a bunch of minor changes combined:
- From instead of Into - unsafe_data_ref for other payloads - CByteSlice for returning memory spans - send Packet instead of Into<Packet> - expose packet layer to C/C#
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@ -49,6 +49,7 @@ Uses C bindings internally to provide a similar API to rust. Things to keep in m
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- C# specifics are documented in the library. Use the rust documentation for everything else. Naming and semantics are the same apart from CamelCase instead of kebap_case.
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- You will only get rust backtraces in debug builds of the native code.
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- F# is not explicitly tested. If there are usability or functionality problems, please open an issue.
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- Reading and writing to instances concurrently is not safe. Only reading concurrently is safe.
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```csharp
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using ServicePoint2;
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@ -79,6 +80,7 @@ The lowest common denominator. Things to keep in mind:
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- Instances get consumed in the same way they do when writing rust / C# code. Do not use an instance after an (implicit!) free.
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- Option<T> or Result<T, E> turn into nullable return values - check for NULL!
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- There are no specifics for C++ here yet. You might get a nicer header when generating directly for C++, but it should be usable.
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- Reading and writing to instances concurrently is not safe. Only reading concurrently is safe.
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```c++
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#include <stdio.h>
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