separate tick steps
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1 changed files with 238 additions and 193 deletions
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@ -6,7 +6,8 @@ using Microsoft.Extensions.DependencyInjection;
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using Microsoft.Extensions.FileProviders;
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using TanksServer.DrawSteps;
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using TanksServer.Helpers;
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using TanksServer.Services;
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using TanksServer.Servers;
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using TanksServer.TickSteps;
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namespace TanksServer;
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@ -73,31 +74,29 @@ internal static class Program
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options.SerializerOptions.TypeInfoResolverChain.Insert(0, new AppSerializerContext());
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});
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builder.Services.AddSingleton<ServicePointDisplay>();
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builder.Services.AddSingleton<MapService>();
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builder.Services.AddSingleton<BulletManager>();
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builder.Services.AddSingleton<TankManager>();
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builder.Services.AddSingleton<SpawnNewTanks>();
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builder.Services.AddSingleton<PixelDrawer>();
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builder.Services.AddSingleton<ControlsServer>();
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builder.Services.AddSingleton<PlayerServer>();
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builder.Services.AddSingleton<ClientScreenServer>();
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builder.Services.AddHostedService<GameTickService>();
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builder.Services.AddSingleton<BulletManager>();
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builder.Services.AddSingleton<ITickStep>(sp => sp.GetRequiredService<BulletManager>());
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builder.Services.AddSingleton<TankManager>();
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builder.Services.AddSingleton<ITickStep>(sp => sp.GetRequiredService<TankManager>());
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builder.Services.AddSingleton<ControlsServer>();
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builder.Services.AddHostedService(sp => sp.GetRequiredService<ControlsServer>());
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builder.Services.AddSingleton<SpawnQueue>();
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builder.Services.AddSingleton<ITickStep>(sp => sp.GetRequiredService<SpawnQueue>());
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builder.Services.AddSingleton<PixelDrawer>();
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builder.Services.AddSingleton<ITickStep>(sp => sp.GetRequiredService<PixelDrawer>());
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builder.Services.AddSingleton<ClientScreenServer>();
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builder.Services.AddHostedService(sp => sp.GetRequiredService<ClientScreenServer>());
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builder.Services.AddSingleton<ITickStep>(sp => sp.GetRequiredService<ClientScreenServer>());
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builder.Services.AddSingleton<PlayerServer>();
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builder.Services.AddSingleton<ITickStep, MoveBullets>();
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builder.Services.AddSingleton<ITickStep, CollideBulletsWithTanks>();
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builder.Services.AddSingleton<ITickStep, CollideBulletsWithMap>();
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builder.Services.AddSingleton<ITickStep, RotateTanks>();
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builder.Services.AddSingleton<ITickStep, MoveTanks>();
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builder.Services.AddSingleton<ITickStep, ShootFromTanks>();
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builder.Services.AddSingleton<ITickStep>(sp => sp.GetRequiredService<SpawnNewTanks>());
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builder.Services.AddSingleton<ITickStep>(sp => sp.GetRequiredService<PixelDrawer>());
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builder.Services.AddSingleton<ITickStep, SendToServicePointDisplay>();
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builder.Services.AddSingleton<ITickStep, SendToClientScreen>();
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builder.Services.AddSingleton<IDrawStep, MapDrawer>();
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builder.Services.AddSingleton<IDrawStep, TankDrawer>();
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