use std::thread; use std::time::Duration; use servicepoint2::{Connection, Origin, PIXEL_HEIGHT, PIXEL_WIDTH, PixelGrid}; use servicepoint2::Command::BitmapLinearWin; fn main() { let connection = Connection::open("localhost:2342").unwrap(); let origin = Origin(0, 0); let mut pixels = PixelGrid::max_sized(); for x_offset in 0..usize::MAX { pixels.fill(false); for y in 0..PIXEL_HEIGHT as usize { pixels.set((y + x_offset) % PIXEL_WIDTH as usize, y, true); } connection.send(BitmapLinearWin(origin, pixels.clone())).unwrap(); thread::sleep(Duration::from_millis(14)); } }