wip(#3001): power chains name their group roots

The `*_many` entry points returned `insert_job`'s result while their closures
ended in `Vec::new()` — naming nothing, so the returned id list was always
empty. `queued_dags` would have shipped `Some([])` and hivectl's wait loop would
have had nothing to poll. Silent: it compiles, the op still runs, and no test in
isolation looks.

Each `*_chain` now returns its group root's guid and the `*_nodes` collectors
gather them, so the ids a caller gets back are the roots it can actually wait on.

`start_chain` returns *four* in the stale branch, not one: `rebuild_nodes`
chains its roots behind `SetWanted` with `after_ok` rather than nesting them
under it, so `SetWanted` rolls up only itself. Naming it alone would have
reported the start complete while the rebuild was still running — the same
under-reporting bug one level down.
This commit is contained in:
atlas 2026-08-04 17:54:28 +02:00 committed by mara
commit 02e916feee
2 changed files with 89 additions and 37 deletions

View file

@ -110,7 +110,8 @@ pub(super) async fn post_kill(
// `socket_server.rs::Request::Kill` stays in place: a
// manager calling Kill on its own container is self-suicide
// mid-call, not a legitimate operator action.
if let Err(e) = crate::job_queue::power::stop_many(&state.coord, &[logical.clone()], false).await
if let Err(e) =
crate::job_queue::power::stop_many(&state.coord, &[logical.clone()], false).await
{
tracing::error!(agent = %logical, error = ?e, "stop: insert failed");
}

View file

@ -35,7 +35,16 @@ use crate::lifecycle;
/// actually running (nothing to drain on a down container). The `Reconcile`
/// stays even for a down agent so a race-up between the state read and exec
/// is still stopped in-DAG.
fn stop_chain(builder: &JobBuilder, agent: &str, graceful: bool, running: bool) {
/// Returns the group root's guid, which is what the caller names so
/// `insert_job` hands its id back — that id is how `hivectl` polls this agent's
/// progress. A chain that returned nothing would insert correctly and leave the
/// caller with nothing to wait on.
fn stop_chain(
builder: &JobBuilder,
agent: &str,
graceful: bool,
running: bool,
) -> hive_jobq::NodeGuid {
// `SetWanted` is the group root and owns the agent lease; the mechanical
// steps are its children (borrow the lease, run once it reaches `Finishing`,
// dep-ordered among themselves).
@ -64,13 +73,26 @@ fn stop_chain(builder: &JobBuilder, agent: &str, graceful: bool, running: bool)
.needs(Resource::Agent(a()))
.part_of(wanted);
}
wanted.guid()
}
/// One agent's **start** subgraph. `SetWanted(Up)` head; a down + stale-rev
/// agent gets the rebuild subgraph (its tail `Reconcile` starts it on
/// current derivations), otherwise a plain `Reconcile` (which starts a down
/// agent and noops an already-running one).
fn start_chain(builder: &JobBuilder, agent: &str, running: bool, stale: bool) {
///
/// Returns **every** group root — see [`stop_chain`] for why they are named.
///
/// ⚠️ More than one in the stale branch: `rebuild_nodes` chains its roots
/// *behind* `SetWanted` with `after_ok`, it does **not** nest them under it. So
/// `SetWanted` rolls up only itself, and naming it alone would report the whole
/// start finished while the rebuild was still running.
fn start_chain(
builder: &JobBuilder,
agent: &str,
running: bool,
stale: bool,
) -> Vec<hive_jobq::NodeGuid> {
let wanted = builder
.node(NodeKind::SetWanted {
agent: agent.to_owned(),
@ -78,10 +100,16 @@ fn start_chain(builder: &JobBuilder, agent: &str, running: bool, stale: bool) {
})
.needs(Resource::Agent(agent.to_owned()));
if !running && stale {
// Rebuild subtree chained behind the `SetWanted` head. `MetaSync`,
// `Prebuild` + `Reconcile` are their own group roots (top-level, per
// `rebuild_nodes`).
rebuild_nodes(builder, agent, true, Some(wanted));
// Rebuild subtree chained behind the `SetWanted` head. `MetaSync`, the
// `AgentWindow` brace and `Reconcile` are their own group roots
// (top-level, per `rebuild_nodes`) — hence all four names.
let roots = rebuild_nodes(builder, agent, true, Some(wanted));
vec![
wanted.guid(),
roots.meta_sync.guid(),
roots.agent_window.guid(),
roots.reconcile.guid(),
]
} else {
let _ = builder
.node(NodeKind::Reconcile {
@ -89,6 +117,7 @@ fn start_chain(builder: &JobBuilder, agent: &str, running: bool, stale: bool) {
})
.needs(Resource::Agent(agent.to_owned()))
.part_of(wanted);
vec![wanted.guid()]
}
}
@ -101,14 +130,22 @@ fn start_chain(builder: &JobBuilder, agent: &str, running: bool, stale: bool) {
/// before `Reconcile`; a down agent gets just `Reconcile`, which
/// converges to intent — a stopped (`wanted = Off`) agent stays stopped,
/// a crashed (`wanted = Up`) agent comes back up.
fn restart_chain(builder: &JobBuilder, agent: &str, graceful: bool, running: bool) {
///
/// Returns the group root's guid — see [`stop_chain`].
fn restart_chain(
builder: &JobBuilder,
agent: &str,
graceful: bool,
running: bool,
) -> hive_jobq::NodeGuid {
let a = || agent.to_owned();
if !running {
// Nothing to bounce — a lone Reconcile converges to intent.
let _ = builder
// Nothing to bounce — a lone Reconcile converges to intent, and is
// itself the root.
return builder
.node(NodeKind::Reconcile { agent: a() })
.needs(Resource::Agent(a()));
return;
.needs(Resource::Agent(a()))
.guid();
}
// Running: mechanical stop then Reconcile. The first stop node is the group
// ROOT (no SetWanted head) and owns the agent lease; the rest are its
@ -144,6 +181,7 @@ fn restart_chain(builder: &JobBuilder, agent: &str, graceful: bool, running: boo
.needs(Resource::Agent(a()))
.part_of(signal)
.after_ok(stop);
signal.guid()
} else {
let stop = builder
.node(NodeKind::StopForUpdate { agent: a() })
@ -152,6 +190,7 @@ fn restart_chain(builder: &JobBuilder, agent: &str, graceful: bool, running: boo
.node(NodeKind::Reconcile { agent: a() })
.needs(Resource::Agent(a()))
.part_of(stop);
stop.guid()
}
}
@ -169,10 +208,15 @@ fn restart_chain(builder: &JobBuilder, agent: &str, graceful: bool, running: boo
// subgraph's indices onto another's used to be a function.
/// Declare the stop DAG from explicit `(agent, running)` targets.
pub(crate) fn stop_nodes(builder: &JobBuilder, targets: &[(String, bool)], graceful: bool) {
for (agent, running) in targets {
stop_chain(builder, agent, graceful, *running);
}
pub(crate) fn stop_nodes(
builder: &JobBuilder,
targets: &[(String, bool)],
graceful: bool,
) -> Vec<hive_jobq::NodeGuid> {
targets
.iter()
.map(|(agent, running)| stop_chain(builder, agent, graceful, *running))
.collect()
}
/// Assemble the start DAG from explicit `(agent, running, stale)` targets.
@ -181,17 +225,26 @@ pub(crate) fn stop_nodes(builder: &JobBuilder, targets: &[(String, bool)], grace
/// running under its lease, so a down+stale agent that grew a rebuild subgraph
/// reports `rebuilding` during its swap and `starting` at its reconcile,
/// without the DAG having to guess one label covering every target.
pub(crate) fn start_nodes(builder: &JobBuilder, targets: &[(String, bool, bool)]) {
for (agent, running, stale) in targets {
start_chain(builder, agent, *running, *stale);
}
pub(crate) fn start_nodes(
builder: &JobBuilder,
targets: &[(String, bool, bool)],
) -> Vec<hive_jobq::NodeGuid> {
targets
.iter()
.flat_map(|(agent, running, stale)| start_chain(builder, agent, *running, *stale))
.collect()
}
/// Declare the restart DAG from explicit `(agent, running)` targets.
pub(crate) fn restart_nodes(builder: &JobBuilder, targets: &[(String, bool)], graceful: bool) {
for (agent, running) in targets {
restart_chain(builder, agent, graceful, *running);
}
pub(crate) fn restart_nodes(
builder: &JobBuilder,
targets: &[(String, bool)],
graceful: bool,
) -> Vec<hive_jobq::NodeGuid> {
targets
.iter()
.map(|(agent, running)| restart_chain(builder, agent, graceful, *running))
.collect()
}
// ---- entry points ---------------------------------------------------------
@ -216,10 +269,9 @@ pub async fn restart_many(
for agent in agents {
targets.push((agent.clone(), lifecycle::is_running(agent).await));
}
let ids = coord.job_queue.insert_job(|b| {
restart_nodes(b, &targets, graceful);
Vec::new()
})?;
let ids = coord
.job_queue
.insert_job(|b| restart_nodes(b, &targets, graceful))?;
coord.emit_rebuild_queue_snapshot();
Ok(ids)
}
@ -231,7 +283,10 @@ pub async fn restart_many(
///
/// # Errors
/// Propagates a graph-insert error.
pub async fn start_many(coord: &Arc<Coordinator>, agents: &[String]) -> anyhow::Result<Vec<NodeId>> {
pub async fn start_many(
coord: &Arc<Coordinator>,
agents: &[String],
) -> anyhow::Result<Vec<NodeId>> {
let current = crate::auto_update::current_flake_rev(&coord.hyperhive_flake);
let mut targets = Vec::with_capacity(agents.len());
for agent in agents {
@ -245,10 +300,7 @@ pub async fn start_many(coord: &Arc<Coordinator>, agents: &[String]) -> anyhow::
}
targets.push((agent.clone(), running, stale));
}
let ids = coord.job_queue.insert_job(|b| {
start_nodes(b, &targets);
Vec::new()
})?;
let ids = coord.job_queue.insert_job(|b| start_nodes(b, &targets))?;
coord.emit_rebuild_queue_snapshot();
Ok(ids)
}
@ -269,10 +321,9 @@ pub async fn stop_many(
for agent in agents {
targets.push((agent.clone(), lifecycle::is_running(agent).await));
}
let ids = coord.job_queue.insert_job(|b| {
stop_nodes(b, &targets, graceful);
Vec::new()
})?;
let ids = coord
.job_queue
.insert_job(|b| stop_nodes(b, &targets, graceful))?;
coord.emit_rebuild_queue_snapshot();
Ok(ids)
}