swarm-ui: schedules page says what a past start does, no longer claims a one-shot fired
A start in the past fires the latest missed time once, right away, so the form says that instead of 'already passed'. A one-shot past its time reads 'past' / 'time passed' (the controller's clock, not a record of firing) and keeps its pause button. The edit form compares against what it opened with, so a schedule changing under it is not reverted on save.
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4 changed files with 45 additions and 31 deletions
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@ -18,7 +18,7 @@ import "./ScheduleCard.css";
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const STATE_TONE: Record<ScheduleState, BadgeTone> = {
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active: "positive",
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paused: "warning",
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done: "neutral",
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past: "neutral",
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};
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export function ScheduleCard({
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@ -65,7 +65,7 @@ export function ScheduleCard({
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"paused, will not fire"
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) : (
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<>
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fired{" "}
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time passed{" "}
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<span title={fmtLocal(schedule.anchor_unix)}>
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<RelativeTime epochMs={schedule.anchor_unix * 1000} />
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</span>
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@ -76,11 +76,9 @@ export function ScheduleCard({
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<Button onClick={onEdit} disabled={pending}>
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edit
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</Button>
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{state !== "done" ? (
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<Button onClick={onTogglePaused} disabled={pending}>
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{schedule.paused ? "resume" : "pause"}
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</Button>
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) : null}
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<Button onClick={onTogglePaused} disabled={pending}>
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{schedule.paused ? "resume" : "pause"}
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</Button>
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<Button onClick={onRemove} disabled={pending}>
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remove
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</Button>
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