInterval,
fmtLocal,
scheduleState,
type Schedule,
type ScheduleState,
} from "./ScheduleTypes.js";
import "./ScheduleCard.css";
const STATE_TONE: Record<ScheduleState, BadgeTone> = {
active: "positive",
paused: "warning",
done: "neutral",
};
export function ScheduleCard({
schedule,
pending,
onEdit,
onTogglePaused,
onRemove,
}: {
schedule: Schedule;
/** A pause/resume or remove for this schedule is in flight. */
pending: boolean;
onEdit: () => void;
onTogglePaused: () => void;
onRemove: () => void;
}) {
const state = scheduleState(schedule);
return (
<Card class="ui-schedule-card">
<div class="ui-schedule-card-head">
<h3 class="ui-schedule-card-name">{schedule.name}</h3>
<Badge tone={STATE_TONE[state]} value={state} />
<Badge
value={
schedule.interval_seconds === null
? "once"
: `every ${fmtInterval(schedule.interval_seconds)}`
}
/>
</div>
<div class="ui-schedule-card-agents">
agents: {schedule.agents.join(", ")}
</div>
<p class="ui-schedule-card-body">{schedule.body}</p>
<div class="ui-schedule-card-next">
{schedule.next_fire_unix !== null ? (
<>
next fire:{" "}
<span title={fmtLocal(schedule.next_fire_unix)}>
<RelativeTime epochMs={schedule.next_fire_unix * 1000} upcoming />
</span>
</>
) : state === "paused" ? (
"paused, will not fire"
) : (
<>
fired{" "}
<span title={fmtLocal(schedule.anchor_unix)}>
<RelativeTime epochMs={schedule.anchor_unix * 1000} />
</span>
</>
)}
</div>
<div class="ui-schedule-card-actions">
<Button onClick={onEdit} disabled={pending}>
edit
</Button>
{state !== "done" ? (
<Button onClick={onTogglePaused} disabled={pending}>
{schedule.paused ? "resume" : "pause"}
</Button>
) : null}
<Button onClick={onRemove} disabled={pending}>
remove
</Button>
</div>
</Card>
);
}

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@ -0,0 +1,46 @@
/* The form fills its card; fields stack with the page's usual gap. The
cadence controls sit in one wrapping row so "repeats / every / unit /
starts at" read as one sentence on a wide card and stack on a narrow one. */
.ui-schedule-form {
display: flex;
flex-direction: column;
gap: 0.9em;
}
.ui-schedule-form-agents {
display: flex;
flex-direction: column;
gap: 0.3em;
}
/* The picker's own list is a scrolling column sized for a filter popover; in
a form the agents read better as a wrapping row, all visible at once. */
.ui-schedule-form-agents .ui-multiselect-filter-options {
flex-direction: row;
flex-wrap: wrap;
gap: 0.3em 1.2em;
max-height: none;
overflow-y: visible;
}
.ui-schedule-form-cadence {
display: flex;
flex-wrap: wrap;
gap: 0.75em;
}
.ui-schedule-form-cadence > .ui-form-field {
width: auto;
flex: 1 1 9em;
}
.ui-schedule-form-hint {
margin: 0;
font-size: 0.85em;
color: var(--muted);
}
.ui-schedule-form-warn {
margin: 0;
font-size: 0.85em;
color: var(--yellow);
}
.ui-schedule-form-actions {
display: flex;
gap: 0.5em;
justify-content: flex-end;
}

View file

@ -0,0 +1,294 @@
// <ScheduleForm> — create or edit one scheduled prompt, rendered as a card
// so an edited schedule's card turns into its own form in place (mara: "the
// edit button changes the card to be the edit form"). With `schedule` it
// edits and sends a PATCH carrying only what changed; without, it POSTs a
// new one.
//
// Cadence is either "once" or "every N unit", plus a start time: the fire
// time of a one-shot, the origin of the fire grid of a repeating schedule.
// Changing the start or the interval moves that grid; the name, message and
// agents never do, so the form says which of the two an edit is.
import { useState } from "preact/hooks";
import { ApiErrorPanel } from "@hive/shared/api-error-panel.js";
import { readApiError, type ProblemDetails } from "@hive/shared/api-error.js";
import { Button } from "../../ui/button/Button.js";
import { Card } from "../../ui/card/Card.js";
import {
MultiselectFilterOptions,
type MultiselectFilterState,
} from "../../ui/multiselect-filter/MultiselectFilter.js";
import { SelectField } from "../../ui/select-field/SelectField.js";
import { TextAreaField } from "../../ui/text-area-field/TextAreaField.js";
import { TextField } from "../../ui/text-field/TextField.js";
import {
UNIT_SECONDS,
fmtLocal,
fromLocalInput,
splitInterval,
toLocalInput,
upcomingFires,
type IntervalUnit,
type Schedule,
} from "./ScheduleTypes.js";
import "./ScheduleForm.css";
const UNIT_OPTIONS = [
{ value: "s", label: "seconds" },
{ value: "m", label: "minutes" },
{ value: "h", label: "hours" },
{ value: "d", label: "days" },
];
const PREVIEW_COUNT = 3;
// The current time rounded up to the next whole minute: what a new schedule
// starts at unless the operator picks another time. Rounded because the
// time input has minute resolution.
function nextMinuteUnix(): number {
return Math.ceil(Date.now() / 60_000) * 60;
}
export function ScheduleForm({
schedule,
agentOptions,
onSaved,
onCancel,
}: {
/** The schedule being edited; absent for a new one. */
schedule?: Schedule;
/** Every agent a schedule can target. */
agentOptions: string[];
onSaved: () => void;
onCancel: () => void;
}) {
const initialInterval =
schedule?.interval_seconds != null
? splitInterval(schedule.interval_seconds)
: { amount: 1, unit: "h" as IntervalUnit };
const initialStart = toLocalInput(schedule?.anchor_unix ?? nextMinuteUnix());
const [name, setName] = useState(schedule?.name ?? "");
const [body, setBody] = useState(schedule?.body ?? "");
const [agents, setAgents] = useState<string[]>(schedule?.agents ?? []);
const [repeat, setRepeat] = useState(
schedule ? schedule.interval_seconds !== null : true,
);
const [amount, setAmount] = useState(String(initialInterval.amount));
const [unit, setUnit] = useState<IntervalUnit>(initialInterval.unit);
const [start, setStart] = useState(initialStart);
const [saving, setSaving] = useState(false);
const [error, setError] = useState<ProblemDetails | null>(null);
const idPrefix = `schedule-${schedule?.id ?? "new"}`;
const amountNum = Number(amount);
const intervalSeconds =
repeat && Number.isInteger(amountNum) && amountNum > 0
? amountNum * UNIT_SECONDS[unit]
: null;
const startUnix = fromLocalInput(start);
const cadenceValid = startUnix !== null && (!repeat || intervalSeconds !== null);
const picked: MultiselectFilterState = { values: agents, negate: false };
const toggleAgent = (a: string) =>
setAgents((cur) =>
cur.includes(a) ? cur.filter((x) => x !== a) : [...cur, a],
);
// The grid moves when the start or the repeat interval differs from what
// the schedule has now; only meaningful when editing. The start compares
// as the text the input shows, not as seconds: the input has minute
// resolution, so a schedule created off a whole minute would otherwise
// always look edited.
const startChanged = start !== initialStart;
const cadenceChanged =
schedule !== undefined &&
(startChanged ||
(repeat ? intervalSeconds : null) !== schedule.interval_seconds);
const fires =
cadenceValid && startUnix !== null
? upcomingFires(
startUnix,
repeat ? intervalSeconds : null,
Math.floor(Date.now() / 1000),
PREVIEW_COUNT,
)
: [];
async function submit(e: Event) {
e.preventDefault();
if (!cadenceValid || startUnix === null) return;
setSaving(true);
setError(null);
try {
const cadence = repeat ? intervalSeconds : null;
const patch = schedule
? patchBody(schedule, {
name,
body,
agents,
startUnix: startChanged ? startUnix : null,
cadence,
})
: null;
// Nothing differs: there is nothing to send.
if (patch && Object.keys(patch).length === 0) {
onSaved();
return;
}
const r = schedule
? await fetch(`/api/schedules/${encodeURIComponent(schedule.id)}`, {
method: "PATCH",
headers: { "content-type": "application/json" },
body: JSON.stringify(patch),
})
: await fetch("/api/schedules", {
method: "POST",
headers: { "content-type": "application/json" },
body: JSON.stringify({
name,
agents,
body,
anchor_unix: startUnix,
interval_seconds: cadence,
}),
});
if (!r.ok) {
setError(await readApiError(r));
return;
}
onSaved();
} catch (err) {
setError({ detail: String(err) });
} finally {
setSaving(false);
}
}
return (
<Card class="ui-schedule-form-card">
<form class="ui-schedule-form" onSubmit={submit}>
<TextField
id={`${idPrefix}-name`}
label="name"
value={name}
required
onInput={setName}
/>
<div class="ui-schedule-form-agents">
<span class="ui-form-field-label">agents</span>
{agentOptions.length === 0 ? (
<span class="ui-schedule-form-hint">no agents to pick from</span>
) : (
<MultiselectFilterOptions
options={agentOptions}
filter={picked}
onToggle={toggleAgent}
/>
)}
</div>
<TextAreaField
id={`${idPrefix}-body`}
label="message"
value={body}
required
onInput={setBody}
/>
<div class="ui-schedule-form-cadence">
<SelectField
id={`${idPrefix}-repeat`}
label="repeats"
value={repeat ? "every" : "once"}
onChange={(v) => setRepeat(v === "every")}
options={[
{ value: "every", label: "every…" },
{ value: "once", label: "once" },
]}
/>
{repeat ? (
<>
<TextField
id={`${idPrefix}-amount`}
label="every"
type="number"
value={amount}
required
onInput={setAmount}
/>
<SelectField
id={`${idPrefix}-unit`}
label="unit"
value={unit}
onChange={(v) => setUnit(v as IntervalUnit)}
options={UNIT_OPTIONS}
/>
</>
) : null}
<TextField
id={`${idPrefix}-start`}
label={repeat ? "starts at" : "fires at"}
type="datetime-local"
value={start}
required
onInput={setStart}
/>
</div>
{fires.length > 0 ? (
<p class="ui-schedule-form-hint">
{repeat ? "next fires: " : "fires: "}
{fires.map(fmtLocal).join(" · ")}
</p>
) : cadenceValid ? (
<p class="ui-schedule-form-hint">that time has already passed</p>
) : null}
{cadenceChanged ? (
<p class="ui-schedule-form-warn">
Changing the start or the repeat moves when this schedule fires.
Editing only the name, message or agents does not.
</p>
) : null}
{error ? (
<ApiErrorPanel context="failed to save the schedule" problem={error} />
) : null}
<div class="ui-schedule-form-actions">
<Button onClick={onCancel}>cancel</Button>
<Button
variant="primary"
type="submit"
disabled={saving || !cadenceValid || agents.length === 0}
>
{saving ? "saving…" : schedule ? "save" : "create"}
</Button>
</div>
</form>
</Card>
);
}
// A PATCH body holding only the fields that differ from `schedule`, so an
// edit never rewrites what the operator did not touch (and a body-only edit
// cannot move the fire grid by resending the anchor).
function patchBody(
schedule: Schedule,
next: {
name: string;
body: string;
agents: string[];
/** The new start, or null when the operator left it alone. */
startUnix: number | null;
cadence: number | null;
},
): Record<string, unknown> {
const patch: Record<string, unknown> = {};
if (next.name !== schedule.name) patch.name = next.name;
if (next.body !== schedule.body) patch.body = next.body;
if (next.startUnix !== null) patch.anchor_unix = next.startUnix;
if (next.cadence !== schedule.interval_seconds) {
patch.interval_seconds = next.cadence;
}
const add = next.agents.filter((a) => !schedule.agents.includes(a));
const remove = schedule.agents.filter((a) => !next.agents.includes(a));
if (add.length > 0) patch.add_agents = add;
if (remove.length > 0) patch.remove_agents = remove;
return patch;
}

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@ -0,0 +1,99 @@
// Wire type and the small pure helpers the schedules page shares between
// its card, its form and the page itself.
// One scheduled prompt as swarm-controller's `GET /api/schedules` sends it.
// The controller computes `next_fire_unix`: null while paused, and for a
// one-shot whose time has passed. `interval_seconds` is always present,
// null for a one-shot.
export interface Schedule {
id: string;
name: string;
agents: string[];
body: string;
anchor_unix: number;
interval_seconds: number | null;
paused: boolean;
next_fire_unix: number | null;
}
export type ScheduleState = "active" | "paused" | "done";
// A one-shot that has fired reads "done" rather than "active": nothing is
// left to wait for, but the card stays until the operator removes it.
export function scheduleState(s: Schedule): ScheduleState {
if (s.paused) return "paused";
if (s.interval_seconds === null && s.next_fire_unix === null) return "done";
return "active";
}
export type IntervalUnit = "s" | "m" | "h" | "d";
export const UNIT_SECONDS: Record<IntervalUnit, number> = {
s: 1,
m: 60,
h: 3600,
d: 86400,
};
// "1d 2h", "15m", "90s": the non-zero parts, largest first.
export function fmtInterval(seconds: number): string {
const parts: string[] = [];
let rest = seconds;
for (const unit of ["d", "h", "m", "s"] as const) {
const n = Math.floor(rest / UNIT_SECONDS[unit]);
if (n > 0) parts.push(`${n}${unit}`);
rest -= n * UNIT_SECONDS[unit];
}
return parts.join(" ");
}
// Splits an interval into the form's amount + unit: the largest unit that
// divides it evenly, so "86400" reopens as "1 d" and "5400" as "90 m".
export function splitInterval(seconds: number): {
amount: number;
unit: IntervalUnit;
} {
for (const unit of ["d", "h", "m"] as const) {
if (seconds % UNIT_SECONDS[unit] === 0) {
return { amount: seconds / UNIT_SECONDS[unit], unit };
}
}
return { amount: seconds, unit: "s" };
}
// The next `count` fire times after `nowUnix` on the grid `anchor + k *
// interval`; a one-shot has at most one. Only a preview for the form: the
// controller's own `next_fire_unix` is what a saved schedule shows.
export function upcomingFires(
anchorUnix: number,
intervalSeconds: number | null,
nowUnix: number,
count: number,
): number[] {
if (intervalSeconds === null) return anchorUnix > nowUnix ? [anchorUnix] : [];
const first = Math.max(0, Math.ceil((nowUnix - anchorUnix) / intervalSeconds));
return Array.from(
{ length: count },
(_, i) => anchorUnix + (first + i) * intervalSeconds,
);
}
// `<input type="datetime-local">` reads and writes local wall-clock time
// with no zone, so converting either way goes through `Date`'s local fields.
export function toLocalInput(unix: number): string {
const d = new Date(unix * 1000);
const p = (n: number) => String(n).padStart(2, "0");
return `${d.getFullYear()}-${p(d.getMonth() + 1)}-${p(d.getDate())}T${p(d.getHours())}:${p(d.getMinutes())}`;
}
export function fromLocalInput(value: string): number | null {
const ms = new Date(value).getTime();
return Number.isNaN(ms) ? null : Math.floor(ms / 1000);
}
export function fmtLocal(unix: number): string {
return new Date(unix * 1000).toLocaleString(undefined, {
dateStyle: "short",
timeStyle: "short",
});
}

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@ -0,0 +1,252 @@
// <SchedulesPage> — the swarm's scheduled prompts, one card per schedule.
// Backed by swarm-controller's `GET/POST /api/schedules` and
// `PATCH/DELETE /api/schedules/{id}`; the controller is the only writer of
// the schedule store and computes each schedule's `next_fire_unix`, so
// nothing here derives a fire time except the form's preview. Operator-only:
// the click is the approval, there is no approval queue behind it.
//
// Filtering reuses `FilterableView`'s card bar (name text, agent and state
// multiselects). A card being edited keeps its form state across the
// periodic refetch because `FilterableView` keys cards by schedule id and
// the open edit is held here by id, not by position.
import { useCallback, useEffect, useMemo, useState } from "preact/hooks";
import { ApiErrorPanel } from "@hive/shared/api-error-panel.js";
import { readApiError, type ProblemDetails } from "@hive/shared/api-error.js";
import { Button } from "../../ui/button/Button.js";
import { ConfirmDialog } from "../../ui/confirm-dialog/ConfirmDialog.js";
import { FilterableView } from "../../ui/filterable-view/FilterableView.js";
import { Panel } from "../../ui/panel/Panel.js";
import {
RefreshIntervalPicker,
useRefreshInterval,
type RefreshIntervalMs,
} from "../../ui/refresh-interval/RefreshInterval.js";
import type { TableColumn } from "../../ui/table/Table.js";
import type { AgentRow } from "../agents/AgentTypes.js";
import { ScheduleCard } from "./ScheduleCard.js";
import { ScheduleForm } from "./ScheduleForm.js";
import { scheduleState, type Schedule } from "./ScheduleTypes.js";
// A refetch never touches an open form's own state (it lives in the form),
// so the usual 30s default is safe here too.
const DEFAULT_INTERVAL_MS: RefreshIntervalMs = 30_000;
const COLUMNS: TableColumn<Schedule>[] = [
{
key: "name",
header: "name",
render: (s) => s.name,
sortBy: (s) => s.name,
filterValue: (s) => s.name,
},
{
key: "agents",
header: "agents",
render: (s) => s.agents.join(", "),
filterValues: (s) => s.agents,
filterMode: "multiselect",
},
{
key: "state",
header: "state",
render: (s) => scheduleState(s),
sortBy: (s) => scheduleState(s),
filterValues: (s) => [scheduleState(s)],
filterMode: "multiselect",
},
];
// The agent names a schedule can target, from the same roster the agents
// page lists. A failed load leaves the picker empty rather than blocking
// the page: the cards themselves do not need it.
async function loadAgentNames(): Promise<string[]> {
const r = await fetch("/api/agents/status");
if (!r.ok) return [];
const rows = (await r.json()) as AgentRow[];
return rows.map((a) => a.name).sort();
}
export function SchedulesPage() {
const [intervalMs, setIntervalMs] =
useState<RefreshIntervalMs>(DEFAULT_INTERVAL_MS);
const [schedules, setSchedules] = useState<Schedule[] | null>(null);
const [error, setError] = useState<ProblemDetails | null>(null);
const [agentNames, setAgentNames] = useState<string[]>([]);
// The schedule whose card is currently its edit form, and whether the
// "new schedule" form is open above the list.
const [editingId, setEditingId] = useState<string | null>(null);
const [creating, setCreating] = useState(false);
const [pendingIds, setPendingIds] = useState<Set<string>>(new Set());
const [removeTarget, setRemoveTarget] = useState<Schedule | null>(null);
const [actionError, setActionError] = useState<ProblemDetails | null>(null);
const load = useCallback(async () => {
try {
const r = await fetch("/api/schedules");
if (!r.ok) {
setError(await readApiError(r));
return;
}
setSchedules((await r.json()) as Schedule[]);
setError(null);
} catch (err) {
setError({ detail: String(err) });
}
}, []);
useRefreshInterval(intervalMs, load);
useEffect(() => {
loadAgentNames().then(setAgentNames, () => setAgentNames([]));
}, []);
function markPending(id: string, on: boolean) {
setPendingIds((cur) => {
const next = new Set(cur);
if (on) next.add(id);
else next.delete(id);
return next;
});
}
// One mutation on one schedule: pending while in flight, the error kept
// for the banner, a refetch on success so the card shows the controller's
// own answer rather than a guessed one.
async function act(id: string, request: () => Promise<Response>) {
markPending(id, true);
setActionError(null);
try {
const r = await request();
if (!r.ok) {
setActionError(await readApiError(r));
return;
}
await load();
} catch (err) {
setActionError({ detail: String(err) });
} finally {
markPending(id, false);
}
}
function togglePaused(s: Schedule) {
return act(s.id, () =>
fetch(`/api/schedules/${encodeURIComponent(s.id)}`, {
method: "PATCH",
headers: { "content-type": "application/json" },
body: JSON.stringify({ paused: !s.paused }),
}),
);
}
async function confirmRemove() {
const target = removeTarget;
if (!target) return;
setRemoveTarget(null);
await act(target.id, () =>
fetch(`/api/schedules/${encodeURIComponent(target.id)}`, {
method: "DELETE",
}),
);
}
// A schedule may still target an agent that has since left the roster;
// its own agents stay pickable so an edit can keep or drop them.
const optionsFor = useMemo(
() => (s?: Schedule) =>
[...new Set([...agentNames, ...(s?.agents ?? [])])].sort(),
[agentNames],
);
async function saved() {
setCreating(false);
setEditingId(null);
await load();
}
return (
<Panel
title="schedules"
icon="⏰"
actions={
<>
<Button
variant="primary"
onClick={() => setCreating(true)}
disabled={creating}
>
+ schedule
</Button>
<RefreshIntervalPicker
id="schedules-refresh"
value={intervalMs}
onChange={setIntervalMs}
/>
</>
}
>
{error ? (
<ApiErrorPanel
context="failed to load the schedules"
problem={error}
/>
) : null}
{actionError ? (
<ApiErrorPanel
context="the schedule was not changed"
problem={actionError}
/>
) : null}
{creating ? (
<ScheduleForm
agentOptions={optionsFor()}
onSaved={saved}
onCancel={() => setCreating(false)}
/>
) : null}
{!error && schedules === null ? <p>loading…</p> : null}
{schedules ? (
<FilterableView
columns={COLUMNS}
rows={schedules}
rowKey={(s) => s.id}
storageKey="swarm-ui:schedules:table-filters"
view="cards"
emptyMessage="no schedules yet — add one with + schedule"
renderCard={(s) =>
editingId === s.id ? (
<ScheduleForm
schedule={s}
agentOptions={optionsFor(s)}
onSaved={saved}
onCancel={() => setEditingId(null)}
/>
) : (
<ScheduleCard
schedule={s}
pending={pendingIds.has(s.id)}
onEdit={() => setEditingId(s.id)}
onTogglePaused={() => togglePaused(s)}
onRemove={() => setRemoveTarget(s)}
/>
)
}
/>
) : null}
<ConfirmDialog
open={removeTarget !== null}
label="remove schedule"
confirmLabel="remove"
onCancel={() => setRemoveTarget(null)}
onConfirm={confirmRemove}
>
{removeTarget ? (
<p>
Remove <strong>{removeTarget.name}</strong>? It stops firing for{" "}
{removeTarget.agents.join(", ")} and cannot be brought back.
</p>
) : null}
</ConfirmDialog>
</Panel>
);
}

View file

@ -49,6 +49,7 @@ const NAV_ITEMS: { href: string; label: string; accent: string }[] = [
{ href: "/", label: "hives", accent: "var(--purple)" }, { href: "/", label: "hives", accent: "var(--purple)" },
{ href: "/agents", label: "agents", accent: "var(--green)" }, { href: "/agents", label: "agents", accent: "var(--green)" },
{ href: "/jobs", label: "jobs", accent: "var(--pink)" }, { href: "/jobs", label: "jobs", accent: "var(--pink)" },
{ href: "/schedules", label: "schedules", accent: "var(--cyan)" },
{ href: "/issues", label: "issues", accent: "var(--yellow)" }, { href: "/issues", label: "issues", accent: "var(--yellow)" },
{ href: "/components", label: "components", accent: "var(--blue)" }, { href: "/components", label: "components", accent: "var(--blue)" },
]; ];

View file

@ -9,14 +9,24 @@
// package's matrix-rain effect — and resyncs immediately on becoming // package's matrix-rain effect — and resyncs immediately on becoming
// visible again instead of waiting out the rest of a stale interval. // visible again instead of waiting out the rest of a stale interval.
import { useEffect, useState } from "preact/hooks"; import { useEffect, useState } from "preact/hooks";
import { fmtAgo } from "../../util.js"; import { fmtAgo, fmtUntil } from "../../util.js";
// Cheap at the handful of rows/chips this renders for today, and coarse // Cheap at the handful of rows/chips this renders for today, and coarse
// enough to be correct without visibly ticking every frame — the same // enough to be correct without visibly ticking every frame — the same
// choice a wall clock makes. // choice a wall clock makes.
const TICK_MS = 1000; const TICK_MS = 1000;
export function RelativeTime({ epochMs }: { epochMs: number }) { // `upcoming`: the instant is expected to be ahead (a schedule's next fire),
// so one still ahead reads "in 5m" instead of clamping to "0s ago". Off by
// default, so a caller showing an age never sees a skewed clock turn it
// into a countdown.
export function RelativeTime({
epochMs,
upcoming = false,
}: {
epochMs: number;
upcoming?: boolean;
}) {
const [now, setNow] = useState(() => Date.now()); const [now, setNow] = useState(() => Date.now());
useEffect(() => { useEffect(() => {
@ -43,5 +53,8 @@ export function RelativeTime({ epochMs }: { epochMs: number }) {
}; };
}, []); }, []);
return <>{fmtAgo((now - epochMs) / 1000)}</>; const ageSeconds = (now - epochMs) / 1000;
return (
<>{upcoming && ageSeconds < 0 ? fmtUntil(-ageSeconds) : fmtAgo(ageSeconds)}</>
);
} }

View file

@ -0,0 +1,5 @@
/* `min-height` from `.ui-form-control` is a single-line floor; a textarea's
own `rows` sets its height, so only the resize axis needs saying here. */
.ui-text-area {
resize: vertical;
}

View file

@ -0,0 +1,39 @@
// <TextAreaField> — `TextField`'s multi-line sibling, for free text that
// runs past one line (a scheduled prompt's body is the motivating caller).
// Same label chrome and `.ui-form-control` look as the rest of the kit;
// the box only grows vertically, since a horizontal drag would break out
// of whatever column the page gave the field.
import { FormField } from "../form-field/FormField.js";
import "./TextAreaField.css";
export function TextAreaField({
id,
label,
value,
onInput,
rows = 4,
required,
placeholder,
}: {
id: string;
label: string;
value: string;
onInput: (value: string) => void;
rows?: number;
required?: boolean;
placeholder?: string;
}) {
return (
<FormField label={label} htmlFor={id}>
<textarea
id={id}
class="ui-form-control ui-text-area"
value={value}
rows={rows}
required={required}
placeholder={placeholder}
onInput={(e) => onInput((e.target as HTMLTextAreaElement).value)}
/>
</FormField>
);
}

View file

@ -13,6 +13,17 @@ const RTF = new Intl.RelativeTimeFormat("en", {
style: "narrow", style: "narrow",
}); });
// The same coarsening for an instant still ahead ("in 5m"). A separate
// function rather than a negative `fmtAgo`: that one clamps to zero so a
// clock a little ahead of the server never reads as "-3s ago".
export function fmtUntil(secondsAhead: number): string {
const ahead = Math.max(0, Math.floor(secondsAhead));
if (ahead < 60) return RTF.format(ahead, "second");
if (ahead < 3600) return RTF.format(Math.floor(ahead / 60), "minute");
if (ahead < 86400) return RTF.format(Math.floor(ahead / 3600), "hour");
return RTF.format(Math.floor(ahead / 86400), "day");
}
export function fmtAgo(ageSeconds: number): string { export function fmtAgo(ageSeconds: number): string {
const age = Math.max(0, Math.floor(ageSeconds)); const age = Math.max(0, Math.floor(ageSeconds));
if (age < 60) return RTF.format(-age, "second"); if (age < 60) return RTF.format(-age, "second");