less locking for screen connection, force more concurrency

This commit is contained in:
Vinzenz Schroeter 2024-04-30 23:49:39 +02:00
commit b421b2b491

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@ -4,5 +4,5 @@ namespace TanksServer.Graphics;
internal interface IFrameConsumer
{
ValueTask OnFrameDoneAsync(GamePixelGrid gamePixelGrid, PixelGrid observerPixels);
Task OnFrameDoneAsync(GamePixelGrid gamePixelGrid, PixelGrid observerPixels);
}