use crate::{BitVec, PIXEL_HEIGHT, PIXEL_WIDTH}; /// A grid of pixels stored in packed bytes. #[derive(Debug, Clone)] pub struct PixelGrid { /// the width in pixels pub width: usize, /// the height in pixels pub height: usize, bit_vec: BitVec, } impl PixelGrid { /// Creates a new pixel grid with the specified dimensions. /// /// # Arguments /// /// * `width`: size in pixels in x-direction /// * `height`: size in pixels in y-direction /// /// returns: PixelGrid initialized to all pixels off /// /// # Panics /// /// - when the width is not dividable by 8 pub fn new(width: usize, height: usize) -> Self { assert_eq!(width % 8, 0); Self { width, height, bit_vec: BitVec::new(width * height), } } /// Creates a new pixel grid with the size of the whole screen. pub fn max_sized() -> Self { Self::new(PIXEL_WIDTH as usize, PIXEL_HEIGHT as usize) } /// Loads a pixel grid with the specified dimensions from the provided data. /// /// # Arguments /// /// * `width`: size in pixels in x-direction /// * `height`: size in pixels in y-direction /// /// returns: PixelGrid that contains a copy of the provided data /// /// # Panics /// /// - when the dimensions and data size do not match exactly. /// - when the width is not dividable by 8 pub fn load(width: usize, height: usize, data: &[u8]) -> Self { assert_eq!(width % 8, 0); assert_eq!(data.len(), height * width / 8); Self { width, height, bit_vec: BitVec::from(data), } } /// Sets the byte value at the specified position pub fn set(&mut self, x: usize, y: usize, value: bool) -> bool { self.bit_vec.set(x + y * self.width, value) } /// Get the current value at the specified position /// /// returns: current pixel value pub fn get(&self, x: usize, y: usize) -> bool { self.bit_vec.get(x + y * self.width) } /// Sets all pixels in the grid to the specified value pub fn fill(&mut self, value: bool) { self.bit_vec.fill(value); } } impl Into> for PixelGrid { fn into(self) -> Vec { self.bit_vec.into() } }