delta time

This commit is contained in:
Vinzenz Schroeter 2024-04-16 19:40:08 +02:00
commit e16d4b1c1f

View file

@ -2,20 +2,21 @@ namespace TanksServer.GameLogic;
internal sealed class MoveBullets(BulletManager bullets, IOptions<TanksConfiguration> config) : ITickStep
{
public Task TickAsync()
public Task TickAsync(TimeSpan delta)
{
foreach (var bullet in bullets.GetAll())
MoveBullet(bullet);
MoveBullet(bullet, delta);
return Task.CompletedTask;
}
private void MoveBullet(Bullet bullet)
private void MoveBullet(Bullet bullet, TimeSpan delta)
{
var speed = config.Value.BulletSpeed * delta.TotalSeconds;
var angle = bullet.Rotation * 2 * Math.PI;
bullet.Position = new FloatPosition(
bullet.Position.X + Math.Sin(angle) * config.Value.BulletSpeed,
bullet.Position.Y - Math.Cos(angle) * config.Value.BulletSpeed
bullet.Position.X + Math.Sin(angle) * speed,
bullet.Position.Y - Math.Cos(angle) * speed
);
}
}