add explosive bullet power up

This commit is contained in:
Vinzenz Schroeter 2024-04-17 19:34:19 +02:00
commit a2d46bda92

View file

@ -0,0 +1,10 @@
using TanksServer.GameLogic;
namespace TanksServer.Models;
internal sealed class PowerUp(FloatPosition position): IMapEntity
{
public FloatPosition Position { get; set; } = position;
public PixelBounds Bounds => Position.GetBoundsForCenter(MapService.TileSize);
}