game of life example, bug fixes
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7 changed files with 439 additions and 20 deletions
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@ -1,25 +1,22 @@
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use crate::{BitVec, Header, Packet, PixelGrid, ToPacket};
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use crate::{BitVec, Header, Packet, PixelGrid, TILE_SIZE, ToPacket};
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/// A window
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#[derive(Debug)]
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#[derive(Debug, Copy, Clone)]
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pub struct Window(pub Origin, pub Size);
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/// An origin marks the top left position of the
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/// data sent to the display.
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/// A window
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#[derive(Debug)]
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#[derive(Debug, Clone, Copy)]
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pub struct Origin(pub u16, pub u16);
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/// Size defines the width and height of a window
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/// A window
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#[derive(Debug)]
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#[derive(Debug, Clone, Copy)]
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pub struct Size(pub u16, pub u16);
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type Offset = u16;
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type Brightness = u8;
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#[derive(Debug)]
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pub enum Command {
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Clear,
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@ -32,7 +29,7 @@ pub enum Command {
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BitmapLinearOr(Offset, BitVec),
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BitmapLinearXor(Offset, BitVec),
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Cp437Data(Window, Vec<u8>),
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BitmapLinearWin(Window, PixelGrid),
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BitmapLinearWin(Origin, PixelGrid),
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}
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fn offset_and_payload(command: u16, offset: Offset, payload: Vec<u8>) -> Packet {
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@ -53,7 +50,11 @@ impl ToPacket for Command {
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Command::HardReset => Packet(Header(0x000b, 0x0000, 0x0000, 0x0000, 0x0000), vec!()),
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Command::FadeOut => Packet(Header(0x000d, 0x0000, 0x0000, 0x0000, 0x0000), vec!()),
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Command::BitmapLinear(offset, bits) => offset_and_payload(0x0012, offset, bits.into()),
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Command::BitmapLinearWin(window, pixels) => window_and_payload(0x0013, window, pixels.into()),
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Command::BitmapLinearWin(Origin(pixel_x, pixel_y), pixels) => {
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debug_assert_eq!(pixel_x % 8, 0);
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debug_assert_eq!(pixels.width % 8, 0);
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Packet(Header(0x0013, pixel_x / TILE_SIZE, pixel_y, pixels.width as u16/ TILE_SIZE,pixels.height as u16), pixels.into())
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}
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Command::BitmapLinearAnd(offset, bits) => offset_and_payload(0x0014, offset, bits.into()),
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Command::BitmapLinearOr(offset, bits) => offset_and_payload(0x0015, offset, bits.into()),
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Command::BitmapLinearXor(offset, bits) => offset_and_payload(0x0016, offset, bits.into()),
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