hive-c0re + docs: extract scheduled_prompts prose (#715 batch 2)
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2 changed files with 23 additions and 42 deletions
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@ -125,6 +125,14 @@ kind-specific payload carrier.
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inbox messages to each target at the scheduled time, recurring
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when `interval_seconds` is set.
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### Scheduled prompt worker (catch-up clamp)
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When hive-c0re comes back from being down, the worker sees rows whose `next_fire_at_unix` is well in the past. For recurring rows that would mean firing N delayed pulses in a row — spammy and useless. Instead the worker fires **once** per row and bumps `next_fire_at_unix` to the next interval slot ≥ `now`, recording how many cycles were skipped in `last_result` (per-target). Operators see "fired late, caught up from 17 skipped" instead of 17 wake-up storms.
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One-shot rows fire once (if past due, on the next worker pass) and are deleted by the worker; recurring rows survive until cancelled.
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`targets` is its own table (`scheduled_prompt_targets`) so partial cancellation flips a single row and the dashboard can show last-fired / last-result per recipient. Cancelling every target reaps the parent row on the next worker pass.
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### Destroy semantics
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`HostRequest::Destroy { name, purge }` is the lifecycle tear-down,
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@ -1,41 +1,14 @@
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//! Scheduled prompts (closes #444). Persistent sqlite queue of
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//! `(fire_at, targets, body)` rows that the worker fans out as
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//! broker `Message`s to each target's inbox at fire time. Recurring
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//! schedules carry `interval_seconds` and re-arm `next_fire_at` on
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//! delivery; one-shots are reaped.
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//! Scheduled prompts: persistent sqlite queue of `(fire_at, targets,
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//! body)` rows that the worker fans out as broker `Message`s to each
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//! target's inbox at fire time. Recurring schedules carry
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//! `interval_seconds` and re-arm `next_fire_at` on delivery;
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//! one-shots are reaped.
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//!
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//! ## Three submit paths
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//!
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//! - **Operator-direct** (`source = Operator`): the operator adds
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//! a schedule through the dashboard form. Lands in the table
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//! immediately, no approval gate.
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//! - **Agent-requested** (`source = Approval { id }`): a sub-agent
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//! (or the manager) submits a `RequestSchedulePrompt` through the
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//! manager socket. An `ApprovalKind::SchedulePrompt` row is
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//! queued; on approve, hive-c0re inserts the schedule row with
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//! `source = Approval { id: approval_id }` so the audit trail
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//! points back at the operator decision.
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//! - **No self-target shortcut**: even agent-self schedules need
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//! approval. The existing `remind` MCP tool stays the quick
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//! self-wake path; this module is the bigger, multi-recipient,
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//! operator-visible thing.
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//!
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//! ## Catch-up clamp (missed-while-down)
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//!
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//! When hive-c0re comes back from being down, the worker sees rows
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//! whose `next_fire_at` is well in the past. For recurring rows
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//! that would mean firing N delayed pulses in a row — spammy and
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//! useless. Instead the worker fires ONCE per row and bumps
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//! `next_fire_at` to the next interval slot ≥ `now`, recording how
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//! many cycles were skipped in `last_result`. Operators see "fired
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//! late, caught up from 17 skipped" instead of 17 wake-up storms.
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//!
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//! ## Per-target state
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//!
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//! `targets` is its own table so partial cancellation flips a
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//! single row + so the dashboard can show last-fired / last-result
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//! per recipient. Cancelling every target reaps the parent row on
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//! the next worker pass.
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//! Schema + retention: `docs/persistence.md::scheduled_prompts /
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//! scheduled_prompt_targets`. Submit paths (operator vs
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//! `ApprovalKind::SchedulePrompt`), catch-up clamp on resume, and
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//! per-target tombstoning semantics: `docs/approvals.md::Scheduled
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//! prompt worker (catch-up clamp)`.
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use std::path::Path;
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use std::sync::Mutex;
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@ -145,7 +118,7 @@ pub struct NewSchedule {
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pub source: ScheduleSource,
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}
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/// Partial-update payload for `ScheduledPrompts::update` (#474).
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/// Partial-update payload for `ScheduledPrompts::update`.
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/// Every field is `Option<_>`; `None` keeps the existing value.
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/// The doubly-wrapped `Option<Option<u64>>` on `interval_seconds`
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/// is intentional: outer `None` = "don't touch", outer
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@ -154,7 +127,7 @@ pub struct NewSchedule {
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/// "missing key" vs "explicit null" — the dashboard surface
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/// preserves the distinction.
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///
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/// Target add/remove (#474 fast-follow): `targets_add` / `targets_remove`
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/// Target add/remove: `targets_add` / `targets_remove`
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/// run inside the same transaction as the scalar field updates so
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/// "save my changes" is atomic. Remove delegates to the same
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/// cancel-targets path used by `cancel_targets` (tombstoning, preserves
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@ -365,7 +338,7 @@ impl ScheduledPrompts {
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Ok(skipped)
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}
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/// Partial-update an existing schedule's mutable fields (#474).
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/// Partial-update an existing schedule's mutable fields.
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/// Every scalar field is `Option<_>`; `None` means "leave the
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/// existing value alone", `Some(_)` means "set it to this."
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/// Refuses cancelled rows (no point editing a tombstone —
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@ -373,8 +346,8 @@ impl ScheduledPrompts {
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/// `interval_seconds = Some(0)` — same rule as submit-time
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/// validation.
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///
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/// Targets are mutable via `targets_remove` + `targets_add`
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/// (#478 fast-follow). Both are processed in the same
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/// Targets are mutable via `targets_remove` + `targets_add`.
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/// Both are processed in the same
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/// transaction, with **removes before adds** so a single PATCH
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/// can swap a target without ever leaving the schedule
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/// target-less mid-tx. Remove writes a tombstone via
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