swarm-ui: a schedules page, one card per scheduled prompt
/schedules lists the controller's scheduled prompts as cards: name as the title, the agents it fires for, the message, its cadence and next fire. Edit turns a card into its own form; pause, resume and remove act in place, and + schedule opens an empty form. The form sends only what changed, so a rename never moves the fire times, and warns when the start or the repeat does. Filters reuse the shared card filter bar. Adds a TextAreaField to the ui kit, and an upcoming mode on RelativeTime so a next-fire time reads "in 5m". Needs the controller's /api/schedules routes.
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14 changed files with 931 additions and 3 deletions
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@ -9,14 +9,24 @@
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// package's matrix-rain effect — and resyncs immediately on becoming
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// visible again instead of waiting out the rest of a stale interval.
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import { useEffect, useState } from "preact/hooks";
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import { fmtAgo } from "../../util.js";
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import { fmtAgo, fmtUntil } from "../../util.js";
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// Cheap at the handful of rows/chips this renders for today, and coarse
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// enough to be correct without visibly ticking every frame — the same
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// choice a wall clock makes.
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const TICK_MS = 1000;
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export function RelativeTime({ epochMs }: { epochMs: number }) {
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// `upcoming`: the instant is expected to be ahead (a schedule's next fire),
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// so one still ahead reads "in 5m" instead of clamping to "0s ago". Off by
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// default, so a caller showing an age never sees a skewed clock turn it
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// into a countdown.
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export function RelativeTime({
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epochMs,
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upcoming = false,
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}: {
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epochMs: number;
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upcoming?: boolean;
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}) {
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const [now, setNow] = useState(() => Date.now());
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useEffect(() => {
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@ -43,5 +53,8 @@ export function RelativeTime({ epochMs }: { epochMs: number }) {
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};
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}, []);
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return <>{fmtAgo((now - epochMs) / 1000)}</>;
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const ageSeconds = (now - epochMs) / 1000;
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return (
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<>{upcoming && ageSeconds < 0 ? fmtUntil(-ageSeconds) : fmtAgo(ageSeconds)}</>
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);
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}
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