feat(dashboard): remove the SYST3M tab now that C0R3 owns it
Folds the SYST3M-tab removal into the same change that adds /core.html (per operator review — it should be one PR, not an additive page + a follow-up). Drops the tab + pane from dashboard.html and ~600 lines of now-dead renderers/wiring from tabs.js: renderMetaInputs, renderRebuildQueue + renderQueueEntry + the rebuild-queue row cache / glyph maps / fingerprint, renderTombstones, the container-load poll (cload* + start/stopContainerLoadPolling), the two rqe-* elapsed tickers, the meta/tombstone state + sync + apply handlers, their SSE dispatch entries, and the SYST3M tab-count. Deliberately KEPT in tabs.js: rebuildQueueState + syncRebuildQueueFromSnapshot + applyRebuildQueueChanged + inFlightOpsByAgent — these don't render the SYST3M panel, they drive the "building…" / "meta-updating…" badges on the SW4RM agent cards, so the dashboard still subscribes to rebuild_queue_changed to refresh those badges (applyRebuildQueueChanged now only re-renders containers, no panel render). core.css still imports dashboard.css for the shared section styles; splitting those out + de-duping the renderers into a shared module remains a follow-up.
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2 changed files with 20 additions and 647 deletions
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@ -35,12 +35,11 @@
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<span class="tab-label">◆ Y3R C4LL ◆</span>
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<span class="tab-count tab-count-attn" id="tab-count-call" hidden></span>
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</a>
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<a class="tab" id="tab-system" href="#system" role="tab"
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aria-controls="tab-pane-system"
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data-tab="system">
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<span class="tab-label">◆ SYST3M ◆</span>
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<span class="tab-count" id="tab-count-system" hidden></span>
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</a>
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<!-- SYST3M moved to its own standalone page (/core.html, "C0R3"),
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reached from the H0M3 hub — keeps the dashboard tab strip lean.
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The rebuild-queue STATE still lives in tabs.js (it drives the
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"building…" badges on SW4RM agent cards); only the SYST3M tab +
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its section renderers moved out. -->
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<!-- P3RM1SS10NS: per-agent capability grants and tool-group
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assignments. Both tables are fetched on tab activation. -->
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<a class="tab" id="tab-permissions" href="#permissions" role="tab"
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@ -141,43 +140,9 @@
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</div>
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</section>
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<!-- SYST3M: passive / rare-interaction state. Meta inputs (lock
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bumps), rebuild queue (watch only), kept state from previous
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tombstoned agents. Per-section content auto-compresses to a
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one-line summary when empty (JS toggle). -->
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<section class="tab-pane" id="tab-pane-system" data-tab-pane="system" hidden
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role="tabpanel" aria-labelledby="tab-system">
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<h2>◆ M3T4 1NPUTS ◆</h2>
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<div class="divider">══════════════════════════════════════════════════════════════</div>
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<p class="meta">select inputs to <code>nix flake update</code> in <code>/meta/</code>. selected agents rebuild in sequence after the lock bump; manager learns each outcome via the usual <code>rebuilt</code> system event.</p>
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<div id="meta-inputs-section">
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<p class="meta">loading…</p>
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</div>
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<h2>◆ R3BU1LD QU3U3 ◆</h2>
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<div class="divider">══════════════════════════════════════════════════════════════</div>
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<p class="meta">pending + running rebuilds, meta-updates, and first-spawns. one runs at a time; meta-update cascades nest under their parent. dedup: re-enqueueing a still-queued op collapses into the existing entry.</p>
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<div id="rebuild-queue-section">
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<p class="meta">loading…</p>
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</div>
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<h2>◆ K3PT ST4T3 ◆</h2>
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<div class="divider">══════════════════════════════════════════════════════════════</div>
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<div id="tombstones-section">
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<p class="meta">loading…</p>
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</div>
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<!-- C0NT41N3R L04D: live cpu + memory per agent container, read
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from cgroup v2 on the host. Polled only while this tab is
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active (cpu needs a short two-sample read each refresh). -->
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<h2>◆ C0NT41N3R L04D ◆</h2>
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<div class="divider">══════════════════════════════════════════════════════════════</div>
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<p class="meta">live cpu + memory per agent container, from cgroup v2 on the host. cpu is % of total host capacity (all cores), sampled over ~200ms each refresh; polled every 5s while this tab is open. network is omitted on purpose — agents share the host netns, so there is no per-container counter (see <code>docs/network.md</code>).</p>
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<div id="container-load-section">
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<p class="meta">loading…</p>
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</div>
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</section>
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<!-- SYST3M pane moved to /core.html (the standalone "C0R3" page):
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meta inputs, rebuild queue, kept state, container load. Reached
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from the H0M3 hub. -->
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<!-- P3RM1SS10NS: per-agent capability grants + tool-group
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assignments. Both tables are column-driven from the backend
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@ -170,54 +170,19 @@ window.marked = marked;
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if (containersState.delete(ev.name)) renderContainersFromState();
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}
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// Derived tombstones + meta_inputs. Both are emitted as full
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// snapshots (not diffs) — the lists are tiny and recomputing
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// avoids ordering races between a same-tick destroy + purge.
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let tombstonesState = [];
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let metaInputsState = [];
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// True while a dashboard-triggered meta-update (flake lock bump +
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// agent rebuild ripple) runs in the background. Cold-loaded from
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// `s.meta_update_running`, then flipped live by the
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// `meta_update_running` event. Drives the META INPUTS panel's
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// disabled "updating…" state.
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let metaUpdateRunning = false;
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function syncTombstonesFromSnapshot(s) {
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tombstonesState = (s.tombstones || []).slice();
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}
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function syncMetaInputsFromSnapshot(s) {
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metaInputsState = (s.meta_inputs || []).slice();
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metaUpdateRunning = !!s.meta_update_running;
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}
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function applyTombstonesChanged(ev) {
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tombstonesState = (ev.tombstones || []).slice();
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renderTombstonesFromState();
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}
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function applyMetaInputsChanged(ev) {
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metaInputsState = (ev.inputs || []).slice();
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renderMetaInputsFromState();
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}
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function applyMetaUpdateRunning(ev) {
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metaUpdateRunning = !!ev.running;
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renderMetaInputsFromState();
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}
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function renderTombstonesFromState() {
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renderTombstones({ tombstones: tombstonesState });
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}
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function renderMetaInputsFromState() {
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renderMetaInputs({ meta_inputs: metaInputsState });
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}
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// Derived rebuild queue state — cold-loaded from
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// `/api/state.rebuild_queue`, then mutated live by the
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// `rebuild_queue_changed` snapshot event. Same shape as the meta-
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// inputs panel (full snapshot per change, no diff).
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// `rebuild_queue_changed` snapshot event. The SYST3M tab that used to
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// render this list moved to the standalone /core.html page; the
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// dashboard keeps the STATE because it drives the "building…" /
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// "meta-updating…" badges on the SW4RM agent cards (see
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// inFlightOpsByAgent + docs/web-ui.md::Container row).
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let rebuildQueueState = [];
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function syncRebuildQueueFromSnapshot(s) {
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rebuildQueueState = (s.rebuild_queue || []).slice();
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}
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function applyRebuildQueueChanged(ev) {
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rebuildQueueState = (ev.queue || []).slice();
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renderRebuildQueueFromState();
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// Re-render the SW4RM tab so newly-queued / newly-running
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// rebuild-queue ops light up the right card with a building…
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// badge, and finished ops fall back to the regular state badges.
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@ -228,8 +193,7 @@ window.marked = marked;
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// (`running` beats `queued`). Used by the container row renderer
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// to surface "building..." / "meta-updating..." badges on the
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// SW4RM tab when an op is still in the rebuild queue but no
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// operator-initiated transient is set — see docs/web-ui.md::Container
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// row for the badge cross-reference between SW4RM and SYST3M.
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// operator-initiated transient is set.
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function inFlightOpsByAgent() {
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const out = new Map();
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for (const e of rebuildQueueState) {
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@ -248,9 +212,6 @@ window.marked = marked;
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}
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return out;
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}
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function renderRebuildQueueFromState() {
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renderRebuildQueue({ rebuild_queue: rebuildQueueState });
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}
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// Derived transient state — cold-loaded from /api/state.transients,
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// then mutated live by `transient_set` / `transient_cleared`. Keyed
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@ -832,7 +793,7 @@ window.marked = marked;
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// Belt-and-suspenders for any future page that adds tabs.js
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// without a #containers-section — matches the
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// no-op-when-target-absent convention the other renderers
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// (renderTombstones, etc.) follow.
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// (renderQuestions, renderApprovals, etc.) follow.
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if (!root) return;
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// Containers come from the derived map (event-driven) rather than
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@ -1274,71 +1235,6 @@ window.marked = marked;
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parent.append(btn);
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}
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function renderTombstones(s) {
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const root = $('tombstones-section');
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// #tombstones-section only lives on /dashboard.html (SYST3M tab);
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// no-op on /flow.html and any other page that loads the shared
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// bundle without the dashboard's tab panes.
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if (!root) return;
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root.replaceChildren();
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if (!s.tombstones || !s.tombstones.length) {
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root.append(el('p', { class: 'empty' }, 'no kept state — clean'));
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return;
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}
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const fmtBytes = (n) => {
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if (n < 1024) return n + ' B';
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if (n < 1024 * 1024) return (n / 1024).toFixed(1) + ' KB';
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if (n < 1024 * 1024 * 1024) return (n / (1024 * 1024)).toFixed(1) + ' MB';
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return (n / (1024 * 1024 * 1024)).toFixed(2) + ' GB';
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};
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const fmtAge = (ts) => {
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if (!ts) return '?';
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const d = Math.floor((Date.now() / 1000 - ts) / 86400);
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if (d <= 0) return 'today';
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if (d === 1) return '1 day ago';
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return d + ' days ago';
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};
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const ul = el('ul', { class: 'containers' });
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for (const t of s.tombstones) {
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const li = el('li', { class: 'container-row tombstone' });
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const head = el('div', { class: 'head' });
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head.append(
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el('span', { class: 'name' }, t.name),
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el('span', { class: 'badge badge-muted' }, 'destroyed'),
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);
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if (t.has_creds) {
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head.append(el('span', { class: 'badge badge-muted' }, 'creds kept'));
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}
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head.append(el('span', { class: 'meta' },
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`${fmtBytes(t.state_bytes)} · ${fmtAge(t.last_seen)}`));
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li.append(head);
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const actions = el('div', { class: 'actions' });
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// Reuse the existing spawn form pattern via /request-spawn — operator
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// can queue an approval that recreates the agent with the same name
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// and reuses the kept state.
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const respawn = el('form', {
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method: 'POST', action: '/request-spawn',
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class: 'inline', 'data-async': '',
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'data-confirm': 'queue spawn approval for ' + t.name + '? state will be reused.',
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});
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respawn.append(
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el('input', { type: 'hidden', name: 'name', value: t.name }),
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el('button', { type: 'submit', class: 'btn btn-start' }, '⊕ R3V1V3'),
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);
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actions.append(respawn);
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actions.append(form(
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'/purge-tombstone/' + t.name, 'btn-destroy', 'PURG3',
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'PURGE ' + t.name + '? config history, claude creds, '
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+ 'and notes are all WIPED. no undo.',
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{}, { noRefresh: true },
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));
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li.append(actions);
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ul.append(li);
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}
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root.append(ul);
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}
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// Derived question state — cold-loaded from /api/state, then mutated
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// live by `question_added` / `question_resolved` dashboard events.
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const QUESTION_HISTORY_LIMIT = 20;
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@ -2098,382 +1994,6 @@ window.marked = marked;
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root.append(ul);
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}
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function renderMetaInputs(s) {
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const root = $('meta-inputs-section');
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if (!root) return;
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// Snapshot which checkboxes the operator has ticked before wiping the
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// DOM. A MetaInputsChanged event (e.g. triggered by a concurrent
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// meta-update completing) would otherwise silently clear pending
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// selections mid-flight. We restore them after rebuilding the list.
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const checkedInputs = new Set(
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Array.from(root.querySelectorAll('input[type="checkbox"][data-meta-input]:checked'))
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.map((cb) => cb.dataset.metaInput),
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);
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root.replaceChildren();
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const inputs = s.meta_inputs || [];
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if (!inputs.length) {
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root.append(el('p', { class: 'empty' }, 'meta repo not seeded yet'));
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return;
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}
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if (metaUpdateRunning) {
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root.append(el('p', { class: 'meta-update-running' },
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'⏳ meta-update running — flake lock bump + affected agents rebuilding. '
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+ 'watch the agent cards for per-rebuild progress.'));
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}
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const form = el('form', {
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method: 'POST',
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action: '/meta-update',
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class: 'meta-inputs-form',
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'data-async': '',
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// run_meta_update emits MetaInputsChanged once the lock
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// bump finishes; per-agent rebuilds fire their own
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// ContainerStateChanged. No /api/state refetch needed.
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'data-no-refresh': '',
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'data-confirm': 'update selected meta flake inputs + rebuild affected agents?',
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});
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// Bulk select — the full input tree gets long; ticking each box
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// one by one is tedious.
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const bulk = el('div', { class: 'meta-inputs-bulk' });
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const selAll = el('button', { type: 'button', class: 'meta-bulk-btn' }, 'select all');
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const selNone = el('button', { type: 'button', class: 'meta-bulk-btn' }, 'select none');
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bulk.append('bulk: ', selAll, ' ', selNone);
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form.append(bulk);
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const ul = el('ul', { class: 'meta-inputs' });
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for (const inp of inputs) {
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// `name` is a slash-path from the meta root. Indent depth = its
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// segment count; the row label shows just the leaf segment, the
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// full path stays as the checkbox value + the label title.
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const depth = (inp.name.match(/\//g) || []).length;
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const leaf = inp.name.slice(inp.name.lastIndexOf('/') + 1);
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const li = el('li');
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if (depth > 0) li.style.marginLeft = (depth * 1.3) + 'em';
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const id = 'meta-input-' + inp.name.replace(/[^a-z0-9-]/gi, '_');
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const cb = el('input', {
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type: 'checkbox',
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name: 'meta_input_' + inp.name,
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id,
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value: inp.name,
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'data-meta-input': inp.name,
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});
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if (checkedInputs.has(inp.name)) cb.checked = true;
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const label = el('label', { for: id, title: inp.name });
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label.append(cb);
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if (depth > 0) label.append(el('span', { class: 'meta-input-twig' }, '└ '));
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label.append(
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el('span', { class: 'meta-input-name' }, leaf), ' ',
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el('code', { class: 'meta-input-rev' }, inp.rev.slice(0, 12)), ' ',
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el('span', { class: 'meta-input-ts' }, fmtAgo(inp.last_modified)),
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);
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if (inp.url) {
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label.append(' ', el('span', { class: 'meta-input-url', title: inp.url },
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'· ' + truncate(inp.url, 48)));
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}
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li.append(label);
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ul.append(li);
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}
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form.append(ul);
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// Hidden input the POST handler reads — populated at submit
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// time from the checkbox states. axum's Form extractor doesn't
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// natively decode repeated keys, so we join into one CSV.
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const hidden = el('input', { type: 'hidden', name: 'inputs', value: '' });
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form.append(hidden);
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const btn = el('button', {
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type: 'submit',
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class: 'btn btn-meta-update',
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disabled: '',
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}, metaUpdateRunning ? '⏳ UPD4T1NG…' : '◆ UPD4TE & R3BU1LD');
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form.append(btn);
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function refreshDisabled() {
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const any = form.querySelectorAll('input[data-meta-input]:checked').length > 0;
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// Stay disabled while an update is already in flight — no
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// stacking a second run on top of the rebuild ripple.
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if (any && !metaUpdateRunning) btn.removeAttribute('disabled');
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else btn.setAttribute('disabled', '');
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}
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form.addEventListener('change', refreshDisabled);
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function setAllChecked(val) {
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for (const b of form.querySelectorAll('input[data-meta-input]')) {
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b.checked = val;
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}
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refreshDisabled();
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}
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selAll.addEventListener('click', () => setAllChecked(true));
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selNone.addEventListener('click', () => setAllChecked(false));
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form.addEventListener('submit', () => {
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const selected = Array.from(form.querySelectorAll('input[data-meta-input]:checked'))
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.map((b) => b.dataset.metaInput);
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hidden.value = selected.join(',');
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});
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root.append(form);
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}
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// ─── rebuild queue ──────────────────────────────────────────────────────
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// Keyed row cache for the rebuild-queue list. Maps entry.id → { el, fingerprint }.
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// Same pattern as containerRowCache: reuse <li> nodes whose state hasn't
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// changed rather than replacing the entire list on every snapshot event.
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// The elapsed-time ticker (data-rqe-elapsed + 1s setInterval below) already
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// updates running-entry timestamps in-place, so started_at doesn't need to
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// invalidate — including it in the fingerprint only matters for the initial
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// render of a newly-running entry.
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const rebuildQueueRowCache = new Map();
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// Glyph + verb per QueueKind. Mirrors the labels used in
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// hive-c0re::rebuild_queue::QueueKind::as_str.
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const QUEUE_KIND_GLYPH = {
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rebuild: '↻',
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meta_update: '◆',
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spawn: '✨',
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destroy: '🗑',
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restart: '↺',
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startup_sweep: '⚡',
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perm_change: '🔑',
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};
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const QUEUE_STATE_GLYPH = {
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queued: '⏸',
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running: '▶',
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done: '✔',
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failed: '✖',
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cancelled: '⊘',
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};
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// Fingerprint for a single rebuild-queue row. Everything visible in the
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// row except the ticking elapsed seconds (handled by data-rqe-elapsed
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// ticker, not by re-rendering).
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function rebuildQueueEntryFingerprint(entry, isChild) {
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return JSON.stringify({
|
||||
state: entry.state,
|
||||
step: entry.step,
|
||||
kind: entry.kind,
|
||||
agent: entry.agent,
|
||||
source: entry.source,
|
||||
started_at: entry.started_at,
|
||||
enqueued_at: entry.enqueued_at,
|
||||
finished_at: entry.finished_at,
|
||||
reason: entry.reason,
|
||||
error: entry.error,
|
||||
build_log_id: entry.build_log_id,
|
||||
isChild,
|
||||
});
|
||||
}
|
||||
|
||||
function renderRebuildQueue(s) {
|
||||
const root = $('rebuild-queue-section');
|
||||
if (!root) return;
|
||||
const queue = s.rebuild_queue || [];
|
||||
|
||||
if (!queue.length) {
|
||||
// Queue drained — show placeholder and purge cache.
|
||||
rebuildQueueRowCache.clear();
|
||||
root.replaceChildren(el('p', { class: 'empty' }, 'queue is empty — nothing pending or in flight.'));
|
||||
return;
|
||||
}
|
||||
|
||||
// Index by id for parent lookup.
|
||||
const byId = new Map(queue.map((e) => [e.id, e]));
|
||||
// Top-level entries first; children render nested under their parent.
|
||||
const tops = queue.filter((e) => e.parent_id == null);
|
||||
const childrenOf = new Map();
|
||||
for (const e of queue) {
|
||||
if (e.parent_id != null) {
|
||||
if (!childrenOf.has(e.parent_id)) childrenOf.set(e.parent_id, []);
|
||||
childrenOf.get(e.parent_id).push(e);
|
||||
}
|
||||
}
|
||||
// Children whose parent isn't in the snapshot (history-evicted) still render flat.
|
||||
const orphans = queue.filter(
|
||||
(e) => e.parent_id != null && !byId.has(e.parent_id),
|
||||
);
|
||||
|
||||
// Build ordered list of <li>, reusing cached nodes for unchanged entries.
|
||||
const orderedLis = [];
|
||||
function addEntry(entry, isChild) {
|
||||
const fp = rebuildQueueEntryFingerprint(entry, isChild);
|
||||
const cached = rebuildQueueRowCache.get(entry.id);
|
||||
let li;
|
||||
if (cached && cached.fingerprint === fp) {
|
||||
li = cached.el;
|
||||
} else {
|
||||
li = renderQueueEntry(entry, byId, isChild);
|
||||
rebuildQueueRowCache.set(entry.id, { el: li, fingerprint: fp });
|
||||
}
|
||||
orderedLis.push(li);
|
||||
}
|
||||
for (const top of tops) {
|
||||
addEntry(top, false);
|
||||
for (const child of childrenOf.get(top.id) || []) {
|
||||
addEntry(child, true);
|
||||
}
|
||||
}
|
||||
for (const o of orphans) {
|
||||
addEntry(o, true);
|
||||
}
|
||||
|
||||
// Drop cache entries for IDs no longer in the snapshot.
|
||||
const liveIds = new Set(queue.map((e) => e.id));
|
||||
for (const [id, entry] of rebuildQueueRowCache) {
|
||||
if (!liveIds.has(id)) {
|
||||
entry.el.remove();
|
||||
rebuildQueueRowCache.delete(id);
|
||||
}
|
||||
}
|
||||
|
||||
// Get or create the <ul>; remove any "empty" placeholder if present.
|
||||
let ul = root.querySelector('ul.rebuild-queue');
|
||||
if (!ul) {
|
||||
ul = el('ul', { class: 'rebuild-queue' });
|
||||
root.replaceChildren(ul);
|
||||
}
|
||||
|
||||
// Reconcile DOM order without a wipe.
|
||||
for (let i = 0; i < orderedLis.length; i++) {
|
||||
if (ul.children[i] !== orderedLis[i]) {
|
||||
ul.insertBefore(orderedLis[i], ul.children[i] ?? null);
|
||||
}
|
||||
}
|
||||
while (ul.children.length > orderedLis.length) ul.lastChild.remove();
|
||||
}
|
||||
|
||||
function renderQueueEntry(entry, _byId, isChild) {
|
||||
const li = el('li', {
|
||||
class: 'rebuild-queue-entry rqe-' + entry.state,
|
||||
'data-id': String(entry.id),
|
||||
});
|
||||
if (isChild) li.classList.add('rqe-child');
|
||||
// State glyph + kind + agent.
|
||||
li.append(
|
||||
el('span', { class: 'rqe-state', title: entry.state }, QUEUE_STATE_GLYPH[entry.state] || '?'),
|
||||
' ',
|
||||
el('span', { class: 'rqe-kind', title: entry.kind },
|
||||
(QUEUE_KIND_GLYPH[entry.kind] || '?') + ' ' + entry.kind),
|
||||
' ',
|
||||
el('code', { class: 'rqe-agent' }, entry.agent),
|
||||
);
|
||||
// Source chip (manual / meta_update / auto_update / crash_recover).
|
||||
li.append(' ', el('span', { class: 'rqe-source rqe-source-' + entry.source }, entry.source));
|
||||
// Timing: queued Xs ago when pending, elapsed when running,
|
||||
// finished Xs ago for terminal. Queued + terminal stamps use
|
||||
// data-rqe-enqueued / data-rqe-finished so the 30s ticker below
|
||||
// can keep them fresh — keyed rows persist across snapshots, so
|
||||
// without a ticker "queued 2m ago" would never advance.
|
||||
if (entry.state === 'queued') {
|
||||
li.append(' ', el('span', {
|
||||
class: 'rqe-when',
|
||||
'data-rqe-enqueued': String(entry.enqueued_at),
|
||||
}, '· queued ' + fmtAgo(entry.enqueued_at)));
|
||||
} else if (entry.state === 'running' && entry.started_at) {
|
||||
const elapsed = Math.max(0, Math.floor(Date.now() / 1000 - entry.started_at));
|
||||
li.append(' ', el('span', {
|
||||
class: 'rqe-when',
|
||||
'data-rqe-elapsed': String(entry.started_at),
|
||||
}, '· ' + fmtElapsed(elapsed)));
|
||||
} else if (entry.finished_at) {
|
||||
li.append(' ', el('span', {
|
||||
class: 'rqe-when',
|
||||
'data-rqe-finished': String(entry.finished_at),
|
||||
'data-rqe-state': entry.state,
|
||||
}, '· ' + entry.state + ' ' + fmtAgo(entry.finished_at)));
|
||||
}
|
||||
// Reason (truncated; full text on hover).
|
||||
if (entry.reason) {
|
||||
const r = entry.reason.split('\n')[0];
|
||||
li.append(' ', el('span', { class: 'rqe-reason', title: entry.reason }, '— ' + truncate(r, 60)));
|
||||
}
|
||||
// Current step: backend annotates the in-flight phase on
|
||||
// `running` entries — sub-line below the main row so the
|
||||
// operator can see "what's happening right now" inside a long
|
||||
// build. Terminal transitions clear `step` on the backend so this
|
||||
// doesn't render stale labels on Done / Failed rows.
|
||||
if (entry.step) {
|
||||
li.append(el('div', { class: 'rqe-step' }, '↳ ' + entry.step));
|
||||
}
|
||||
// Live-log link: when a build_log_id is present the update/create op
|
||||
// opened a build_logs row; the SSE stream endpoint lets the operator
|
||||
// follow output in real time without polling.
|
||||
if (entry.build_log_id != null) {
|
||||
li.append(
|
||||
' ',
|
||||
el('a', {
|
||||
class: 'rqe-log-link',
|
||||
href: '/logs.html?id=' + entry.build_log_id + '#build',
|
||||
target: '_blank',
|
||||
title: 'view build log #' + entry.build_log_id,
|
||||
}, 'logs →'),
|
||||
);
|
||||
}
|
||||
// Error block, when failed.
|
||||
if (entry.error) {
|
||||
li.append(el('pre', { class: 'rqe-error', title: entry.error }, truncate(entry.error, 200)));
|
||||
}
|
||||
// Cancel-X for queued entries. Backend
|
||||
// `POST /api/rebuild-queue/{id}/cancel` refuses Running /
|
||||
// terminal entries, so we surface it only on `queued` rows here
|
||||
// — the operator never sees a dead button. Uses the same
|
||||
// `data-async` form + `data-confirm` pattern as the reminder
|
||||
// cancel, so the global async-form handler takes care of POST +
|
||||
// spinner + error toast. A successful cancel flips `state` from
|
||||
// `queued` → `cancelled` via the live RebuildQueueChanged
|
||||
// snapshot and the row re-renders without this button.
|
||||
if (entry.state === 'queued') {
|
||||
const cancelForm = el('form', {
|
||||
method: 'POST',
|
||||
action: '/api/rebuild-queue/' + entry.id + '/cancel',
|
||||
class: 'inline rqe-cancel',
|
||||
'data-async': '',
|
||||
'data-confirm':
|
||||
`cancel ${entry.kind} for \`${entry.agent}\` (queue id ${entry.id})? ` +
|
||||
`the row drops from the queue and never runs. running / done / failed entries can't be cancelled this way.`,
|
||||
});
|
||||
cancelForm.append(el('button', {
|
||||
type: 'submit',
|
||||
class: 'rqe-cancel-btn',
|
||||
title: 'cancel this queued ' + entry.kind,
|
||||
'aria-label': 'cancel queued ' + entry.kind + ' for ' + entry.agent,
|
||||
}, '✗'));
|
||||
li.append(cancelForm);
|
||||
}
|
||||
return li;
|
||||
}
|
||||
|
||||
// Tick once per second to refresh "running Xs" badges in place
|
||||
// (mirrors the question-TTL ticker pattern above).
|
||||
// Tick rebuild-queue elapsed-time badges once per second.
|
||||
// `.rqe-when[data-rqe-elapsed]` is set on running queue entries by
|
||||
// `renderQueueEntry`; the ticker avoids a full re-render just for the
|
||||
// wall-clock update.
|
||||
setInterval(() => {
|
||||
const now = Math.floor(Date.now() / 1000);
|
||||
for (const span of document.querySelectorAll('.rqe-when[data-rqe-elapsed]')) {
|
||||
const started = parseInt(span.dataset.rqeElapsed, 10);
|
||||
if (!started) continue;
|
||||
const elapsed = Math.max(0, now - started);
|
||||
span.textContent = '· ' + fmtElapsed(elapsed);
|
||||
}
|
||||
for (const span of document.querySelectorAll('.build-logs-runtime[data-bl-elapsed]')) {
|
||||
const started = parseInt(span.dataset.blElapsed, 10);
|
||||
if (!started) continue;
|
||||
const elapsed = Math.max(0, now - started);
|
||||
span.textContent = fmtElapsed(elapsed);
|
||||
}
|
||||
}, 1000);
|
||||
|
||||
// 30s ticker for queued-age and terminal-age labels. Keyed rows
|
||||
// persist across rebuild_queue_changed snapshots, so without this
|
||||
// "queued 1m ago" / "done 5m ago" labels would never advance.
|
||||
setInterval(() => {
|
||||
const now = Math.floor(Date.now() / 1000);
|
||||
for (const span of document.querySelectorAll('.rqe-when[data-rqe-enqueued]')) {
|
||||
const enqueued = parseInt(span.dataset.rqeEnqueued, 10);
|
||||
if (!enqueued) continue;
|
||||
span.textContent = '· queued ' + fmtAgo(enqueued);
|
||||
}
|
||||
for (const span of document.querySelectorAll('.rqe-when[data-rqe-finished]')) {
|
||||
const finished = parseInt(span.dataset.rqeFinished, 10);
|
||||
if (!finished) continue;
|
||||
const state = span.dataset.rqeState || '';
|
||||
span.textContent = '· ' + state + ' ' + fmtAgo(finished);
|
||||
}
|
||||
}, 30_000);
|
||||
|
||||
// ─── state polling ──────────────────────────────────────────────────────
|
||||
let pollTimer = null;
|
||||
// Sections whose innerHTML gets blown away on each refresh. If the
|
||||
|
|
@ -2481,12 +2001,9 @@ window.marked = marked;
|
|||
// tick (or a manual action) will pick it up after they blur.
|
||||
const MANAGED_SECTION_IDS = [
|
||||
'containers-section',
|
||||
'tombstones-section',
|
||||
'questions-section',
|
||||
'inbox-section',
|
||||
'approvals-section',
|
||||
'meta-inputs-section',
|
||||
'rebuild-queue-section',
|
||||
'reminders-section',
|
||||
'schedules-section',
|
||||
'capabilities-section',
|
||||
|
|
@ -2582,11 +2099,10 @@ window.marked = marked;
|
|||
// `transientsState` + `containersState`, not from `s.*`).
|
||||
syncTransientsFromSnapshot(s);
|
||||
syncContainersFromSnapshot(s);
|
||||
syncTombstonesFromSnapshot(s);
|
||||
syncMetaInputsFromSnapshot(s);
|
||||
// Rebuild-queue state feeds the SW4RM agent-card badges
|
||||
// (inFlightOpsByAgent); its own panel now lives on /core.html.
|
||||
syncRebuildQueueFromSnapshot(s);
|
||||
renderContainers(s);
|
||||
renderTombstones(s);
|
||||
// Sync the derived approvals + questions stores from the
|
||||
// snapshot, then render. Live `*_added` / `*_resolved` events
|
||||
// mutate the stores directly and re-render without a snapshot
|
||||
|
|
@ -2597,8 +2113,6 @@ window.marked = marked;
|
|||
// #inbox-section element to render into.)
|
||||
syncApprovalsFromSnapshot(s);
|
||||
renderApprovals();
|
||||
renderMetaInputs(s);
|
||||
renderRebuildQueue(s);
|
||||
refreshReminders();
|
||||
refreshSchedules();
|
||||
restoreOpenDetails(openDetails);
|
||||
|
|
@ -2656,9 +2170,9 @@ window.marked = marked;
|
|||
transient_cleared: applyTransientCleared,
|
||||
container_state_changed: applyContainerStateChanged,
|
||||
container_removed: applyContainerRemoved,
|
||||
tombstones_changed: applyTombstonesChanged,
|
||||
meta_inputs_changed: applyMetaInputsChanged,
|
||||
meta_update_running: applyMetaUpdateRunning,
|
||||
// tombstones_changed / meta_inputs_changed / meta_update_running are
|
||||
// handled on /core.html now (the SYST3M panels moved there).
|
||||
// rebuild_queue_changed stays: it refreshes the SW4RM badges.
|
||||
rebuild_queue_changed: applyRebuildQueueChanged,
|
||||
schedules_changed: applySchedulesChanged,
|
||||
reminders_changed: applyRemindersChanged,
|
||||
|
|
@ -2732,9 +2246,6 @@ window.marked = marked;
|
|||
fetchAndRenderToolGroups();
|
||||
}
|
||||
if (target === 'call') { refreshOperatorInbox(); }
|
||||
// SYST3M › C0NT41N3R L04D: live cgroup poll only while the tab is
|
||||
// open (cpu needs a short two-sample read each refresh).
|
||||
if (target === 'system') { startContainerLoadPolling(); } else { stopContainerLoadPolling(); }
|
||||
}
|
||||
|
||||
// ST4TS (hive-wide turn-stats rollup) moved to its own page,
|
||||
|
|
@ -2742,100 +2253,6 @@ window.marked = marked;
|
|||
// stats.js now. The dashboard no longer fetches
|
||||
// /api/stats-hive.
|
||||
|
||||
// ─── SYST3M › C0NT41N3R L04D: live per-container cgroup cpu/mem ────────────
|
||||
// Pull-only, polled at 5s ONLY while the SYST3M tab is active (cpu is a
|
||||
// short two-sample read on the server). Data from /api/container-resources.
|
||||
let containerLoadTimer = null;
|
||||
|
||||
function cloadFmtBytes(n) {
|
||||
if (!Number.isFinite(n) || n <= 0) return '0';
|
||||
const u = ['B', 'KiB', 'MiB', 'GiB', 'TiB'];
|
||||
let i = 0; let v = n;
|
||||
while (v >= 1024 && i < u.length - 1) { v /= 1024; i += 1; }
|
||||
return v.toFixed(v < 10 && i > 0 ? 1 : 0) + ' ' + u[i];
|
||||
}
|
||||
function cloadMeter(pct) {
|
||||
const p = Math.max(0, Math.min(100, pct));
|
||||
const cls = p >= 90 ? 'hot' : (p >= 70 ? 'warn' : '');
|
||||
const m = document.createElement('span');
|
||||
m.className = 'cload-meter';
|
||||
m.title = p.toFixed(0) + '%';
|
||||
const f = document.createElement('span');
|
||||
f.className = 'fill' + (cls ? ' ' + cls : '');
|
||||
f.style.width = p + '%';
|
||||
m.append(f);
|
||||
return m;
|
||||
}
|
||||
|
||||
function renderContainerLoad(rows) {
|
||||
const root = $('container-load-section');
|
||||
if (!root) return;
|
||||
if (!Array.isArray(rows) || rows.length === 0) {
|
||||
root.replaceChildren();
|
||||
const p = document.createElement('p'); p.className = 'meta';
|
||||
p.textContent = 'no running agent containers'; root.append(p);
|
||||
return;
|
||||
}
|
||||
const table = document.createElement('table');
|
||||
table.className = 'hive-stats-table';
|
||||
table.innerHTML = '<thead><tr><th>agent</th><th>cpu</th><th>memory</th>'
|
||||
+ '<th>peak</th><th>limit</th></tr></thead>';
|
||||
const tb = document.createElement('tbody');
|
||||
for (const r of rows) {
|
||||
const tr = document.createElement('tr');
|
||||
|
||||
const name = document.createElement('td'); name.textContent = r.name; tr.append(name);
|
||||
|
||||
const cpu = document.createElement('td'); cpu.className = 'num';
|
||||
cpu.append((Number(r.cpu_pct) || 0).toFixed(1) + '%', cloadMeter(Number(r.cpu_pct) || 0));
|
||||
tr.append(cpu);
|
||||
|
||||
const mem = document.createElement('td'); mem.className = 'num';
|
||||
const memCur = Number(r.mem_current_bytes) || 0;
|
||||
if (r.mem_max_bytes) {
|
||||
mem.append(cloadFmtBytes(memCur), cloadMeter(100 * memCur / r.mem_max_bytes));
|
||||
} else {
|
||||
mem.textContent = cloadFmtBytes(memCur);
|
||||
}
|
||||
tr.append(mem);
|
||||
|
||||
const peak = document.createElement('td'); peak.className = 'num';
|
||||
peak.textContent = r.mem_peak_bytes ? cloadFmtBytes(Number(r.mem_peak_bytes)) : '—';
|
||||
tr.append(peak);
|
||||
|
||||
const lim = document.createElement('td'); lim.className = 'num';
|
||||
lim.textContent = r.mem_max_bytes ? cloadFmtBytes(Number(r.mem_max_bytes)) : '∞';
|
||||
tr.append(lim);
|
||||
|
||||
tb.append(tr);
|
||||
}
|
||||
table.append(tb);
|
||||
root.replaceChildren(table);
|
||||
}
|
||||
|
||||
async function refreshContainerLoad() {
|
||||
try {
|
||||
const resp = await fetch('/api/container-resources');
|
||||
if (!resp.ok) throw new Error('http ' + resp.status);
|
||||
renderContainerLoad(await resp.json());
|
||||
} catch (e) {
|
||||
const root = $('container-load-section');
|
||||
if (root) {
|
||||
root.replaceChildren();
|
||||
const p = document.createElement('p'); p.className = 'meta';
|
||||
p.textContent = 'container load fetch failed: ' + e; root.append(p);
|
||||
}
|
||||
}
|
||||
}
|
||||
function startContainerLoadPolling() {
|
||||
refreshContainerLoad();
|
||||
if (containerLoadTimer) return;
|
||||
containerLoadTimer = setInterval(refreshContainerLoad, 5000);
|
||||
}
|
||||
function stopContainerLoadPolling() {
|
||||
if (containerLoadTimer) { clearInterval(containerLoadTimer); containerLoadTimer = null; }
|
||||
}
|
||||
|
||||
// Wire the shared tab strip now that activateTab + the lazy-load fns it
|
||||
// calls are defined. The strip resolves the active tab from the hash
|
||||
// (default SW4RM), toggles the active tab/pane + aria-selected, and
|
||||
|
|
@ -2943,15 +2360,6 @@ window.marked = marked;
|
|||
// (which run once on state load, not every tick) compose cleanly.
|
||||
const rawTitle = document.title.replace(/^\(\d+\) /, '');
|
||||
document.title = callCount > 0 ? `(${callCount}) ${rawTitle}` : rawTitle;
|
||||
// SYST3M — queued + running rebuild_queue entries (terminal
|
||||
// entries are kept for history but aren't 'attention').
|
||||
let sysCount = 0;
|
||||
if (rebuildQueueState) {
|
||||
for (const e of rebuildQueueState) {
|
||||
if (e.state === 'queued' || e.state === 'running') sysCount++;
|
||||
}
|
||||
}
|
||||
setTabCount('system', sysCount);
|
||||
// SCH3DUL3S — count of schedules with at least one still-active
|
||||
// target (whole-schedule cancellation or all-targets-cancelled
|
||||
// means "not waiting on the worker"; those don't pull attention).
|
||||
|
|
|
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Reference in a new issue