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docs, comments: drop references to the removed model/effort picker

subagent.md no longer says the web UI's model picker offers
availableModels, and the comments in Dropdown, ComponentsPage and
WantedMenu no longer point at the deleted per-agent Picker.
This commit is contained in:
atlas 2026-10-11 01:54:23 +02:00
commit 4719395b31
4 changed files with 4 additions and 8 deletions

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@ -327,8 +327,6 @@ happens until the daemon's first connection to the swarm queue succeeds.
The match ignores case. On an ACP agent the names are the agent's own, such
as `<provider>/<model>` on `opencode`.
The web UI's model picker still offers `availableModels`.
## Runtime
A subagent runs on its parent agent's runtime

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@ -2,8 +2,7 @@
// the `Badge` that opened it (../badge/Badge.tsx) so the control is
// visually attached to the thing it affects, instead of living three
// clicks away in a catch-all menu (the junk-drawer pattern
// `docs/web-ui/design-guide.md` calls out by name against the old
// per-agent terminal's model picker). Not a native `<dialog>` — a
// `docs/web-ui/design-guide.md` calls out by name). Not a native `<dialog>` — a
// `showModal()` dialog's backdrop would visually detach it from its
// anchor badge, and a non-modal `show()` gets no click-outside-to-close
// for free, so this hand-rolls the same "outside click or Escape

View file

@ -167,8 +167,7 @@ function RefreshIntervalPickerSample() {
}
// The badge-triggers-a-dropdown-right-underneath-itself pattern this is
// meant to land — the model/effort picker shape from the per-agent
// terminal, demoed here with sample data. The wrapper
// meant to land, demoed here with sample data. The wrapper
// needs `position: relative` (`.components-badge-anchor`) so `Dropdown`
// anchors under this badge specifically, not the page.
function BadgePickerSample() {
@ -528,7 +527,7 @@ export function ComponentsPage() {
<Sample label="with a label prefix">
<Badge label="ctx" value="534k" />
</Sample>
<Sample label="interactive, opens a Dropdown (model/effort picker shape)">
<Sample label="interactive, opens a Dropdown">
<BadgePickerSample />
</Sample>
<Sample label="interactive, toggles itself (pause/resume shape)">

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@ -8,7 +8,7 @@
// explicit — a dropdown just lets "up" be picked directly regardless
// of what's inferred, no flip-to-the-opposite-of-a-guess involved
// (mara: "when no state is declared, i want to set it to online").
// Presentational only, same split as `StatusChips`'s `Picker`/
// Presentational only, same split as `StatusChips`'s
// `StatusMenu`: the caller owns what each selection actually does.
//
// "paused" has no separate resume option here — selecting "up" from a