subagent: tell agents they can liberally spawn haiku, even at high effort
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1 changed files with 31 additions and 7 deletions
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@ -44,9 +44,11 @@ struct StartArgs {
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/// session under that name is done — rejected while one under the same
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/// name is still running.
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name: String,
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/// Which model the subagent's own session runs. Omit for claude's own
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/// default. The `base:claude-subagents` skill's "cheaper-than-you"
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/// guidance still applies here.
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/// Which model the subagent's own session runs (`--model`). Omit for
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/// claude's own default. The `base:claude-subagents` skill's "Model
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/// choice" guidance still applies here — pick the cheapest model that
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/// can do the job, and don't be stingy about reaching for Haiku on a
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/// well-scoped mechanical batch.
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#[serde(default)]
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model: Option<String>,
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/// Which reasoning effort level the subagent's own session runs at
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@ -55,7 +57,9 @@ struct StartArgs {
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/// models). Independent of `model`, so a cheap model at high effort or
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/// an expensive one at low effort are both valid combinations, not
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/// just the two extremes. See the `base:claude-subagents` skill for
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/// Anthropic's own guidance on choosing between levels.
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/// Anthropic's own guidance on choosing between levels — note that on
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/// Haiku specifically, cost doesn't scale with effort the way it does
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/// on a frontier model, so there's no cost reason to cap it at `medium`.
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#[serde(default)]
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effort: Option<String>,
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/// Path to a file holding the subagent's actual task instructions. A
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