docs+comments: say what changed instead of tagging the tracker item
The prose added by this branch named the tracker item in seventeen places, which check-issue-refs.sh rejects: a `#N` tag is dead weight for anyone reading the public mirror, where no issue data exists. Each one now states the fact it was pointing at — the parent field is gone — so the sentence stands on its own. Two of those lines also carried a rustdoc break: `[`write`]` in topology.rs is ambiguous between the module's own `write` fn and the `write!` macro, which `-D rustdoc::broken-intra-doc-links` fails. Spelled `[`write()`]`, per rustdoc's own suggestion. The host_config.rs rewrite is two lines rather than three so the doc block stays under check-comment-blocks.sh's 30-line ceiling.
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10 changed files with 28 additions and 28 deletions
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@ -59,8 +59,8 @@ surfaces, not tab panes.
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**C0NTAINERS** — live containers rendered as a flat,
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alphabetically-sorted list. The renderer still walks
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`ContainerView.parent` for a depth-first tree with ASCII glyphs
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(`├─`, `└─`, `│ ` continuation columns), but #4472 removed that field,
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so every row sits at depth 0 and the renderer paints no glyph. The tree
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(`├─`, `└─`, `│ ` continuation columns), but that field no longer
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exists, so every row sits at depth 0 and the renderer paints no glyph. The tree
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sorts alphabetically;
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roots likewise. The tree tolerates cycles in the parent graph —
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it appends orphaned containers (not reachable from any root)
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@ -981,7 +981,7 @@ identically.)
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### Topology tree
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⚠️ **Dormant since #4472,** which removed `ContainerView.parent`:
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⚠️ **Dormant now that `ContainerView.parent` no longer exists:**
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`buildAgentTree` now puts every container at depth 0 and the rules below are
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all no-ops — the list renders flat. The walk and the prefix painting are
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still in `swarm.js`; retiring them falls to the frontend owner rather
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@ -1032,8 +1032,8 @@ frosted-mauve bar slides up from the bottom of the viewport
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- `DESTR0Y` / `PURG3` — always available
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<!-- vale write-good.Passive = YES -->
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#4472 removed the `M0V3` picker that used to sit here — an agent has
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no parent to move it to any more.
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The `M0V3` picker that used to sit here no longer exists — an agent
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has no parent to move it to any more.
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- **`✕ clear`** button + `Esc` key clear the entire selection.
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Every render prunes stale selections (agents destroyed while
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