Add Badge + Dropdown Preact components, demo on swarm-ui /components
New shared Preact primitives for the per-agent terminal redesign: - Badge (@hive/shared/badge.js): a labelled status pill. Plain <span> when static (e.g. "alive"), a real <button> with a disclosure caret when given onClick (e.g. opens a Dropdown, or toggles itself in place). Same component either way so a status row reads as one consistent set of badges regardless of which are interactive. - Dropdown (@hive/shared/dropdown.js): a small option list anchored directly under whatever opened it (no portal, no native <dialog> — see the file comment for why). Closes on outside click or Escape. This is the fix for the design guide's own named anti-example: the agent page's model/effort pickers live in the overflow menu while the current model/effort only show as a disconnected chip. Badge+Dropdown composed together is that control moved inline, next to what it shows. Demoed on swarm-ui's /components page: all Badge tones, a label-prefixed badge, an interactive badge that opens a Dropdown (model-picker shape), and an interactive badge that toggles itself (pause/resume shape). Both packages build + tsc --noEmit clean.
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"./api-error-panel.js": "./src/api-error-panel/ApiErrorPanel.tsx",
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"./api-error-panel.css": "./src/api-error-panel/api-error-panel.css",
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"./warn-banner.js": "./src/warn-banner/WarnBanner.tsx",
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"./warn-banner.css": "./src/warn-banner/WarnBanner.css"
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"./warn-banner.css": "./src/warn-banner/WarnBanner.css",
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"./badge.js": "./src/badge/Badge.tsx",
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"./badge.css": "./src/badge/Badge.css",
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"./dropdown.js": "./src/dropdown/Dropdown.tsx",
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"./dropdown.css": "./src/dropdown/Dropdown.css"
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},
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"files": [
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"src/"
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